StarStreak2109 Posted March 25, 2016 Share Posted March 25, 2016 Then I'll stick to the "old" EVE until @rbray89 get's around to fix the current EVE. Looking forward to enjoying SVE in all it's glory! Link to comment Share on other sites More sharing options...
The Optimist Posted March 25, 2016 Share Posted March 25, 2016 Uhhh. I don't think this is intended... On 3/7/2016 at 6:54 PM, Table said: I'm seeing this on both D: I'm seeing this as well... Link to comment Share on other sites More sharing options...
julijan1604 Posted March 28, 2016 Share Posted March 28, 2016 is it normal that i have like half of kerbin have clouds and then suddently the other half there is just like a border where there is no clouds? but when i enter map view there clouds everywhere? Link to comment Share on other sites More sharing options...
Brigadier Posted March 28, 2016 Share Posted March 28, 2016 12 hours ago, julijan1604 said: is it normal that i have like half of kerbin have clouds and then suddently the other half there is just like a border where there is no clouds? but when i enter map view there clouds everywhere? No, it's not normal, but I'm pretty sure it has been reported up-thread. It might be useful if you posted more information regarding your setup, i.e. which versions of KSP, EVE and any other visual mods you're running, such as Scatterer. Are you using DX9, DX11 or OpenGL? Windows, Mac or Linux OS? Also remember that with KSP 1.1 coming soon, there may not be a lot of support as the mod developers prepare for (or take a break before) that release. Link to comment Share on other sites More sharing options...
Stongduke Posted March 28, 2016 Share Posted March 28, 2016 (edited) well, I'll tell you from the beginning- I got the mod and wow! everything looks amazing! then I saw Jool. It was divided in half with the clouds. ugh. so, I go in and remove the images for jools cloudlayers in the mod. And what do I get? A green Uranus! Genius! I love it! Edited March 28, 2016 by Stongduke Link to comment Share on other sites More sharing options...
Goat Master Posted March 29, 2016 Share Posted March 29, 2016 i downloaded this mod and all it does is cover kerbin in complete global clouds. what did i do wrong Link to comment Share on other sites More sharing options...
rbray89 Posted March 30, 2016 Author Share Posted March 30, 2016 (edited) KSP Pre-Release: https://github.com/rbray89/EnvironmentalVisualEnhancements/raw/master/AnyCPU-EVE.zip EDIT: Fixed Link Edited March 30, 2016 by rbray89 Link to comment Share on other sites More sharing options...
Nhawks17 Posted March 30, 2016 Share Posted March 30, 2016 11 minutes ago, rbray89 said: KSP Pre-Release: https://github.com/rbray89/EnvironmentalVisualEnhancements/raw/master/AnyCPU-EVE-Release.zip Stop it, I hate you. Why would you do this to me. I love you Link to comment Share on other sites More sharing options...
Ghosty141 Posted March 30, 2016 Share Posted March 30, 2016 12 minutes ago, rbray89 said: KSP Pre-Release: https://github.com/rbray89/EnvironmentalVisualEnhancements/raw/master/AnyCPU-EVE-Release.zip You're a saint. Link to comment Share on other sites More sharing options...
rbray89 Posted March 30, 2016 Author Share Posted March 30, 2016 4 minutes ago, Nhawks17 said: Stop it, I hate you. Why would you do this to me. I love you 3 minutes ago, Ghosty141 said: You're a saint. Fixed the link. https://github.com/rbray89/EnvironmentalVisualEnhancements/raw/master/AnyCPU-EVE.zip Link to comment Share on other sites More sharing options...
davidy12 Posted March 30, 2016 Share Posted March 30, 2016 @rbray89, are you going to update this for 1.1? Link to comment Share on other sites More sharing options...
rbray89 Posted March 30, 2016 Author Share Posted March 30, 2016 Just now, davidy12 said: @rbray89, are you going to update this for 1.1? See One post earlier. Link to comment Share on other sites More sharing options...
TheCrazyHeadGamer Posted March 30, 2016 Share Posted March 30, 2016 doesn't seems to work on my 1.1 installation (X64 DX11, no other mods). Does it require something special ? Link to comment Share on other sites More sharing options...
McPoisoned Posted March 30, 2016 Share Posted March 30, 2016 (edited) You need the BoulderCo folder from the 1.0 Version or other EvE Packs like SvE I think. Edit: Just guessing, haven't tried the Prerelease yet. Edited March 30, 2016 by McPoisoned Link to comment Share on other sites More sharing options...
TheCrazyHeadGamer Posted March 30, 2016 Share Posted March 30, 2016 Oh yeah forgot that one... I'll try when i get back home tonight Thanks for your answer ! Link to comment Share on other sites More sharing options...
julijan1604 Posted March 30, 2016 Share Posted March 30, 2016 (edited) On 28/3/2016 at 0:06 AM, Brigadier said: No, it's not normal, but I'm pretty sure it has been reported up-thread. It might be useful if you posted more information regarding your setup, i.e. which versions of KSP, EVE and any other visual mods you're running, such as Scatterer. Are you using DX9, DX11 or OpenGL? Windows, Mac or Linux OS? Also remember that with KSP 1.1 coming soon, there may not be a lot of support as the mod developers prepare for (or take a break before) that release. i use ksp version 1.0.5 and i use openGL and windows 10 i dont remember my eve version but im sure its the newest one, also i use scatterer as the only visual mod other than that i have like 7 mods or more EDIT: i forgot i also have planetshine Edited March 30, 2016 by julijan1604 Link to comment Share on other sites More sharing options...
xv323 Posted March 30, 2016 Share Posted March 30, 2016 (edited) Hi all. Having an issue with EVE, unfortunately. I've had a read back through the recent pages on this thread, and I'm seeing a number of issues that people have had that sort of look like what I'm getting, but nothing that exactly replicates the issue I'm having, and I can't get a clear handle on what the fix might be. In essence, the problem is that the clouds on Kerbin and Laythe appear to only be showing up over one small sliver or segment of the planet - think along the lines of an orange segment. This is occurring in the tracking station view as well as in both the map view and ship view during a flight. It's one particular section of the planet, and it rotates around with the planet's rotation. In tracking-station view and map-view, different zoom levels produce a flickering, possibly Z-fighting (?) effect and past a certain zoom level the clouds disappear. Duna and Eve both look absolutely fine and as they ought to with this mod installed. I've included an imgur album link below that shows what's going on. Imgur album: http://imgur.com/a/oY9w6 My KSP install is an otherwise-unmodded 1.0.5 install. I am on a Mac running OSX 10.9 'Mavericks'. I've tried the 1-05-4, 1-05-3 and 1-05-2 versions of EVE, downloaded from the GitHub releases page for EVE, and this same issue occurs identically in all of them. I've checked the install steps I'm taking, and I'm correctly placing the 'BoulderCo' and 'EnvironmentalVisualEnhancements' folders in the 'GameData' directory. Log file link: https://www.dropbox.com/s/ziwfccnqkobag9h/KSP.log?dl=0 Anyone who can shed some light on this would be an absolute hero to me. This is my first time attempting to include EVE, and I'd love to get it working properly. EDIT: Sorry, uploaded the wrong log file when I first posted this. The log file I originally posted was from an old 1.0.4 install. I have now updated it to the correct log file. Edited March 30, 2016 by xv323 Fixing error linking file. Link to comment Share on other sites More sharing options...
Majorjim! Posted March 30, 2016 Share Posted March 30, 2016 (edited) On 03/28/2016 at 11:11 AM, julijan1604 said: is it normal that i have like half of kerbin have clouds and then suddently the other half there is just like a border where there is no clouds? but when i enter map view there clouds everywhere? It's an issue with EVE and is known by the maker. Edited March 30, 2016 by Majorjim Link to comment Share on other sites More sharing options...
Blacks Posted March 30, 2016 Share Posted March 30, 2016 WARNING: for all who try to use EVE experimental + 1.1 KSP pre release ... BE ware if you have Interstellar Fuel Switch v1.18,Firespitter v7.1.5, TweakScale 2.2.6.1 (pellinor0) or Tweakable Everything (toadicus) Eve it will stop work correctly, better to say it will NOT work Short story be ware what you try to add like part & dependency it seems Eve is very sensitive at anything what is not 100% compatible with 1.1 Other way rbray89 glad to see a new release is ready soo swift, now most Visual Pack creator like Pingo, Proot, Nhawks ... it will be busy to convert all to new engine Link to comment Share on other sites More sharing options...
rbray89 Posted March 30, 2016 Author Share Posted March 30, 2016 22 minutes ago, Blacks said: WARNING: for all who try to use EVE experimental + 1.1 KSP pre release ... BE ware if you have Interstellar Fuel Switch v1.18,Firespitter v7.1.5, TweakScale 2.2.6.1 (pellinor0) or Tweakable Everything (toadicus) Eve it will stop work correctly, better to say it will NOT work Short story be ware what you try to add like part & dependency it seems Eve is very sensitive at anything what is not 100% compatible with 1.1 Other way rbray89 glad to see a new release is ready soo swift, now most Visual Pack creator like Pingo, Proot, Nhawks ... it will be busy to convert all to new engine Any mod not built explicitly for 1.1 WILL NOT RUN. None of those mods seem to have been updated for 1.1. EVE also opens up the binaries as well to find things that link against my binaries. That being said, I just updated EVE to not choke on these "bad binaries". https://github.com/rbray89/EnvironmentalVisualEnhancements/raw/master/AnyCPU-EVE.zip Link to comment Share on other sites More sharing options...
Blacks Posted March 30, 2016 Share Posted March 30, 2016 8 minutes ago, rbray89 said: That being said, I just updated EVE to not choke on these "bad binaries". yes with this update what you done, Eve it not get screw if mod are not updated or make crazy thing, test done all is fine on first look p.s. that mod what i say it was a exemple what i use to test & push game to limit to see how bad it can goo of course i was know they was not updated but when i see what can cause i was think is better let you & community know Link to comment Share on other sites More sharing options...
Kamuchi Posted March 30, 2016 Share Posted March 30, 2016 (edited) CLOUDS! \☺/ Thank you for the update rbray! Edited March 30, 2016 by Kamuchi Link to comment Share on other sites More sharing options...
aramil Posted March 30, 2016 Share Posted March 30, 2016 Thank you! kind sir Link to comment Share on other sites More sharing options...
gozzle Posted March 30, 2016 Share Posted March 30, 2016 4 hours ago, xv323 said: Hi all. Having an issue with EVE, unfortunately. I've had a read back through the recent pages on this thread, and I'm seeing a number of issues that people have had that sort of look like what I'm getting, but nothing that exactly replicates the issue I'm having, and I can't get a clear handle on what the fix might be. In essence, the problem is that the clouds on Kerbin and Laythe appear to only be showing up over one small sliver or segment of the planet - think along the lines of an orange segment. This is occurring in the tracking station view as well as in both the map view and ship view during a flight. It's one particular section of the planet, and it rotates around with the planet's rotation. In tracking-station view and map-view, different zoom levels produce a flickering, possibly Z-fighting (?) effect and past a certain zoom level the clouds disappear. Duna and Eve both look absolutely fine and as they ought to with this mod installed. I've included an imgur album link below that shows what's going on. Imgur album: http://imgur.com/a/oY9w6 My KSP install is an otherwise-unmodded 1.0.5 install. I am on a Mac running OSX 10.9 'Mavericks'. I've tried the 1-05-4, 1-05-3 and 1-05-2 versions of EVE, downloaded from the GitHub releases page for EVE, and this same issue occurs identically in all of them. I've checked the install steps I'm taking, and I'm correctly placing the 'BoulderCo' and 'EnvironmentalVisualEnhancements' folders in the 'GameData' directory. Log file link: https://www.dropbox.com/s/ziwfccnqkobag9h/KSP.log?dl=0 Anyone who can shed some light on this would be an absolute hero to me. This is my first time attempting to include EVE, and I'd love to get it working properly. EDIT: Sorry, uploaded the wrong log file when I first posted this. The log file I originally posted was from an old 1.0.4 install. I have now updated it to the correct log file. I am seeing the exact same problem you describe here, orange segments and all I'm also on Mac, but running 10.11.4 on a heavily modded install (I've just worked out that 64bit for Mac has been possible for at least 6 months and I never knew!) I tried rolling back to the 7-4 release as well, but that was showing the same bug... However, moving to the low resolution version of 7-4 finally did the trick. Not sure why this is, but I'd rather low-res clouds than none at all! Hopefully this bug will be irrelevant with the coming of v1.1, but thought I'd point out a work around for now. Link to comment Share on other sites More sharing options...
davidy12 Posted March 30, 2016 Share Posted March 30, 2016 @rbray89: Apparently there are CITIES ON THE MUN!!! Link to comment Share on other sites More sharing options...
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