AntiMatter001 Posted March 7, 2014 Share Posted March 7, 2014 I could add another set of thin inner 'gap' petals for that, I was concerned about making the complexity to high, the tri-count is already getting up there. They're SABRE/RAPIER style engines, they're currently using the HotRockets! effects, feel free to try them out if you like (just pare out any parts in there you don't want)Hotrockets... i've yet to try it but will do. thanks! i thought you were just gonna point me to a mod pack XD Link to comment Share on other sites More sharing options...
cfds Posted March 7, 2014 Share Posted March 7, 2014 Ok, this adaptor could be useful since I am ... drumroll ... pants at building space planes... Link to comment Share on other sites More sharing options...
TimMartland Posted March 7, 2014 Share Posted March 7, 2014 MK2 Boy ready for Take-Off-SNIP--SNIP-Really? I thought that PorkJet would want the community to use his parts responsibl.....wait what?Porkjet, Im disappointed in you. No snacks all weekend Seriously, the sheer diffrentness of this build made me laugh so much Link to comment Share on other sites More sharing options...
Starwaster Posted March 7, 2014 Share Posted March 7, 2014 Seriously? What is this world coming to?Really? I thought that PorkJet would want the community to use his parts responsibl.....wait what?Porkjet, Im disappointed in you. No snacks all weekend Seriously, the sheer diffrentness of this build made me laugh so muchAnd, we did sort of bring it on ourselves with all that 'I'll form... the crotch!' talk. Link to comment Share on other sites More sharing options...
Helix935 Posted March 7, 2014 Share Posted March 7, 2014 MK2 Boy ready for Take-Off-snip--snip-am i the only on that notices that he tried to crap a kerbal but failed Link to comment Share on other sites More sharing options...
NoMrBond Posted March 8, 2014 Share Posted March 8, 2014 And, we did sort of bring it on ourselves with all that 'I'll form... the crotch!' talk.I am the official tone lowerer /shame Link to comment Share on other sites More sharing options...
Starwaster Posted March 8, 2014 Share Posted March 8, 2014 I am the official tone lowerer /shameI hereby sentence you to wear the... pants of shame. Link to comment Share on other sites More sharing options...
Mekan1k Posted March 8, 2014 Share Posted March 8, 2014 I hereby sentence you to wear the... pants of shame.http://i.imgur.com/9K3odiy.jpgIf those are the shorts of shame and aerospikes, I would be able to have so much fun with those!(Make sure the aerospike uses hotrockets for the engine effects!) Link to comment Share on other sites More sharing options...
bs1110101 Posted March 8, 2014 Share Posted March 8, 2014 That's not an aerospike, that's a shock cone, and you must wear it as a hat!For something much less silly, that shock cone is way too short if you ask me, i say make it way longer and pointier.Maybe even make it bi-conic like on the Mig-21, being pointy then going back to about the angle it's at now a bit behind the rim of it. Link to comment Share on other sites More sharing options...
bazz Posted March 8, 2014 Share Posted March 8, 2014 What kind of payloads are people building for mk2 cargo bay would love to see some examples for inspiration. Link to comment Share on other sites More sharing options...
smurphy34 Posted March 8, 2014 Share Posted March 8, 2014 What kind of payloads are people building for mk2 cargo bay would love to see some examples for inspiration.I use mine like a truck bed on my warp SSTO. Link to comment Share on other sites More sharing options...
Boamere Posted March 8, 2014 Share Posted March 8, 2014 mk2 boy ready for take-offhttp://i.imgur.com/d4qvqfk.jpghttp://i.imgur.com/rx8limh.jpg0-0 UUuuurrrgg *brain implodes* Link to comment Share on other sites More sharing options...
Helix935 Posted March 8, 2014 Share Posted March 8, 2014 I use mine like a truck bed on my warp SSTO.http://i.imgur.com/6XM0RyL.jpg?1hay wait what mod is the blue rounded thing between the deployable light globe and mechjeb from? Link to comment Share on other sites More sharing options...
blackheart612 Posted March 8, 2014 Share Posted March 8, 2014 hay wait what mod is the blue rounded thing between the deployable light globe and mechjeb from?The violet thing? Spectrometer from KSPI. Link to comment Share on other sites More sharing options...
Porkjet Posted March 8, 2014 Author Share Posted March 8, 2014 Question: MK2 Crew Cabin - 3 or 4 seats? Link to comment Share on other sites More sharing options...
a__gun Posted March 8, 2014 Share Posted March 8, 2014 Question: MK2 Crew Cabin - 3 or 4 seats?4 - 2 each side Link to comment Share on other sites More sharing options...
Ralathon Posted March 8, 2014 Share Posted March 8, 2014 Question: MK2 Crew Cabin - 3 or 4 seats?4 sounds best. It isn't intended for long term habitation like the Hitchhiker, so they don't need as much space per kerbal. Therefore they'd do the same as modern airline companies and stow as many chairs in it as possible. Link to comment Share on other sites More sharing options...
Naf5000 Posted March 8, 2014 Share Posted March 8, 2014 I think if you want to have four you should move the airlock so it's in the middle of the part. The doors on planes are in between the rows of chairs, not directly next to them. Link to comment Share on other sites More sharing options...
Porkjet Posted March 8, 2014 Author Share Posted March 8, 2014 That's exactly what I'm thinking about doing. I was hoping you guys would say 4. Just seems more practical to do it this way. Link to comment Share on other sites More sharing options...
DevL Posted March 8, 2014 Share Posted March 8, 2014 Question: MK2 Crew Cabin - 3 or 4 seats? 3 seats. You need to leave the space equivalent of one for the airlock. Link to comment Share on other sites More sharing options...
jfull Posted March 8, 2014 Share Posted March 8, 2014 4 - 2 each side Remember that the mk-2 fuselage is only as tall as the mk-1. If you try to put Kerbals to either side they're going to run out of headroom.and you still need to use some of the space for insulation and structural integrity purposedI say 3 seats, right down the middle. Link to comment Share on other sites More sharing options...
Gaius Posted March 8, 2014 Share Posted March 8, 2014 (edited) There should be plenty of headroom for at least three seated side-by-side. Remember Kerbals are a lot shorter than humans. Lack posted a great picture of this. They will have plenty of headroom.EDIT: Here, more to the point...Two across is not an issue. Three across would not be an issue. Five across wouldn't be a problem if they took off their helmets... Edited March 8, 2014 by Gaius Link to comment Share on other sites More sharing options...
Natashjy Posted March 8, 2014 Share Posted March 8, 2014 EDIT: Here, more to the point...Do you intend for them to lie down? There's no headroom if you account for the actual fuselage wall, and they'd need some way to travel up and down the module. Link to comment Share on other sites More sharing options...
wasmic Posted March 8, 2014 Share Posted March 8, 2014 3 kerbals in line sounds a little weird. I'd say four kerbals in two lines, or, depending on the airlock size, 3 kerbals with one before the other and another behind the airlock If that makes sense. So either this:K=Kerbal A=Airlock N=NothingKNKANNKNKOr this:ANKNNNKNKMaybe even this:KNKNNNANKNNNKNKfor a longer crew cabing, five kerbals. Link to comment Share on other sites More sharing options...
jfull Posted March 9, 2014 Share Posted March 9, 2014 Do you intend for them to lie down? There's no headroom if you account for the actual fuselage wall, and they'd need some way to travel up and down the module.too many parts out there have unrealistically thin walls... Link to comment Share on other sites More sharing options...
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