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[1.12.x] Linbol System Rebirth v1.3.1 - 2.5x Scale Quaternary System! - EVE, Scatterer Support!


RevanX_LSR

Best LSR body at time of voting?  

28 members have voted

  1. 1. voting

    • Revan
      7
    • Vera
      6
    • Perbi
      1
    • Heyu
      4
    • 115000
      3
    • Other
      7
  2. 2. What rescale should I use to change the bodies to stock scale?

    • 0.4x (produces regular numbers)
      18
    • 0.375x (more stock size)
      9


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Download on Github (LATEST VERSION) (983MB) | Discord Server (Official)

No issues have been detected with 1.3.1 yet!

Download older version on SpaceDock (1.2.0)(735MB)

REQUIRES KOPERNICUS, KOPERNICUS EXPANSION AND NIAKO UTILS

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CKAN Indexed - Install Kopernicus Expansion as well.

 

DISCLAIMER: No support shall be given to players that do not provide the relevant part of ksp.log, or players that experience bugs already pointed out by someone else, including me.

DISCLAIMER: Some of the moons do not have names. Open to suggestions in LSR Discord.

 

Linbol System Rebirth is a new mod designed in the larger JNSQ (1/4 IRL Scale) size that aims to swap the Kerbol System to an unfamilliar yet remarkably similar planetary system to explore, with 21 new bodies to visit, and a lot more to come. The mod is a suitable challenge for seasoned players and yet there are patches and tips to make the planetary system more enjoyable for newcomers. A lot of players may come here from JNSQ, so this pack feels halfway between JNSQ and RSS, presenting much larger worlds with more realistic ascent trajectories and yet not making it too difficult to launch payloads in the super-low-twr engines and overly heavy LF-OX fuel tanks that stock provides.

 

- Explore 4 new stars in two pairs of binaries, with the main one consisting of a 1.2 sun mass and a 0.3 sun mass star (Aa+Ab) and the secondary consisting of a 0.7+0.5 sun mass star (Ba+Bb). Classes are F7V, M3V, K5V and DA3.5 respectively, the last star is a super-dense, 73500g white dwarf!

- 5 new gas planets to explore, two of which are in one system, with masses ranging from 4 to 600 Kerbin masses and colors from yellow-brown to dark blue. Many moons orbit these gas planets for probes to explore

 - Lots of planets/moons with atmospheres to land on and sample. Almost every body is unique from one another.

-  Hazardous bodies with solid surfaces for those that haven't had enough of a challenge - there are 3 of them, and one is a super-earth 16 times heavier than Kerbin.

 - Scatterer+Stock Scale Rescale configs downloaded separately

- All bodies and atmospheres are realistic with much planning involved.

- 8k textures to make bodies have high detail. Each pixel is about 4km^2 on kerbin with the 2k textures while on Revan (the homeworld) there are 8k textures that give a 2.2km^2 pixel.

Homeworld

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The System (this is an essay I swear)

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Mod Compatibility/Requirements

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System Requirements

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Low quality celestial body size comparison

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Screenshots!

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Fun facts and tips

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FAQ

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Add-ons - Enhance Your Experience!

LSR Utilities (Watermel00n)

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LSR Rescale (Stock scale)

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Homeworld Swap (WIP)

For Noobs For those who want to experience the mod without dying

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Edited by RevanX_LSR
v1.3.1
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LSR Lore

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Game progression (science mode)

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Edited by RevanX_LSR
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i made a 922 byte LSR rescale to stock scale which should have taken one second to upload to spacedock, but halfway through spacedock failed and returned back rare exceptions, forcing a delay of the upload of the rescale. spacedock is no longer online and will probably stay that way for a very long time. sorry.

by very long time i mean a few days which will disrupt the release of 1.1

edit: it went online in a few minutes.

https://spacedock.info/mod/3460/LSR Rescale - Stock Scale

edit: lol i forgor to rescale perbi

Edited by RevanX_LSR
perbi still the challenge...
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just dont download 1.1.0

Edited by RevanX_LSR
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  On 9/4/2023 at 2:19 AM, RevanX_LSR said:

If downloading LSR v1.1.0, there is a fatal error that fails to load the game in the menu. Please change the VertexHeightMap of Neo in LSR/Bodies/Neo.cfg  from LSR/PluginData/109030_020.dds to LSR/PluginData/109030_02.dds at line 335. Apologies for any inconvienence caused.

If downloading LSR v1.1.0, there is a non-fatal but severe error that fails to load Revan's PQSMaterial. Please change the PQSMaterial of Revan in LSR/Bodies/Revan.cfg from BUILTIN/grass.dds to LSR/PluginData/grass.dds at line 423 and BUILTIN/grassNRM.dds to LSR/PluginData/grassNRM.dds at line 427.  Apologies for any more inconvienence caused.

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Why don't you just publish a hot fix 

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  On 9/5/2023 at 4:35 AM, RevanX_LSR said:

now with scatterer

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These maps and atmospheres look good, and the system layout seems quite interesting so far! I only noticed a couple things at first:

  • Canyon, Heyu, and 106000 don't have their Scatterer atmospheres show up in game. This seems to be because Canyon isn't in the planetsList, Canyon's and Heyu's Scatterer configs have names of Duna and Eve respectively, and 106000 doesn't have a folder at all. Is the version you just uploaded to Spacedock a test version?
  • Perbi and Heyu have liquid water oceans but surface temperatures well below 273 K. It's possible to manually adjust specific parts of the temperature-pressure curve in OhioBob's atmosphere calculator to add corrections for things like tidal heating, so would it be helpful to raise the temperatures of those atmospheres just near the surface?
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  On 9/5/2023 at 5:28 AM, Leganeski said:

These maps and atmospheres look good, and the system layout seems quite interesting so far! I only noticed a couple things at first:

  • Canyon, Heyu, and 106000 don't have their Scatterer atmospheres show up in game. This seems to be because Canyon isn't in the planetsList, Canyon's and Heyu's Scatterer configs have names of Duna and Eve respectively, and 106000 doesn't have a folder at all. Is the version you just uploaded to Spacedock a test version?
  • Perbi and Heyu have liquid water oceans but surface temperatures well below 273 K. It's possible to manually adjust specific parts of the temperature-pressure curve in OhioBob's atmosphere calculator to add corrections for things like tidal heating, so would it be helpful to raise the temperatures of those atmospheres just near the surface?
Expand  

Point 1 has been fixed. Yes it was a test version, and i’m currently bugfixing the new version

Point 2: this is actually the first time this has been brought up!

Perbi has a temperature of about 280K at sea level due to its 17Atm pressure and almost 0.5atm CO2 partial pressures and it shows up as ~283 on OhioBob’s atmosphere calculator.

Heyu has a sea temperature of 300K which means even at the poles, liquid water exists. However, due to the way water… works, the higher altitudes which have carbon and ice deposits are very cold so idk if the high atmosphere density is a big problem, but I might publish a fix soon.

  On 9/5/2023 at 5:37 AM, Watermel00n said:

oh yes and also delete the kerbin stock config before you start!

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This helps with the NullReferenceExceotions that clog up ksp.log, but the game still loads otherwise.

 

Also you might want to replace revan’s pqs material with that of GPP tellumo, as this is my first texture and it looks… not great.

Edited by RevanX_LSR
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heyu is obnoxiously (is that the word) blue and 110070 is basically a purple coloured eve,

but both have been made more desaturated.

 

Heyu looks like it was inside Vera’s orbit and was steamed even though it orbits 10 times further away

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  On 9/5/2023 at 6:05 AM, RevanX_LSR said:

Perbi has a temperature of about 280K at sea level due to its 17Atm pressure and almost 0.5atm CO2 partial pressures and it shows up as ~283 on OhioBob’s atmosphere calculator.

Heyu has a sea temperature of 300K which means even at the poles, liquid water exists. However, due to the way water… works, the higher altitudes which have carbon and ice deposits are very cold so idk if the high atmosphere density is a big problem, but I might publish a fix soon.

Expand  

Interesting! Those temperatures seem perfectly reasonable to me given their conditions; I was asking because the 1.1.1 download has atmospheric mean surface temperatures of 231 K for Perbi and 109 K for Heyu. 

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