capi3101 Posted February 17, 2015 Share Posted February 17, 2015 Built an interesting ship with the TCA mod. It flies like a pig and eats through fuel, but just the fact that it can even get off the ground makes me so happy. http://imgur.com/a/7DN6Z... ♫ and you can't take the sky from me. ♫Myself, I just did a aerial survey for pressure readings. Naturally I botched the plane landing of the one I had to try to get on the ground to get full credit for the contract, so I get to try for that one again. Still have yet to make a VTOL survey craft that flies well in VTOL mode, this despite following the usual guidelines. Quote Link to comment Share on other sites More sharing options...
Guest Posted February 17, 2015 Share Posted February 17, 2015 It's has a certain je ne sais quoi. A faint smell of vodka and squatting emanate from my PC as I view this. I am having naughty thoughts about tracksuits too, what's going on!A few others have been built, to my knowledge, but they're pretty rare.I wonder how fair Ferram's Better Buoyancy would handle it actually skimming the water.If it changes part tolerance, probably okay. I think I'll look into that... Quote Link to comment Share on other sites More sharing options...
RW-1 Posted February 17, 2015 Share Posted February 17, 2015 Sadly, I lost a 2 crewed lander at Tylo, they were coming in from Bop, and I had a SOI capture, however (Doh) I warped just a little fast, and came out lower than expected _IOW not a low AP, but going down to the surface hehehe), with not enough time to blast out into orbit, just poor planning on my part.I't been a blast with .90, I'm looking forward to 1.0 to begin yet again Quote Link to comment Share on other sites More sharing options...
Cydonian Monk Posted February 17, 2015 Share Posted February 17, 2015 (edited) Today in KSP (well, late last night) I reinstalled RSS/RO on my MacBook (yay stock 1/2 res texture support!) and set up all the related mods (minus RemoteTech, which I'll get to eventually). Built a quick and simple launcher, the GP-0, and dropped two basic satellites into 300km and 500km orbits.With qualification and testing of the launch vehicle complete, I decided it was time to send up Jebediah. And thus the Adventure 1 was born. It's a Mercury-like orbiter with a dedicated reentry package, and used the GP-0 booster with a slightly upgraded second stage. Jeb was launched from Wallops Island with spectacular views of the East Coast, much to the delight of no one as there are no cities in my RSS. He made it to space, but was several hundred m/s short of orbital velocity. Not sure yet if that was due to a poor ascent trajectory or poor calculations. Might also have to do with the improperly-installed launch escape system. Or maybe Jeb ate too many enchiladas the night before launch. This turned out to be a blessing in disguise, as the reentry package failed to ignite. Had Jeb made orbit, he would have died there. Regardless, the EVA was green-lit, so he was happy. Kerbals are easy to please. Sadly Jebediah Kerman did not survive reentry. His parachute system burned up and exploded, and the craft and crew were lost somewhere in the Eastern Atlantic (or maybe the Mediterranean). RealChutes was promptly installed following that debacle. Spaceflight operations have now transitioned to Brownsville, TX, where tonight Bill will be attempting to reach orbit in the Adventure 2 atop a new and barely tested GP-1 booster.As an aside: does anyone have a suggestion for a small orbital engine in the 5-50kN range that is also RO-configured? (Or a configuration for such?) Doesn't need to be hypergolic - even KeroLox or LH2 would suffice. I'm not overly thrilled with the "stock" options, and the only engine pack I'm using at the moment is BobCat's old Soviet one. Thanks. Edited February 17, 2015 by Cydonian Monk Quote Link to comment Share on other sites More sharing options...
Wabbit Posted February 17, 2015 Share Posted February 17, 2015 http://www.youtube.com/watch/g25G1M4EXrQ? This was e inspiration for what I did today. Mission report soon. Quote Link to comment Share on other sites More sharing options...
Jouni Posted February 17, 2015 Share Posted February 17, 2015 I had grown bored with KSP, so I decided try RSS with the real planets. I went to the RSS thread and realized that I would have to install a lot of new mods with it. It might be easier to install the entire RO at the same time, which of course meant installing even more mods. Luckily there was a CKAN installation option available, so I went to download CKAN. Then I realized that I didn't have Mono installed on this Mac, so I had to install it through Homebrew to run CKAN.When I finally got to run CKAN, it just crashed with a huge error message. At that point I quit, because the whole thing started feeling too much like my day job. Quote Link to comment Share on other sites More sharing options...
Guest Posted February 17, 2015 Share Posted February 17, 2015 As an aside: does anyone have a suggestion for a small orbital engine in the 5-50kN range that is also RO-configured? (Or a configuration for such?) Doesn't need to be hypergolic - even KeroLox or LH2 would suffice. I'm not overly thrilled with the "stock" options, and the only engine pack I'm using at the moment is BobCat's old Soviet one. Thanks.KW, AIES, and FASA are vital. There are some decent hypergolic engines configured from AIES. Alternatively, make some of your own (the route I will eventually take because there isn't a ton of variety right now.) Quote Link to comment Share on other sites More sharing options...
BJ Quest Posted February 17, 2015 Share Posted February 17, 2015 (edited) I am taking a look at lifters. Below is my HL-3 lifter design. A bit lighter then the HL-2Used the HL-3 Lifter to deliver several Emergency Habitats around the Mun. It works very nice :-) Edited February 19, 2015 by BJ Quest Quote Link to comment Share on other sites More sharing options...
Cydonian Monk Posted February 17, 2015 Share Posted February 17, 2015 KW, AIES, and FASA are vital. There are some decent hypergolic engines configured from AIES. Alternatively, make some of your own (the route I will eventually take because there isn't a ton of variety right now.)I may eventually just make my own, models and all. It's been 15 years since I did any serious 3D work, so maybe it's time to break out Blender or similar. This game needs more really-tiny parts.AIES was one of the things I downloaded last night, just didn't have the time to filter through all the parts for those I want to use. Guess I'll go back and take a look at FASA and KW, too. Available memory seems to no longer be a major concern, given I can't run full-res on an Intel HD4000 anyway. When I first started setting this up I wasn't sure if it'd work at all. Stock KSP with full-res textures sits around 3GBs on my MBP, so I was pleasantly surprised when RSS and 1/2-sized textures only rang up about 2.2GBs. Got even better when I dropped all the stock parts made irrelevant by the various procedural ones. I'm thinking now I might even be able to work in the Outer Planets Mod for Saturn, maybe some simple EVE cloud layers for Titan and Venus, etc. Nothing too greedy. Thanks. Quote Link to comment Share on other sites More sharing options...
Flixxbeatz Posted February 17, 2015 Share Posted February 17, 2015 Just launched the largest thing (part count-wise) I could ever get so far in orbit: An Orbital Refueling Station. Quote Link to comment Share on other sites More sharing options...
ShadowZone Posted February 17, 2015 Share Posted February 17, 2015 I managed to make an engine breathe air where no air should be left to breathe... oh and it reached > Mach 6 just on liquid fuel. Nice flight Quote Link to comment Share on other sites More sharing options...
cantab Posted February 17, 2015 Share Posted February 17, 2015 The Kethane Space Program completed its first Mun orbit and landing! Quote Link to comment Share on other sites More sharing options...
GeneralMDBK Posted February 18, 2015 Share Posted February 18, 2015 Had my little brother who is in 3rd grade fly my stunt plane to teach him due to how nimble it is and he survived his first landing attempt.Then I visited it upon his request. Quote Link to comment Share on other sites More sharing options...
Yukon0009 Posted February 18, 2015 Share Posted February 18, 2015 ..............Ooops. Quote Link to comment Share on other sites More sharing options...
Sidereus Posted February 18, 2015 Share Posted February 18, 2015 http://i1383.photobucket.com/albums/ah315/Yukon0009/screenshot18319_zpswoca00jh.png..............Ooops.You should have taken that left turn at Albuquerque... Quote Link to comment Share on other sites More sharing options...
Axelord FTW Posted February 18, 2015 Share Posted February 18, 2015 I haven't played KSP in two days (busy, Work and Arma 2 got in the way) but I have been planing a hub station that will be placed around Minmus so that I no longer have to split my long range tug (the 15k d/v thing) and the lander when I want to refuel the tug.It'll probably use a lot of Near Future Construction parts (see here). Octo-girder octo-hub as, well, a hug. Some docking ports Sr., some adapters, a bit of RCS control, a probe core or SAS for better authority. Quote Link to comment Share on other sites More sharing options...
inigma Posted February 18, 2015 Share Posted February 18, 2015 Yesterday. Quote Link to comment Share on other sites More sharing options...
Draconiator Posted February 18, 2015 Share Posted February 18, 2015 I'm experimenting with a new way to send Kerbals places with low gravity (I.E. Minmus, Mun), Behold, the Ion Cycle!So named because you can ride it like a motorcycle. These two probably wet their pants on launch. Quote Link to comment Share on other sites More sharing options...
Superfluous J Posted February 18, 2015 Share Posted February 18, 2015 I did some building and testing of Astro-Glider 2, which is poorly named because this time, we're flying under power. Quote Link to comment Share on other sites More sharing options...
KnutG Posted February 18, 2015 Share Posted February 18, 2015 I flew with Jeb in his StarFlyer to Laythe: Quote Link to comment Share on other sites More sharing options...
Axelord FTW Posted February 18, 2015 Share Posted February 18, 2015 I flew with Jeb in his StarFlyer to Laythe:http://i.imgur.com/O0kqXA6.jpghttp://i.imgur.com/V2KFo7Y.jpghttp://i.imgur.com/CYf18I6.jpgActually, this is pretty nice. I might have to appropriate (read: steal) this design and try to incorporate a karbonite drill and converter for a Laythe hopper.Real nice.My whole hub thing for minmus is going along great as far design go but I'm a bit short on funds and while I wait for some missions to complete I'll be able to test some things. Quote Link to comment Share on other sites More sharing options...
KnutG Posted February 18, 2015 Share Posted February 18, 2015 Actually, this is pretty nice. I might have to appropriate (read: steal) this design and try to incorporate a karbonite drill and converter for a Laythe hopper.Real nice.My whole hub thing for minmus is going along great as far design go but I'm a bit short on funds and while I wait for some missions to complete I'll be able to test some things.Here you can find the german forum threat with german description and craft file download -> http://www.kerbalspaceprogram.de/index.php?page=Thread&postID=40044#post40044 Quote Link to comment Share on other sites More sharing options...
ilo Posted February 18, 2015 Share Posted February 18, 2015 I've been playing a little bit, trying to improve my crappy maneuvering skills (not today, but these past days).Returning from Duna to Kerbin in a single shot (first attempt).. Gravity assisted and aerobrakingReturning from Duna to Kerbin in a single Burn (small on course correction).. this time aerobrake will make sure the probe hits the ground!I've been playing with small orbiting "aids", not trying to reach too far:Being assisted by the Mun to get a Kerbin orbit close to the Mun (this was a test for a mission I'm planning):And the infamous "single safe shoot to Mun orbit":Not too impressive in the visuals, I know, but quite fun!!!! Quote Link to comment Share on other sites More sharing options...
Red Iron Crown Posted February 18, 2015 Share Posted February 18, 2015 I spun up my very first Real Solar System/Realism Overhaul install and promptly got my butt handed to me. Newbish errors commited while unlearning the things KSP has taught me:1. Forgot to put fuel in a tank.2. Used an engine with poor atmo Isp for the first stage, thrust scaling brought the TWR down to 0.8 or so and it sat there burning away.3. Failed to supply ullage to the upper stage, no ignition.4. Forgot launch clamps and had the simple single-stack rocket collapse on the pad.5. Had the rocket tear itself apart in atmo due to aerodynamic forces that I couldn't reduce because the throttle, it does nothing.However, for all that frustration and head smacking, I finally put a Gemini capsule into low Earth orbit using a Centaur/2xRL10 upper stage and a Titan/LR-87 lower stage (the RO veterans are cringing right now ). It has been a long, long time since I felt so much satisfaction from just getting to low orbit. Quote Link to comment Share on other sites More sharing options...
Roflcopterkklol Posted February 18, 2015 Share Posted February 18, 2015 I built something with absolutely no practical use. took way too long to build for something thats kinda pointless lol, still totally worth it. Reminds me of the ships from the matrix. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.