Starhelperdude Posted July 10, 2021 Share Posted July 10, 2021 there are 2 SSPXr 5m-3.75m adapters, a long one, and a short one Quote Link to comment Share on other sites More sharing options...
Rakete Posted July 10, 2021 Share Posted July 10, 2021 (edited) 6 minutes ago, Starhelperdude said: there are 2 SSPXr 5m-3.75m adapters, a long one, and a short one In the current ssprx stable branch or in the new WIP-branch? If in the stable branch, i must have overlooked them (you don't know the name of the part to search for?) . Currently not on the computer. Edited July 10, 2021 by Rakete Quote Link to comment Share on other sites More sharing options...
Spaceman.Spiff Posted July 10, 2021 Share Posted July 10, 2021 7 minutes ago, Rakete said: In the current ssprx stable branch or in the new WIP-branch? If in the stable branch, i must have overlooked them (you don't know the name of the part to search for?) . Currently not on the computer. 2-0-0 branch. That is where all the new stuff has been for weeks. Quote Link to comment Share on other sites More sharing options...
Rakete Posted July 10, 2021 Share Posted July 10, 2021 Just now, Spaceman.Spiff said: 2-0-0 branch. That is where all the new stuff has been for weeks. Then I'm looking forward to the stable release. Great things on the horizon. Quote Link to comment Share on other sites More sharing options...
ForgiLaGeord Posted July 13, 2021 Share Posted July 13, 2021 Obviously you can't expect everything to work right on pre-releases, but I notice the lights don't turn on on the PXL-E Mercury Centrifuge. Is that just a known thing with the prerelease, or could there be something I did wrong? Quote Link to comment Share on other sites More sharing options...
funnelton Posted July 14, 2021 Share Posted July 14, 2021 that thing is amazing! Quote Link to comment Share on other sites More sharing options...
Nertea Posted July 23, 2021 Author Share Posted July 23, 2021 On 7/13/2021 at 4:33 PM, ForgiLaGeord said: Obviously you can't expect everything to work right on pre-releases, but I notice the lights don't turn on on the PXL-E Mercury Centrifuge. Is that just a known thing with the prerelease, or could there be something I did wrong? It'll be fixed for next iteration. I need to retire now. Quote Link to comment Share on other sites More sharing options...
theJesuit Posted July 23, 2021 Share Posted July 23, 2021 28 minutes ago, Nertea said: need to retire now Only to bed though right? Quote Link to comment Share on other sites More sharing options...
coyotesfrontier Posted July 23, 2021 Share Posted July 23, 2021 3 hours ago, Nertea said: It'll be fixed for next iteration. I need to retire now. That perspective is confusing the heck out of me! I still don't understand why 3D modeling programs default to an oblique projection. Amazing work though! Quote Link to comment Share on other sites More sharing options...
Alphathon Posted July 23, 2021 Share Posted July 23, 2021 3 minutes ago, coyotesfrontier said: That perspective is confusing the heck out of me! I don't think it's the perspective – it looks like some parts of the model are overlapping others in a seemingly impossible manner. (Seems to be a characteristic of IVA modelling.) Quote Link to comment Share on other sites More sharing options...
Nertea Posted July 23, 2021 Author Share Posted July 23, 2021 12 hours ago, coyotesfrontier said: That perspective is confusing the heck out of me! I still don't understand why 3D modeling programs default to an oblique projection. Amazing work though! Hehe yeah. This is actually in Unity, where I find it easier to look at these inside out IVA views in ortho mode. Quote Link to comment Share on other sites More sharing options...
Noah Foloni Posted July 24, 2021 Share Posted July 24, 2021 This is the big update okay. https://imgur.com/CbPAl42 This is the most glorious thing I’ve ever seen Quote Link to comment Share on other sites More sharing options...
dan1ell1ma Posted July 24, 2021 Share Posted July 24, 2021 7 hours ago, DaBakonAder said: This is the big update okay. https://imgur.com/CbPAl42 This is the most glorious thing I’ve ever seen Please, what it is? What mods? Quote Link to comment Share on other sites More sharing options...
Noah Foloni Posted July 24, 2021 Share Posted July 24, 2021 it’s a huge update to SSPXr for 5m parts Quote Link to comment Share on other sites More sharing options...
Nertea Posted July 27, 2021 Author Share Posted July 27, 2021 Last push added internal frames to the centrifuge and two domes, fixed some bugs, and started cleaning up things like kerbal cameras and clickable windows. Not going to lie, really disliking this project right now, and still a ton to do. Quote Link to comment Share on other sites More sharing options...
The Dressian Exploder Posted July 28, 2021 Share Posted July 28, 2021 9 hours ago, Nertea said: Not going to lie, really disliking this project right now, and still a ton to do. If you're not vibing with it, then take a break. Simple as. You've given so much to the community already, you definitely deserve to give yourself a rest from time to time. Quote Link to comment Share on other sites More sharing options...
Rakete Posted July 28, 2021 Share Posted July 28, 2021 Maybe just add 1.12 compatibility to the existing main SSPXr stable branch and delay the release of the big update with the new parts, if the design of big update with alle the bells & whistles is not fun right now. Don't do things, that wear you out. You have given so much already. Quote Link to comment Share on other sites More sharing options...
CDSlice Posted July 29, 2021 Share Posted July 29, 2021 Would it be worth just releasing the 1.875m parts and put off finishing the 5m parts until you want to work on them again? IMO giving SSPXr 1.12 compatibility and the 1.875m parts(which seem to be pretty much done and ready to go unless I’m missing something) is easily enough to justify an update. Quote Link to comment Share on other sites More sharing options...
Nertea Posted July 29, 2021 Author Share Posted July 29, 2021 (edited) 2 hours ago, CDSlice said: Would it be worth just releasing the 1.875m parts and put off finishing the 5m parts until you want to work on them again? IMO giving SSPXr 1.12 compatibility and the 1.875m parts(which seem to be pretty much done and ready to go unless I’m missing something) is easily enough to justify an update. Unfortunately there's still a fair bit of work to do there. Some parts have not been revamped (maybe 3 or 4), I need to build the two 1.875m base frames, and I have not done any of the docking port rotation work that needs to be done to ensure full 1.12 compatibility. Edited July 29, 2021 by Nertea Quote Link to comment Share on other sites More sharing options...
danfarnsy Posted July 30, 2021 Share Posted July 30, 2021 Any chance you can make RCS thrusters attached to the Spectra utility module fire uncontrollably after docking until all monoprop is expended? It would be a nice realistic touch. Quote Link to comment Share on other sites More sharing options...
theJesuit Posted July 30, 2021 Share Posted July 30, 2021 11 minutes ago, danfarnsy said: Any chance you can make RCS thrusters attached to the Spectra utility module fire uncontrollably after docking until all monoprop is expended? It would be a nice realistic touch. Possibly it would, but Nertea may also decide to wait 17 years for the next release. Peace. Quote Link to comment Share on other sites More sharing options...
NiL Posted July 30, 2021 Share Posted July 30, 2021 8 hours ago, danfarnsy said: It would be a nice realistic touch. lmaoooooo Quote Link to comment Share on other sites More sharing options...
danfarnsy Posted August 1, 2021 Share Posted August 1, 2021 Early career station, munar night: Quote Link to comment Share on other sites More sharing options...
funnelton Posted August 1, 2021 Share Posted August 1, 2021 (edited) On 7/28/2021 at 11:21 PM, Nertea said: Unfortunately there's still a fair bit of work to do there. Some parts have not been revamped (maybe 3 or 4), I need to build the two 1.875m base frames, and I have not done any of the docking port rotation work that needs to be done to ensure full 1.12 compatibility. Personally, you should just finish the 2 1.875m base frames and the docking ports (also I thought that was already fixed on restock or is there a new 1.875m docking port I didn't see?) Then release it for 1.12.2 and go relax! You definitely deserve it. Edited August 1, 2021 by funnelton Quote Link to comment Share on other sites More sharing options...
Nertea Posted August 2, 2021 Author Share Posted August 2, 2021 I will release what I have completed by Aug 14th, whatever that may be. Quote Link to comment Share on other sites More sharing options...
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