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[Cancelled] Kerbal Space Program: Odyssey


Resonant

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The general opinion of the RO team is that starting on something this big this early into KSP 2's development will likely be a fool's errand. Best of luck and I'm certainly hoping you will be successful, but waiting for a stable modding API and starting with porting some of the more foundational mods like MM, FAR, or RSS might give you a better chance of success. RO was created by a large team over 10 years, so make sure you aren't biting off more than you can chew.

Edited by FL-T400
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15 minutes ago, FL-T400 said:

The general opinion of the RO team is that starting on something this big this early into KSP 2's development will likely be a fool's errand. Best of luck and I'm certainly hoping you will be successful, but waiting for a stable modding API and starting with porting some of the more foundational mods like MM, FAR, or RSS might give you a better chance of success.

Many thanks and best of luck to the RO-Team aswell, we largly agree that starting this early is risky and we will most likely face many many issues along the way, however for now we're really just trying to get a lay of the land so to speak and coming up with a solid plan for what we plan for this mod to be. We're more focused now on exploring the games code and seeing whats possible. Nothing is concrete currently and we know that a large majority of pretty much anything we build now will be useless, but we're learning and waiting to get our hands on the API, then hope to ramp up development far more than it is currently. 

Edited by Resonant
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On 1/13/2024 at 12:07 AM, Little 908 said:

Are any RO/RSS modders working on this mod? Or is it a completely different team?

"Our team is open to collaboration, idea-sharing, and learning from the success and challenges faced by the "Realism Overhaul" developers and the broader KSP modding community."

 

I would assume based on this statement that no, it's not the RO/RSS team but instead a new team aiming to create a similar experience in KSP2.

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On 1/17/2024 at 4:33 AM, Infinite Aerospace said:

"Our team is open to collaboration, idea-sharing, and learning from the success and challenges faced by the "Realism Overhaul" developers and the broader KSP modding community."

 

I would assume based on this statement that no, it's not the RO/RSS team but instead a new team aiming to create a similar experience in KSP2.

I'd happy to try helping if ya'll are interested.

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