RealKerbal3x Posted June 25, 2018 Share Posted June 25, 2018 8 hours ago, DeltaDizzy said: I assume this was intentional? Actually I launched it before I gave it a name. It did that so the name just stuck Quote Link to comment Share on other sites More sharing options...
Lisias Posted June 25, 2018 Share Posted June 25, 2018 Well.. I converted a modded X-1 style Juno powered craft: Into a stock only version for a challenge, and boy… This baby gave me a run for the money. Quote Link to comment Share on other sites More sharing options...
Atkara Posted June 25, 2018 Share Posted June 25, 2018 (edited) Getting back to my usual routine, after a rather long break, due to a fatigued GPU that would lose it's VRMs under thermal load. With this resolved, A rescue ship arrived from Duna, just in time to receive a new flight crew, get fueled up and join the rest of the flights to Dres. A bit later and after a bunch of correction burns on other ongoing flights, this happened: The 8-wheeler rover was already on site, along with a small hab. The mobile surface miner and the outpost are the new additions. The hab's crew must've thought the agency has gone crazy, sending more Kerbonauts on a one-way trip. I'm sure they were more than relieved. when the newcomers broke the news to them: Their ride is in orbit and is getting ready to come down and get them out. Other flights are also in high orbit around Eve, having made a pit stop before heading to Moho. They'll get fueled up and sent on their way. This has been a good day so far Edited June 25, 2018 by Atkara Quote Link to comment Share on other sites More sharing options...
Hotel26 Posted June 25, 2018 Share Posted June 25, 2018 1 hour ago, Atkara said: Getting back to my usual routine, after a rather long break Welcome back! Quote Link to comment Share on other sites More sharing options...
Jett_Quasar Posted June 25, 2018 Share Posted June 25, 2018 Today I posted my Mon Calamari Cruiser to Kerbal-X along with the Orbital Shipyard. See them in action here: Download here: https://kerbalx.com/hangars/15975 - Jett Quote Link to comment Share on other sites More sharing options...
Julien Kerman Posted June 25, 2018 Share Posted June 25, 2018 (edited) Well guys, believe it or not......but I AM BACK So after a KSP break of around 6 months, I woke up this morning and decided to play the game again. I put my RP-0 save aside and started a new career mode using the Outer Planets Mod and a few parts packs. I wanted this to be difficult, so i am playing with 50% science, 50% reputation and 60% funds. Starting with all the basic stuff, you guys know this: Going a little higher: This is going to be the first orbit Yay Oh and i can tell you, it was a pain to collect enough money (remember, only 60% funds rewards) for the basic facility upgrades..... Edited June 25, 2018 by Julien Kerman Quote Link to comment Share on other sites More sharing options...
Hotaru Posted June 25, 2018 Share Posted June 25, 2018 Since my first little Kerbalist space station worked out so well, I sent up a bigger one to experiment with longer stays in orbit. Turns out keeping 3 kermen alive and sane for a year is quite a bit harder than 2 for 100 days. First the station didn't have enough nitrogen to inflate the gravity ring, then it turned out not to have enough batteries to get through the night (requiring all the resupply ships to be fitted with huge battery banks), then it ran low on oxygen, nitrogen, food, and monoprop, each time requiring a new supply ship, and finally the reaction wheels failed on the reentry vehicle and it had to make do with four little thrusters that were only supposed to be there for fine-tuning the trajectory. It ended up taking 6 resupply ships to keep the station running for a full year, but in the end the crew came back alive, well, and 92% sane. And 33% radioactive. Clearly I still have R&D to do. Quote Link to comment Share on other sites More sharing options...
eddiew Posted June 25, 2018 Share Posted June 25, 2018 12 hours ago, Triop said: I can't see another block . . . You haven't played Minecraft enough until you can't stop seeing blocks... Quote Link to comment Share on other sites More sharing options...
CatastrophicFailure Posted June 25, 2018 Share Posted June 25, 2018 27 minutes ago, Hotaru said: And 33% radioactive. Clearly I still have R&D to do. Don’t forget the poop smasher... Quote Link to comment Share on other sites More sharing options...
RocketScientist Posted June 25, 2018 Share Posted June 25, 2018 1 hour ago, Hotaru said: Since my first little Kerbalist space station worked out so well, I sent up a bigger one to experiment with longer stays in orbit. Turns out keeping 3 kermen alive and sane for a year is quite a bit harder than 2 for 100 days. First the station didn't have enough nitrogen to inflate the gravity ring, then it turned out not to have enough batteries to get through the night (requiring all the resupply ships to be fitted with huge battery banks), then it ran low on oxygen, nitrogen, food, and monoprop, each time requiring a new supply ship, and finally the reaction wheels failed on the reentry vehicle and it had to make do with four little thrusters that were only supposed to be there for fine-tuning the trajectory. It ended up taking 6 resupply ships to keep the station running for a full year, but in the end the crew came back alive, well, and 92% sane. And 33% radioactive. Clearly I still have R&D to do. 5 What mods did you use to make the station? Looks good! Quote Link to comment Share on other sites More sharing options...
Kronus_Aerospace Posted June 25, 2018 Share Posted June 25, 2018 Apparently shockheating effects make fairings transparent. I don't why, but they do. Quote Link to comment Share on other sites More sharing options...
RealKerbal3x Posted June 25, 2018 Share Posted June 25, 2018 7 minutes ago, Kronus_Aerospace said: Apparently shockheating effects make fairings transparent. I don't why, but they do. Is that in 1.4.4? Weird, I thought they fixed the ‘transparent parts during reentry’ bug in that release. I finally bit the bullet and sent up the second module of my space station. Rather than clog up this thread with my exploits, I’ll post them on my mission report thread. If you want to read that, the link’s in my signature Quote Link to comment Share on other sites More sharing options...
Lisias Posted June 25, 2018 Share Posted June 25, 2018 (edited) Got fed up of rolling over and added some wheelies to a rover made of parts pulled out of the trash bin next door. It worked. I managed to fullfill some surface contracts on rough terrain without loosing significant parts! Edited June 26, 2018 by Lisias I know you know. Typos. Quote Link to comment Share on other sites More sharing options...
Kronus_Aerospace Posted June 25, 2018 Share Posted June 25, 2018 @RealKerbal3xit is indeed 1.4.4, maybe scatterer breaks it or something? I don't see why it would but that's the only mod I have that could possibly have an effect on something like that. Quote Link to comment Share on other sites More sharing options...
Triop Posted June 25, 2018 Share Posted June 25, 2018 (edited) Resuming Kerbin survey missions. No more Minecraft. Edited June 25, 2018 by Triop Quote Link to comment Share on other sites More sharing options...
eddiew Posted June 25, 2018 Share Posted June 25, 2018 12 minutes ago, Triop said: No more Minecraft. But really, both KSP and Minecraft are fun and appeal to similar mindsets. It's ok to enjoy them equally (Especially if you get into the tech mod packs and run pipes for a quarter mile from the local volcano to your base. One block at a time.) Quote Link to comment Share on other sites More sharing options...
Triop Posted June 25, 2018 Share Posted June 25, 2018 1 minute ago, eddiew said: But really, both KSP and Minecraft are fun and appeal to similar mindsets. It's ok to enjoy them equally (Especially if you get into the tech mod packs and run pipes for a quarter mile from the local volcano to your base. One block at a time.) I do like playing Minecraft with my daughter on a server. Playing alone is kinda boring to me. But I do enjoy the game. Wish we had a good working multiplayer for KSP. Quote Link to comment Share on other sites More sharing options...
Cavscout74 Posted June 25, 2018 Share Posted June 25, 2018 Just been doing routine career stuff. Unlocked survey scanners, so I can start building a fuel base on Minmus. And my first few probes have departed for Duna. Mostly though, I've been really enjoying having Eve installed & seeing clouds in the sky. Makes such a difference seeing clouds rather than plain views of the planet: Quote Link to comment Share on other sites More sharing options...
Guz Posted June 25, 2018 Share Posted June 25, 2018 (edited) watched my Shuttle-flight to Laythe and Duna and my trip to Eve Edited June 25, 2018 by Guz Quote Link to comment Share on other sites More sharing options...
Triop Posted June 25, 2018 Share Posted June 25, 2018 50 minutes ago, Cavscout74 said: Just been doing routine career stuff. Unlocked survey scanners, so I can start building a fuel base on Minmus. And my first few probes have departed for Duna. Mostly though, I've been really enjoying having Eve installed & seeing clouds in the sky. Makes such a difference seeing clouds rather than plain views of the planet: Out of likes, so I'm just gonna quotte you. Nice surveyor, It's next on the list in my career mode. I have the parts, but I need the time to do it, so many jobs . . . Quote Link to comment Share on other sites More sharing options...
Eriksonn Posted June 25, 2018 Share Posted June 25, 2018 I did a couple of things today: First I sent the first module of this games first space station, the Kerbolata station. Then I went to duna for the first time and got a lot of juicy science. The lander had a bit less dv than needed so poor bob had to use his jetpack to get back to the mothership. Then I docked the duna ship to the new station and used its lab to get more science than i know what to do with. I also made a "Spud" Spaceplane to work as a ferry to the station. It needs a bit of tweaking as it has ~80 dv when in orbit making reandevuos difficult. Also i need to get some people down from there as every kerbal except one engineer is in that station at the moment. Luckely the spaceplace has capacity for 6... Quote Link to comment Share on other sites More sharing options...
Triop Posted June 25, 2018 Share Posted June 25, 2018 Oeps . . . Anybody has a link for me for the latest Module Manager ? Quote Link to comment Share on other sites More sharing options...
JadeOfMaar Posted June 25, 2018 Share Posted June 25, 2018 2 minutes ago, Triop said: Anybody has a link for me for the latest Module Manager ? It's near the little yellow Donate button in its thread. Quote Link to comment Share on other sites More sharing options...
Castille7 Posted June 25, 2018 Share Posted June 25, 2018 7 minutes ago, Triop said: Oeps . . . Anybody has a link for me for the latest Module Manager ? There's no time for that, I think you'll have to Jump! Good thing for you we have Chutes now Quote Link to comment Share on other sites More sharing options...
Triop Posted June 26, 2018 Share Posted June 26, 2018 (edited) O dear . . . EDIT: Edited June 26, 2018 by Triop Quote Link to comment Share on other sites More sharing options...
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