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[1.12.X] ShineFix [WIP]


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License: GNU GPL 3.0

Game Version: 1.12.5

The original Deferred+Harmony+Shabby pack opens up the mistakes of the devs regarding the shininess/gloss/material set up. 

There are literally no unified models in the game, each one has its own errors.

This mod fixes that errors to make your experience better. 

W9x44B7.png

https://github.com/rockmeowstar/KSP_ShineFix/releases/tag/v1.0.0

Fixes:

1. Specular and shininess fixes in the original KSP mu models (stock and expansion packs). 

2. Four different flag shaders -> one unified flag shader. Now the flags are the same. 

3. Slightly changed the alpha channel for the textures, as few as possible, to keep the stock vibes. 

 

Affected: cabins, electricity, science, misc, utility. 

4HODe5f.jpeg

vXvVVs7.jpeg

 

Download:

https://github.com/rockmeowstar/KSP_ShineFix

Known issues

If something is wrong please let me know, just started making this mod. 

Edited by rockmeowstar
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55 minutes ago, Gargamel said:

@rockmeowstar, please include a proper license.   State which license  in the OP of the thread, on the download site, and include a full copy of the license in the downloadable file.    Thank you.  

Ready, it's GNU GPL 3.0 now. 

The license is added from release v0.2.4 and further. 

Edited by rockmeowstar
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4 hours ago, RileyHef said:

Great mod, this has annoyed me ever since deferred released!

Do you have any plans to expand this beyond stock parts, and if so what mods are you targeting?

Thank you!

Sure. I plan to add ReStock compatibility to the mod, but a bit later

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W9x44B7.png

https://github.com/rockmeowstar/KSP_ShineFix/releases/tag/v1.0.0

Now all the configs are fixed.

Added docking port reflections in the game. Actually, it wasn't expected to have a reflection there but I did it because of consistency in all in-game crew windows of that size. 
Fixed the problems and typos. Now the stock shine is completely normal. 

 

yAl360h.jpeg

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