RizzoTheRat Posted April 13, 2018 Share Posted April 13, 2018 After lots of "simulated" flights (ie saves and reverts both in sandbox and career games), I finally few my first "Live" kOS mission. Bob went up early soviet style, fully computer controlled with him as a passenger. 2 days later, after 3 successful EVAs to collect science and reset the instruments high above Kerbin, high above the Mun, and on a 20km Mun flyby, he was supposed to hit his only control button of the entire mission and deploy the parachutes. However there was a slight glitch and the retrograde burn to bring the Pe in to atmosphere (only a small burn he did a retrograde flyby to bring him back towards Kerbin) didn't fire, so Bob had to cancel the programme, programme the computer to turn retrograde and unlock the throttle (ok, he typed in 2 short lines of code), and then manually control the throttle to get an appropriate Pe. A successful first mission for the new flight computer and Bob landed safely with over 400 science! I foresee a lot of future work for Bob and Bill while Jeb and Val just hang around the KSC sulking. As I'm using USI Kolonisation and life support I'm going to spending a lot of time setting up a base on either the Min or Minmus, so I think for the first time in at least half a dozen careers I'm actually going to use Science Labs this game to get as far up the tech tree as I can before heading to Duna. The plan is that kOS will do the donkey work of repeated flights to gather science, and automated ships will do resupply runs for the bases and transfer resources between different bases. Quote Link to comment Share on other sites More sharing options...
Kebab Kerman Posted April 13, 2018 Share Posted April 13, 2018 I dare somebody to try the Heavy Hauler Challenge on Near-Impossible mode. Quote Link to comment Share on other sites More sharing options...
Mark Kerbin Posted April 13, 2018 Share Posted April 13, 2018 An update on my earlier post on page 1655. Steam has successfully fixed KSP so now Im playing the "Download missing and updated mods and craft files from chrome without windows defender noticing because apparently it cant be told to ignore chromedownloads" Wish me luck Quote Link to comment Share on other sites More sharing options...
lolowl Posted April 13, 2018 Share Posted April 13, 2018 21 minutes ago, Mark Kerbin said: Wish me luck Good luck! Today I crashed a rocket. #newbieproblems Quote Link to comment Share on other sites More sharing options...
kerbinorbiter Posted April 13, 2018 Share Posted April 13, 2018 i did (one) two things today: and: on a barge! Quote Link to comment Share on other sites More sharing options...
joacobanfield Posted April 13, 2018 Share Posted April 13, 2018 (edited) I built a thing. And showed it to some Kerbals. They loved it! And so did the planet. Kerbal Joint Reinforcement, you will NOT be missed. Edited April 13, 2018 by joacobanfield Quote Link to comment Share on other sites More sharing options...
Delay Posted April 13, 2018 Share Posted April 13, 2018 Juggled the camera between four vessels today, during the late Gilly bombardment. I mean, why wait for a second launch window when you can just launch all the vessels on the first one? Here number 1 arriving in a terribly slow 13km orbit: Closely (not at all) followed by the space station arriving in a 21.5km orbit. Why? Time warp! And here's a satellite. I did the usual shtick when getting a "dock two vessels" contract: Get one tourist contract to the same destination and killing those two birds. Now, remember how I said that I wanted to let the stage that got my station into orbit burn up in Eve's atmosphere? Well, that didn't quite work out as intended. The service bay, along with a battery, the probe core and two broken antennas, surprisingly survived the atmospheric entry. On Eve! And it's very slow and a long way down as well. Just look at this! By the way: Nice colors, I like this... red? But the remains didn't just survive an atmospheric entry, no no. They made it to the ground as well, at ~25m/s INTACT. Quick! Change the name of the vessel to something more appropriate for this situation! Perfect. Quote Link to comment Share on other sites More sharing options...
RealKerbal3x Posted April 13, 2018 Share Posted April 13, 2018 46 minutes ago, Delay said: ——————snip—————— Service bays are tough. Quote Link to comment Share on other sites More sharing options...
Kek-tus Posted April 13, 2018 Share Posted April 13, 2018 Quote Link to comment Share on other sites More sharing options...
CoreI Posted April 13, 2018 Share Posted April 13, 2018 Two weeks ago I got Kerbal Operating System. I really shouldn't have. I haven't touched my career game since i got KOS. Jeez, this mod is cool. Over the past couple of weeks, I've been going through a testing program, slowly evolving towards a self-landing orbital-class booster. It's hard. Finally, I have had success! After much reloading of quick saves (and infinite fuel) and slight code editing, I nailed it! I flew a little plane out to the Island Airfield and set its coordinates to be the target. https://imgur.com/a/WTGce I'm going to rest on my laurels for a while and wait before trying that without infinite fuel, although I feel like it might make it from the launchpad, to suborbit, and land with the fuel it has. MIGHT. Quote Link to comment Share on other sites More sharing options...
Triop Posted April 13, 2018 Share Posted April 13, 2018 Today we've started working on our new mountain climber. Quote Link to comment Share on other sites More sharing options...
Cavscout74 Posted April 13, 2018 Share Posted April 13, 2018 1 hour ago, Delay said: But the remains didn't just survive an atmospheric entry, no no. They made it to the ground as well, at ~25m/s INTACT. Just had something similar happen a few days ago - except the rover landed in the sea & is stuck floating there and the debris from the transfer vehicle landed intact on land 2-3 km away. Quote Link to comment Share on other sites More sharing options...
Triop Posted April 13, 2018 Share Posted April 13, 2018 Test flying the new buggy: Soon™ . . . Quote Link to comment Share on other sites More sharing options...
Kronus_Aerospace Posted April 14, 2018 Share Posted April 14, 2018 (edited) I'M FREAKING OUT THIS IS DEFINITELY NOT A NORMAL I'm serious, this effect only happens when this craft is turned on... I think I've accidentally made my first glitch machine Edited April 14, 2018 by Kronus_Aerospace Quote Link to comment Share on other sites More sharing options...
DeltaDizzy Posted April 14, 2018 Share Posted April 14, 2018 8 minutes ago, Kronus_Aerospace said: Gib craft file pls Quote Link to comment Share on other sites More sharing options...
Kronus_Aerospace Posted April 14, 2018 Share Posted April 14, 2018 (edited) @DeltaDizzy I'ma do more experimenting first... This is glorious though, Probably has something to do with scatterer. Edited April 14, 2018 by Kronus_Aerospace Quote Link to comment Share on other sites More sharing options...
DeltaDizzy Posted April 14, 2018 Share Posted April 14, 2018 Just now, Kronus_Aerospace said: <snip> Danny2462 has some catching up to do... Quote Link to comment Share on other sites More sharing options...
Kronus_Aerospace Posted April 14, 2018 Share Posted April 14, 2018 1 hour ago, DeltaDizzy said: Danny2462 has some catching up to do... I just wanted to make a turboprop.... I didn't ask for any of this Quote Link to comment Share on other sites More sharing options...
Triop Posted April 14, 2018 Share Posted April 14, 2018 (edited) Flying the new buggy is a pain, we have came to the conclusion that we are over-enginering. We upgraded Val's (rip) old buggy and let Jeb flew it to Gralas' Incline (mount Doom). Perfect landing and separation We will leave Jeb here for now, tomorrow a commission of shareholders will decide if Jeb's going to be this missions driver. Edited April 14, 2018 by Triop Quote Link to comment Share on other sites More sharing options...
Kronus_Aerospace Posted April 14, 2018 Share Posted April 14, 2018 I feel like I'm getting a contact high from this Quote Link to comment Share on other sites More sharing options...
Johnster_Space_Program Posted April 14, 2018 Share Posted April 14, 2018 16 minutes ago, Kronus_Aerospace said: I feel like I'm getting a contact high from this Is this a glitch you found? Quote Link to comment Share on other sites More sharing options...
Kronus_Aerospace Posted April 14, 2018 Share Posted April 14, 2018 1 hour ago, Johnster_Space_Program said: Is this a glitch you found? Hoh yeah! I was experimenting with a turboprop design when this happened, the glitch only occurs when the prop reaches max speed, so it can be turned on and off simply by throttling the engines, I believe this glitch is because of scatterer, although I've never experienced anything like this before. The glitch is shockingly consistent, even after reloading the game. Quote Link to comment Share on other sites More sharing options...
Kek-tus Posted April 14, 2018 Share Posted April 14, 2018 So I decided to joke around and went on orbit of kerbin, got an eeloo encounter. Landed on it, set a flag, took a good old surface sample and did an EVA Report. Im currently stuck in a fly-by of kerbin with a escape shuttle pushing it into orbit with a kerbal. Quote Link to comment Share on other sites More sharing options...
CatastrophicFailure Posted April 14, 2018 Share Posted April 14, 2018 49 minutes ago, Kronus_Aerospace said: I feel like I'm getting a contact high from this That’s no M—*squints* oh... nevermind... Quote Link to comment Share on other sites More sharing options...
Castille7 Posted April 14, 2018 Share Posted April 14, 2018 2 hours ago, Kronus_Aerospace said: I'm serious, this effect only happens when this craft is turned on... I think I've accidentally made my first glitch machine It's the Worlds first Kerbal Space Flux Capacitor! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.