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Restock Waterfall Expansion 3.1.0 (Aggie Engine Repairs) for Kerbal Space Program (1.12.5)!


AtomicTech

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5 hours ago, JonnyOThan said:

Hey I noticed some weird stuff about this mod and how CKAN installs it...

Your release zip file contains top-level directories for RestockWaterfallExpansion, StockWaterfallEffects, and WaterfallRestock, but CKAN will only install the first of those.  We could fix that in the metadata, but really it's pretty bad form to install things in a folder name that is also used by other mods.  Anyone using a NEEDS clause in a MM patch could be fooled.  It would be better to move things entirely under RestockWaterfallExpansion and then declare conflicts as necessary (there's already one with StockWaterfallEffects).

I'd be surprised if this didn't cause any bugs like missing effects etc. for people using CKAN installs.

Howdy Jonny,

I've tried merging them before but I always seem to break something. I don't know at this point and I think I really am retired from modding. If you'd like to take a look at it, go for it! I'd be happy to help you any way I can.

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  • 2 months later...

Hey! Just dropping in to ask if this supports Restock+ yet, I seem to remember using this mod a few years back and it didn't so I want to make sure it does now before I download.

Also- Waterfall Extensions doesn't cover RCS. Does this mod do that?
(Forgive me if I'm asking questions that have already been answered, with how often the forum just gives up on life nowadays I want to spend as little time as I can with it open.)

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  • 1 month later...
On 12/9/2024 at 1:48 PM, bQuest said:

Hey! Just dropping in to ask if this supports Restock+ yet, I seem to remember using this mod a few years back and it didn't so I want to make sure it does now before I download.

Also- Waterfall Extensions doesn't cover RCS. Does this mod do that?
(Forgive me if I'm asking questions that have already been answered, with how often the forum just gives up on life nowadays I want to spend as little time as I can with it open.)

It should work with Restock+ (I play with it :) )

I think I've got the RCS working but it's been a while since I looked into it. College and adjusting to it is a lot lol

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On 9/24/2024 at 11:42 PM, JonnyOThan said:

Hey I noticed some weird stuff about this mod and how CKAN installs it...

Your release zip file contains top-level directories for RestockWaterfallExpansion, StockWaterfallEffects, and WaterfallRestock, but CKAN will only install the first of those.  We could fix that in the metadata, but really it's pretty bad form to install things in a folder name that is also used by other mods.  Anyone using a NEEDS clause in a MM patch could be fooled.  It would be better to move things entirely under RestockWaterfallExpansion and then declare conflicts as necessary (there's already one with StockWaterfallEffects).

I'd be surprised if this didn't cause any bugs like missing effects etc. for people using CKAN installs.

Pitching in as I was facing this exact same issue.

I confirm that with CKAN install only the RestockWaterfallExpansion folder is added to /Gamedata. StockWaterfallEffects and WaterfallRestock are not added, so all their engine configs are missing and not applied in game. A manual fix is to install the remaining folders (StockWaterfallEffects, WaterfallRestock) in /Gamedata manually, as they are provided if the mod is downloaded manually.

I have absolutely no modding expertise, but I agree it would be amazing if someone could fix this small issue :)

After this manual patch I can finally enjoy the amazing effects for all the engines!

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  • 2 weeks later...
  • 2 weeks later...
On 9/24/2024 at 11:30 PM, AtomicTech said:

Howdy Jonny,

I've tried merging them before but I always seem to break something. I don't know at this point and I think I really am retired from modding. If you'd like to take a look at it, go for it! I'd be happy to help you any way I can.

Hey is there a github repo anywhere for this?  I see you mention you've been doing some updates and I've got a bit of time to maybe clean some stuff up - but if you've got stuff in progress then I don't know where it is.

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On 2/8/2025 at 8:20 AM, JonnyOThan said:

Hey is there a github repo anywhere for this?  I see you mention you've been doing some updates and I've got a bit of time to maybe clean some stuff up - but if you've got stuff in progress then I don't know where it is.

I don't have a github repo for it. The current file available on SpaceDock should be a good starter for any fixes. The current issues were that the file organization is crap and that the Cheetah and Bobcat were broken by the recent Restock update. In my own install of RWE, the only change that I've made so far (that I've actually) is that I removed the Bobcat config (and avoided the Cheetah) so I could play KSP lol. I tried fixing the Cheetah but it's been a hot minute since I was familiar enough with KSP to make much progress with fixing it.

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13 hours ago, AtomicTech said:

I don't have a github repo for it. The current file available on SpaceDock should be a good starter for any fixes. The current issues were that the file organization is crap and that the Cheetah and Bobcat were broken by the recent Restock update. In my own install of RWE, the only change that I've made so far (that I've actually) is that I removed the Bobcat config (and avoided the Cheetah) so I could play KSP lol. I tried fixing the Cheetah but it's been a hot minute since I was familiar enough with KSP to make much progress with fixing it.

If it's any consolation, huj's fix for the Cheetah in 3.1.1 seems to work fine for me, and the Bobcat isn't especially broken (the little verniers have no plumes but it otherwise looks fine).

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34 minutes ago, SpudNutimus said:

If it's any consolation, huj's fix for the Cheetah in 3.1.1 seems to work fine for me, and the Bobcat isn't especially broken (the little verniers have no plumes but it otherwise looks fine).

Huh, did I miss something? I could've sworn that I integrated that patch.

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