An Amongus Sussy Player Posted April 28, 2021 Share Posted April 28, 2021 Made a new planet mod link : Quote Link to comment Share on other sites More sharing options...
Caerfinon Posted April 28, 2021 Share Posted April 28, 2021 Jeb takes the KAA inspector on a certification flight for the new airline. Flying an old favourite from KerbalX the swjrjet-UltraPlus-Mk1 Testing out all the things over the Western Sea! This JNSQ place is kind of pretty... Quote Link to comment Share on other sites More sharing options...
Hotel26 Posted April 28, 2021 Share Posted April 28, 2021 (edited) I've become very enthusiastic about carriers. And, strangely, landing on them... I did some training in 1.11.2 (where all the new carriers are appearing at the moment) using the stock Gull. But you know I had to have my own carrier jet. My military Space Force is entirely peaceful, so it's just a passenger jet. Eventually, I'll park a carrier over "the Trench" to provide FIFO for scientific researchers. So I took my Martin ASR machine and stripped it down... This is Martin 'Top Deck'. Stall speed is 37 m/s. Just landed at Island Airport (pic 1). 75m landing roll. This should work..., yeah? I will be providing a large supply of Solid Fuel on the carrier so that Martin's SAS[1] can be recharged after every carrier landing. Usefully, 'Top Deck' has uncovered an oversight in Telemagic. It won't refuel a craft unless all engines (including the Sepatrons) are shut down. Moreover, once recharged, they immediately refire. ("Surprise, surprise, surprise!!", says Gomer Kerman, workshop mechanic.) So I'll be making a quick upgrade to Telemagic to a) make an exception for the Sepatrons being not shutdown and b) disarm them before recharging them. [1] Sudden Arrest System, patents pending UPDATE: first carrier test (pic 2 above): "piece of pie" Edited April 28, 2021 by Hotel26 Quote Link to comment Share on other sites More sharing options...
Martian Emigrant Posted April 28, 2021 Share Posted April 28, 2021 (edited) Hey all. Today Bill came up with a trike version of is x-per-mental airplane. it flew well enough Spoiler Later Vall got to try it Vall: hey Bill there is a strong yaw to the left Bill: thats because you left Jeb behind With Jeb back on board there was another tryout Of course Jeb buzzed the tower......Because. Reason. Tower to x-per-mental: When you get back on the ground you will be grounded. We sent a complaint to your director of flight ops. Jeb to tower: I am the director. I will reply formally to your complaint when I get back to the office and get the message The landing didn't go so well ME Edited April 28, 2021 by Martian Emigrant Quote Link to comment Share on other sites More sharing options...
ColdJ Posted April 28, 2021 Share Posted April 28, 2021 3 hours ago, Hotel26 said: I've become very enthusiastic about carriers. And, strangely, landing on them... I did some training in 1.11.2 (where all the new carriers are appearing at the moment) using the stock Gull. But you know I had to have my own carrier jet. My military Space Force is entirely peaceful, so it's just a passenger jet. Eventually, I'll park a carrier over "the Trench" to provide FIFO for scientific researchers. So I took my Martin ASR machine and stripped it down... This is Martin "Top Deck". Stall speed is 37 m/s. Just landed at Island Airport. 75m. This should work..., yeah? I will be providing a large supply of Solid Fuel on the carrier so that Martin's SAS[1] can be recharged after every carrier landing. Usefully, "Top Deck" has uncovered an oversight in Telemagic. It won't refuel a craft unless all engines (including the Sepatrons) are shut down. Moreover, once recharged, they immediately refire. ("Surprise, surprise, surprise!!", says Gomer Kerman, workshop mechanic.) So I'll be making a quick upgrade to Telemagic to a) make an exception for the Sepatrons being not shutdown and b) disarm them before recharging them. [1] Sudden Arrest System, patents pending UPDATE: first carrier test (pic 2 above): "piece of pie" WeLLLLL I'LLLL Be! Quote Link to comment Share on other sites More sharing options...
jimmymcgoochie Posted April 28, 2021 Share Posted April 28, 2021 Moving towards a longer-term Moon mission, I now have a base on the Moon with a proper rover (pressurised and everything!) for the crew to drive around and gather science, and a station in orbit of the Moon which has just received its first crew. This first mission has already come across a few issues with the designs (lack of RCS propellant and water for the crew to drink) which will be corrected in future, and now they’re waiting for a lander to be sent out to let them visit the base. There’s plenty for the to do on the station while they wait, including several lucrative contracts and some propellant thievery from the station’s own RCS reserves- I really hope they’re using the same RCS configuration! Quote Link to comment Share on other sites More sharing options...
garwel Posted April 28, 2021 Share Posted April 28, 2021 (edited) I had an Apollo 13-like situation recently. I'm playing a career game with a rather challenging set of mods (JNSQ, Kerbalism, KCT, Kerbal Health, Signal Delay, OhScrap, no reloads etc.) and I was sending a mission of two kerbals to land on Minmus. They reached LKO without issues, but during an inclination correction burn there was an out-of-plan staging (a.k.a. OOPS). As a result, the two astronauts were left stranded in a tin can 300 km above Kerbin with no thrusters (only monoprop, but too little of it) and no solar panels. They were going to run out of power in two hours and then freeze/suffocate to death. I had to bring them home, and quickly! "KSC, we have a problem!" First, I disabled the scrubber and pressure control. It helped save power and won me 3 more hours. Then I looked for ways to save the guys. Like I said, I play with KCT, so building a rescue vessel wasn't an option. Fortunately, I had foreseen such a turn of events (my "foresight" was actually a lesson learned from untimely deaths of previous astronauts) and I had a rescue ship ready for launch. But it only had one seat, and I wanted to save both my kerbals. So I started to look at all vessels I had in orbit. I had quite a few old satellites in orbit, but how would they help? They were all unmanned and they wouldn't be able to push my command pod into a descent trajectory (it requried delta v of about 150 m/s). I could salvage them for solar panels, but even with electricity my kerbals would run out of oxygen and water and die in 2.5 days. I kept looking. Luckily, I found the vessel I needed: a dummy payload from old tests of launch vehicles. It was 15 game years old (more than 1 real life year old!) but still working. It was basically a big fuel tank (for the weight) with a probe core, an engine, a few solar panels and a docking port which I put there "just in case". Now was exactly the case for it! After a few burns and a lot of RCS maneuvring the dummy docked with the stranded capsule, recharged its batteries and put it on a correct EDL trajectory. It even had enough juice to go back into orbit. Who knows, maybe I'll need it again? The help has come! My asronauts safely landed on kerbin and are getting ready for another try. Conclusion: Kessler syndrome can actually be beneficial. You never know what that piece of garbage can be useful for one day! Edited April 28, 2021 by garwel Quote Link to comment Share on other sites More sharing options...
Kerminator K-100 Posted April 28, 2021 Share Posted April 28, 2021 Another rover today! There will be more details and a download in the Rovers thread but I'll share some info here Another Microver, this time the Mun Unmanned New-Ground and Exploration Rover, also called MUNER I landed on the rebound mountain in the middle of the crater, about a kilometer from the summit Landing craft Here it is on the summit, you could plug in the coordinates to see exactly where it is Its at the top of that hillside It had a few problems with handling but I'll talk about that in the other thread Download: https://kerbalx.com/Kerminator/MUNER Quote Link to comment Share on other sites More sharing options...
Geonovast Posted April 28, 2021 Share Posted April 28, 2021 When you're desperately escaping the end of the world, and suddenly realize nobody's on board. Quote Link to comment Share on other sites More sharing options...
BuranAce Posted April 28, 2021 Share Posted April 28, 2021 I did my first Mun orbit and return in career!! sadly I didn't get a photo of it orbiting. Quote Link to comment Share on other sites More sharing options...
Stormpilot Posted April 28, 2021 Share Posted April 28, 2021 Added a Ore converter machine extension to SSIII (on the end of the left arm). The current lander on SS III (named "burger") dose not have a drill. When ever I attach stuff to things in EVA construction mode, it looks ugly, so instead I will bring a new lander, meet the "cone" lander, will launch tommorow, good night. Quote Link to comment Share on other sites More sharing options...
Pipcard Posted April 29, 2021 Share Posted April 29, 2021 1975-01-07 - Mio flies by Mercury 1975-06-08 - Akatsuki-2 is launched to Venus Quote Link to comment Share on other sites More sharing options...
KeaKaka Posted April 29, 2021 Share Posted April 29, 2021 Made a YouTube video: Quote Link to comment Share on other sites More sharing options...
ColdJ Posted April 29, 2021 Share Posted April 29, 2021 I built a working EMU chair for space walks and did this. Quote Link to comment Share on other sites More sharing options...
Cavscout74 Posted April 29, 2021 Share Posted April 29, 2021 Continued working my way through - and adjusting - the tech tree in my science save Surveyor-1 launched to the Mun on an Atlas-Agena Bill also wrapped up his day in orbit - his final sunset before reentry Then it was time to launch another probe, an Argo, atop the new Titan launcher After reaching orbit, the Agena upper stage doesn't have enough dV to do too much more than push the Argo out of Kerbin's SoI It does become the first kebin-made object to leave Kerbin's SoI a few days after Surveyor-1 completes its Mun mission. I'm actually trying to find a way to at least get an Eve fly-by - there should be enough dV, but my timing was just horrible, so it may take a few years While Argo-1 was leaving Kerbin behind, Surveyor-1 arrived at the Mun and performed the first soft landing The Agena stage and the braking SRB scrubbed off most of the velocity, leaving only about 200 m/s for the Surveyor's landing thrusters to burn off The lack of larger launch vehicles limits my ability to get probes off to other planets. However, using a very experimental triple Titan, a probe was launched into LKO that will head to Jool It will be on fumes by the time is arrives though, and won't be doing too much more than a Tylo flyby to capture around Jool Last but not least, first launch of an Acorn pod with 2 kerbals on board. They are scheduled to spend 5 days in LKO, performing the first spacewalks before returning home. Quote Link to comment Share on other sites More sharing options...
Hotel26 Posted April 29, 2021 Share Posted April 29, 2021 I'll make this the last post on my aircraft carrier obsession: Quote Link to comment Share on other sites More sharing options...
Guest Posted April 29, 2021 Share Posted April 29, 2021 Well, Yesterday, I built and flew an F-35-style VTOL Jet. I really struggled with taking off at first, due to the imbalance in thrust. After a lot of messing around with the thrust limiter, changing the spots of some parts, tweakscaling, part clipping, flipping, and rapid unplanned disassembly, here's some screenshots - Can you spot the amogus flags lol Quote Link to comment Share on other sites More sharing options...
ColdJ Posted April 29, 2021 Share Posted April 29, 2021 46 minutes ago, SpaceX_Boi said: Well, Yesterday, I built and flew an F-35-style VTOL Jet. I really struggled with taking off at first, due to the imbalance in thrust. After a lot of messing around with the thrust limiter, changing the spots of some parts, tweakscaling, part clipping, flipping, and rapid unplanned disassembly, here's some screenshots - Very nice. I remember when I used to only make stock models, just how hard it is to get the balance right. Quote Link to comment Share on other sites More sharing options...
Yukon0009 Posted April 29, 2021 Share Posted April 29, 2021 Added a launch tower Quote Link to comment Share on other sites More sharing options...
Guest Posted April 29, 2021 Share Posted April 29, 2021 (edited) 1 hour ago, Yukon0009 said: Added a launch tower You have two thousand 666 posts - scary lol Edited April 29, 2021 by SpaceX_Boi Quote Link to comment Share on other sites More sharing options...
BuranAce Posted April 29, 2021 Share Posted April 29, 2021 Well here i am again. Today i made a cool looking MK.2 jet. lots of range but not very powerful https://steamcommunity.com/profiles/76561198869304229/screenshots/ And i launched the mun landing probe, Quebec 1 on my Titan 7 rocket! https://steamcommunity.com/profiles/76561198869304229/screenshots/ Quote Link to comment Share on other sites More sharing options...
Pipcard Posted April 29, 2021 Share Posted April 29, 2021 (edited) 1975-07-02 - Launch of the Watarimono probe using an M-1B rocket with a Star-39H upper stage. It would visit Jupiter in 1977 and Saturn in 1981. Edited April 29, 2021 by Pipcard Quote Link to comment Share on other sites More sharing options...
Singhnaut Posted April 29, 2021 Share Posted April 29, 2021 A house has been launched into space! Launch the man-rocket. Oh no! IT CRASHED!!!!! That was really fun. The new Kerbal killer series from Squad! I also climbed to the top of the island control tower On 4/28/2021 at 1:46 PM, Geonovast said: When you're desperately escaping the end of the world, and suddenly realize nobody's on board. I assume that thats a mod or a glitch Quote Link to comment Share on other sites More sharing options...
Geonovast Posted April 29, 2021 Share Posted April 29, 2021 44 minutes ago, Singhnaut said: I assume that thats a mod or a glitch Both! It's a glitch of a mod. Quote Link to comment Share on other sites More sharing options...
Singhnaut Posted April 29, 2021 Share Posted April 29, 2021 Just now, Geonovast said: Both! It's a glitch of a mod. what mod? Quote Link to comment Share on other sites More sharing options...
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