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Ultra Graphics Settings features


Vl3d

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4 minutes ago, Vl3d said:

 I'm sure he'll be playing everything maxed out for the videos. 

You can't be sure of that, unless you talk to him yourself. 

Not everyone plays with maxed out graphics. Some people like the middle ground so they can get performance and a little bit of beauty. None of us know where Scott falls on the spectrum. 

Also, have you considered that we might not be able to play with maxed out settings? Perhaps Intercept has future proofed KSP 2 for the graphics cards that will be coming out in the next generation or two. Look at Crisis, it took forever for hardware to be able to run that game. The meme isn't just a meme. It's truth. Crisis was a very graphically intense game for the time. 

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6 minutes ago, GoldForest said:

You can't be sure of that, unless you talk to him yourself. 

Not everyone plays with maxed out graphics. Some people like the middle ground so they can get performance and a little bit of beauty. None of us know where Scott falls on the spectrum. 

Also, have you considered that we might not be able to play with maxed out settings? Perhaps Intercept has future proofed KSP 2 for the graphics cards that will be coming out in the next generation or two. Look at Crisis, it took forever for hardware to be able to run that game. The meme isn't just a meme. It's truth. Crisis was a very graphically intense game for the time. 

I'm your mind is it more likely that he upgraded his PC before release to make KSP 2 videos for his 1.55 million subscribers on Medium settings or on Ultra?

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12 hours ago, TLTay said:

The "graphics don't matter" crew won't care if you make them better, but the "graphics matter" crew will.

I've moved from the "definitely buying on day one" group to the "I'll watch some videos first" group, and if it looks like this on release, I'll sadly have to nope out until my first experience with KSP2 won't be a disappointment. 

I think you do not get us. We care  if they use resources for graphics and that result in not enough  money to make the features work  well. If all features and mechancis are  ok and nice and money is available.. go for it.

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There's more recent example than Crysis

forspoken-system-requirements.jpg

And what you're seeing here has, at most, great graphics - not epic, just great, as the open world there leaves a lot to be desired. And it's not a surprise that it effectively limits the amount of potential customers, and all of a sudden, people who've been playing everything on max settings are faced with purchase of RTX4080, only to get 4k60. Plus 720p shouldn't even appear in this day and age (unless it's NASA broadcast lol)

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10 hours ago, The Aziz said:

Y'all need to chill. 3 weeks is A LOT of time. You can start being worried if things still look sketchy less than two weeks before liftoff.

Controversial take: we should really only freak if the graphics look sketchy halfway into EA.

The game is being developed by a credible studio, not a marketing agency, by a team that’s far larger (10-15 times larger, IIRC) and staffed with people who love the game, with the original code as an example of what not to do, on a current engine, with a focus on quality as opposed to deadlines and an emphasis on optimization, and they’ve had 3-4 years.  The imagery released looks far better than KSP1 already.

Given this, I’m optimistic.  The facts point to a solid EA release and a polished end product that’ll be a success.  In fact, I think that the team is sandbagging right now, and there’s decent odds I’m going to be buying a new gaming laptop in March.

Feel free to point and laugh at me in May if I’m wrong.

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6 minutes ago, Vl3d said:

I'm your mind is it more likely that he upgraded his PC before release to make KSP 2 videos for his 1.55 million subscribers on Medium settings or on Ultra?

In your mind is it more likely that he upgraded his PC before release to make KSP 2 videos for his 1.55 million subscribers on Medium/High FPS or Low FPS? 

See, any argument can be made the same way you just asked that question. He could have upgraded for the FPS and not the graphics. I mean, according to you, he went for single core performance, which will help him with high part count. 

Ultra settings aren't the end all be all of gaming. Some people care more for FPS than they do graphics. Hell, there are people out there that go in and edit the graphics settings in the actual code to make the game look as terrible as possible, but to get the most FPS so they can have a competitive edge on the competition. With KSP 2, it will probably be the same way, safe for the competition part. Some people will want their 1000 part ship to run at least playable 25 FPS. I wouldn't be surprised if we see a KSP 2 video that looks like a Nintendo 64 game. 

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4 minutes ago, The Aziz said:

There's more recent example than Crysis

forspoken-system-requirements.jpg

And what you're seeing here has, at most, great graphics - not epic, just great, as the open world there leaves a lot to be desired. And it's not a surprise that it effectively limits the amount of potential customers, and all of a sudden, people who've been playing everything on max settings are faced with purchase of RTX4080, only to get 4k60. Plus 720p shouldn't even appear in this day and age (unless it's NASA broadcast lol)

You realize  the vast majority of people that  might buy KSP  do not have a system better than those minimum requirements? I really woudl be most players play in a notebook.

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8 minutes ago, Wheehaw Kerman said:

Controversial take: we should really only freak if the graphics look sketchy halfway into EA.

I mean, it all depends how the team responds to feedback during EA. If they only focus on balancing and bug squashing, but keep silent on visuals, or straight up say that's the best they could do then, well...

Edited by The Aziz
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Just now, tstein said:

You realize  the vast majority of people that  might buy KSP  do not have a system better than those minimum requirements? I really woudl be most players play in a notebook.

I doubt most people play on a notebook. 

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1 minute ago, tstein said:

You realize  the vast majority of people that  might buy KSP  do not have a system better than those minimum requirements? I really woudl be most players play in a notebook.

Well that's my entire point. There's no logic in making the game so "good", or should I say "intense" that it can barely run for most of the players.

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1 minute ago, GoldForest said:

I doubt most people play on a notebook. 

I used to  think like that..   until I realized in my office (where I was presented to KSP, there were 11 people that played it.. and only me, ONLY ME had a desktop, not a notebook at home). KSP attracts players that usually do not play other games and   these do not usually have reason to have a gaming station.

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7 minutes ago, The Aziz said:

 

I mean, it all depends how the team responds to feedback during EA. If they only focus on balancing and bug squashing, but keep silent on visuals, or straight up say that's the best they could do then, well...

Yup.  And if the graphics are as good as what we’re seeing now I should be good for another several years/few thousand hours in the game.

7 minutes ago, GoldForest said:

I doubt most people play on a notebook. 

The devs, however, have an excellent idea of what their player base is running: more cause for optimism…

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1 minute ago, The Aziz said:

I've seen KSP played in Uni, planes, trains... Perfect way to kill the time, as you can start something and boom, 4 hours are gone.

yup the typical session  is very different from an FPS or racing game one. It is more akin to a paradox game than people realize

Edited by tstein
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6 minutes ago, The Aziz said:

Well that's my entire point. There's no logic in making the game so "good", or should I say "intense" that it can barely run for most of the players.

Minimum specs should be similar to or a little bit higher than the current WoW minimum recommendations.

03141318446l.jpg

For reasons.

Edited by Vl3d
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Just now, Vl3d said:

Minimum specs should be similar to or a little bit higher than the current WoW minimum recommendations.

03141318446l.jpg

For reasons.

In that I agree. For the game to be healthy  it needs to be playable by people that are not classic gammers as well (for example, requiring more than 16GB as minimum would leave easily half the player base out)

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I replaced my main hard drive on my PC a month ago, and since then, KSP1 has been freezing thr machine now and then. I'm willing to upgrade the rest of my PC. Some of it is more than 12 years old. I just need to know what to aim for, and I can't do that without getting the specs for everything I'd want to play.

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12 minutes ago, stephensmat said:

I replaced my main hard drive on my PC a month ago, and since then, KSP1 has been freezing thr machine now and then. I'm willing to upgrade the rest of my PC. Some of it is more than 12 years old. I just need to know what to aim for, and I can't do that without getting the specs for everything I'd want to play.

Well... in 20 days or so, you should know

I'd wait (were I you) if money is the issue.  If not?  Build a good machine now for the next 12 years of gaming!

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On 2/4/2023 at 4:59 AM, Vl3d said:

Mr. Scott Manley built a new PC before the KSP2 release. I'm sure he'll be playing everything maxed out for the videos. He optimized for single core clock speed.

CPU: Intel i7 13700K

Motherboard: Aorus Z790

SSD: 2TB

RAM: G Skill Ripjaws S5 DDR5 64GB

Graphics: GeForce RTX 3070

 

He says "about a week ago I realized I needed a new PC."

That's about when the youtubers allegedly got hold of KSP2 beta. I guess it's taxing?

He built for single thread performance... same priorities as KSP1. I wonder how this bodes for KSP2 multithreading and physics compute.

On 2/4/2023 at 5:30 AM, The Aziz said:

There's more recent example than Crysis

forspoken-system-requirements.jpg

And what you're seeing here has, at most, great graphics - not epic, just great, as the open world there leaves a lot to be desired. And it's not a surprise that it effectively limits the amount of potential customers, and all of a sudden, people who've been playing everything on max settings are faced with purchase of RTX4080, only to get 4k60. Plus 720p shouldn't even appear in this day and age (unless it's NASA broadcast lol)

Forespoken is a terrible example of what it takes to put a pretty picture on the screen. There have been MUCH better looking games that ran well with far lesser systems requirements. The devs just used DLSS as a way to skip optimization and chuck a terrible product on the market for 90 bucks to grab as much cash as possible. System requirements =/= good graphics.

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15 minutes ago, TLTay said:

He says "about a week ago I realized I needed a new PC."

That's about when the youtubers allegedly got hold of KSP2 beta. I guess it's taxing?

He built for single thread performance... same priorities as KSP1. I wonder how this bodes for KSP2 multithreading and physics compute.

Forespoken is a terrible example of what it takes to put a pretty picture on the screen. There have been MUCH better looking games that ran well with far lesser systems requirements. The devs just used DLSS as a way to skip optimization and chuck a terrible product on the market for 90 bucks to grab as much cash as possible. System requirements =/= good graphics.

forespoken has like the worst optimization i have seen in a while.

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I'm looking for more depth to textures, and texture selecting when painting parts, so far from what I've seen, the textures look really, flat, they are high resolution, but just really, really flat, what I'm really looking forward to with what I've seen, is texture mods, better normal and specular maps. Then there's the engine glow, which doesn't look intense enough to be an rocket engine, just looks like the glow is coming from an overglorifed torch. Don't get me wrong, I'll play the game either way because it's amazing, and in early access, but the current visuals and post-processingFX just aren't quite "beautiful" yet. While graphics aren't as important as gameplay, which the devs should focus on right now, it should still be a priority before going into 1.0.

 

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On 2/4/2023 at 12:46 PM, The Aziz said:

I've seen KSP played in Uni, planes, trains... Perfect way to kill the time, as you can start something and boom, 4 hours are gone.

While I basically have the AMD flavor of the Forspoken "Ultra" requirements* I certainly hope at its minimum it works on the SteamDeck at 800p

 

On 2/4/2023 at 12:30 PM, The Aziz said:

There's more recent example than Crysis

forspoken-system-requirements.jpg

 

* I don't have the same exact specs of the ultra AMD build because that CPU doesn't even exist.

The 5800X, my CPU, Ryzen 7, not a Ryzen 5, which would be the 5600X.

That said, at least where I live, the AMD-AMD Ultra build costs less than the Intel-Nvidia Recommended one, and not just collectively, both the 5800X costs less than a 8700K and the 6800XT costs less than the 3070, which is ridiculous.

Edited by Master39
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1 minute ago, Master39 said:

* I don't have the same exact specs of the ultra AMD build because that CPU doesn't even exist.

The 5800X, my CPU, Ryzen 7, not a Ryzen 5, which would be the 5600X.

which is even funnier considering that was an official post from the Forspoken team. Showing how competent they are at making pc games. But enough offtopic I guess.

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Not too worried here.  I9-12900K 128 GB Dominator memory Z690 Taichi MB 24G ASUS TUF 3090 w 24G memory.  But I am a nerd I was launching multi-thousand part ships back in .22  I plan to keep things up for my return in KSP  2.      I am curious just how far it can be pushed.

d52SH5t.png

 

 

 

 

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