tygoo7 Posted November 24, 2013 Share Posted November 24, 2013 Can you make nodes before Start with TreeEdit so it doesn't affect the stock and mod parts? Link to comment Share on other sites More sharing options...
mr. engino Posted November 24, 2013 Share Posted November 24, 2013 (edited) oh ok... I kinda figured modifying the config would get me the results I wanted; that way, I can have a 'shoestring budget' line, without having me lose all my ships already out there. btw, I find the parts actually useful; when they introduce supply and currency for career mode, I will be using these parts extensively (big emphasis on extensively) Edited November 25, 2013 by mr. engino Link to comment Share on other sites More sharing options...
Zek Posted November 24, 2013 Share Posted November 24, 2013 Good job, this is one of the best silly mods I've seen since the Wacky Wood Wares mod. Link to comment Share on other sites More sharing options...
redmario14 Posted November 24, 2013 Share Posted November 24, 2013 Love your mod, only one problem so far: the docking port doesn't seem to un-dock. Idk, maybe it's supposed to be like that? Great mod though. Link to comment Share on other sites More sharing options...
Surefoot Posted November 24, 2013 Share Posted November 24, 2013 Love your mod, only one problem so far: the docking port doesn't seem to un-dock. Idk, maybe it's supposed to be like that? Great mod though. That's a bug in the base game (according to devs, will be fixed in next patch). Link to comment Share on other sites More sharing options...
redmario14 Posted November 26, 2013 Share Posted November 26, 2013 Wait, so none of the docking ports work now? D: Link to comment Share on other sites More sharing options...
mr. engino Posted November 26, 2013 Share Posted November 26, 2013 Wait, so none of the docking ports work now? D:by all means no. it just means that the ports supplied by THIS mod doesn't undock. the stock ones work fine. Link to comment Share on other sites More sharing options...
Surefoot Posted November 26, 2013 Share Posted November 26, 2013 The undocking bug affects the stock parts too, do a search... Link to comment Share on other sites More sharing options...
mr. engino Posted November 27, 2013 Share Posted November 27, 2013 The undocking bug affects the stock parts too, do a search...guess what? you are completely wrong. the stock docking ports work fine. I checked myself. Link to comment Share on other sites More sharing options...
Surefoot Posted November 27, 2013 Share Posted November 27, 2013 Since you cant do a search here it is for you:http://forum.kerbalspaceprogram.com/threads/35777-Can-t-Undock-Bug-How-To-FixYou are welcome. Link to comment Share on other sites More sharing options...
KerbMav Posted November 27, 2013 Share Posted November 27, 2013 by all means no. it just means that the ports supplied by THIS mod doesn't undock. the stock ones work fine.Do the ports of the mod never work or is it just the one and only you have tried out yet?The undock bug roots in the game itself and can strike any time/under as of now not completely certain circumstances. Link to comment Share on other sites More sharing options...
Lucchese Posted November 27, 2013 Share Posted November 27, 2013 Awesome, this really gives KSP a playfull littlebigplanet feeling! Link to comment Share on other sites More sharing options...
spaceman1999 Posted November 29, 2013 Share Posted November 29, 2013 We need a re textured kerbal to go with this mod! Link to comment Share on other sites More sharing options...
John.E Posted November 30, 2013 Share Posted November 30, 2013 Been playing with this with my little Kerbals and both they and I have a couple of requests Any chance of some Bamboo or Duck Tape struts?Also, as we are MechJeb bound (none of us can fly rockets) any chance of a model for MJ along the lines of an old Uher reel to reel tape deck ... http://www.reelprosoundguys.com/images/1957_UHER_295.jpg ... And don't forget the 'magic eye' I know it is cheeky to ask, but not to ask is not to get. Link to comment Share on other sites More sharing options...
kiwiak Posted December 2, 2013 Share Posted December 2, 2013 This mod is not something i woudl use often in my designs, but whatever.. this is simply awesome. I always liked sense of humor in KSP, rockets made from scrap, but you guys took it to whole new level. Bassicly every part idea, description of it made me into bursts of laught.Great work! Link to comment Share on other sites More sharing options...
madbadger2742 Posted December 4, 2013 Share Posted December 4, 2013 Awesome! LOVE IT! Link to comment Share on other sites More sharing options...
Daddy Cecil Posted December 12, 2013 Share Posted December 12, 2013 I found a bit on the typo. With the SL-2 parachute, the description should read Kerbin, not Earth. Link to comment Share on other sites More sharing options...
wasmic Posted December 12, 2013 Share Posted December 12, 2013 I found a bit on the typo. With the SL-2 parachute, the description should read Kerbin, not Earth. I was a little confused about that, too. What is this "Earth" thing, anyway? Link to comment Share on other sites More sharing options...
Tommygun Posted December 21, 2013 Share Posted December 21, 2013 I came across this artist Simón Vega and thought about this thread.It might inspire something?http://simon-vega.blogspot.com/ Link to comment Share on other sites More sharing options...
TaranisElsu Posted January 16, 2014 Share Posted January 16, 2014 Hey all,I noticed that this mod has not had any activity in a while. Please don't let it die . I really liked it. I feel some of the parts are a little overpowered, but overall it is awesome. Great job Rubber Ducky! Link to comment Share on other sites More sharing options...
DasBananenbrot Posted January 16, 2014 Share Posted January 16, 2014 Hey all,I noticed that this mod has not had any activity in a while. Please don't let it die . I really liked it. I feel some of the parts are a little overpowered, but overall it is awesome. Great job Rubber Ducky!Guess RubberDucky got all hands full with the development of his serviceable Space Telescope Mod. Link to comment Share on other sites More sharing options...
Galane Posted January 16, 2014 Share Posted January 16, 2014 Simón Vega's art gives new meaning to "space junk". Link to comment Share on other sites More sharing options...
fedemotta3 Posted January 16, 2014 Share Posted January 16, 2014 Haha great idea, very creative! Link to comment Share on other sites More sharing options...
Rubber Ducky Posted January 18, 2014 Author Share Posted January 18, 2014 Guess RubberDucky got all hands full with the development of his serviceable Space Telescope Mod.Yeah, pretty much all of my free development time is dedicated to CactEye, and I've actually got another promising project lined up after that. I certainly haven't forgotten about this mod, though, hopefully I'll be able to update it at some point (if I don't exhaust myself). Link to comment Share on other sites More sharing options...
Dat_Spacewaffle Posted March 29, 2014 Share Posted March 29, 2014 will this work with .23? I really want to try this mod Link to comment Share on other sites More sharing options...
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