vagabond77 Posted April 21, 2016 Share Posted April 21, 2016 Wonderful!!! Thank you very very very much Proot. It 's already two hours listening to elevator music ... is disturbing... Quote Link to comment Share on other sites More sharing options...
iDInkeD06 Posted April 21, 2016 Share Posted April 21, 2016 Just a question, why this mod isn't avaible in CKAN ? Due to the assets or something that modify game ? Quote Link to comment Share on other sites More sharing options...
KimKerman Posted April 21, 2016 Share Posted April 21, 2016 Can't wait for this! Quote Link to comment Share on other sites More sharing options...
HollowHate Posted April 21, 2016 Share Posted April 21, 2016 so eager to see this mod updated, your work and other modders is amazing Quote Link to comment Share on other sites More sharing options...
gamerscircle Posted April 21, 2016 Share Posted April 21, 2016 i have a question: It is possible to only get the LensFlare for my career? If so, what parts do I need? Quote Link to comment Share on other sites More sharing options...
Murdox Posted April 22, 2016 Share Posted April 22, 2016 (edited) @gamerscircle To be honest I'm not 100% is this going to work and can't test it myself right now cause i've already updated ksp to 1.1 and dont have 1.0.5 installed atm... Also eagerly waiting KSPRC update to 1.1 But anyways my best bet is it goes like this: Transfer only KSPRC folder from this pack to your GameData folder and then delete everything else than KSPRC_LensFlare.cfg file and Assets folder in that KSPRC folder. I assume that the actual LensFlare file is in that Assets folder and KSPRC_LensFlare.cfg is config for it. Hope you get it work even though i explained this the most confusing way for sure Edit: Also found out that there is plugin called "SunFlareLoader.dll" in Plugins folder in KSPRC folder so you might need that one too Edited April 23, 2016 by Murdox Quote Link to comment Share on other sites More sharing options...
mmccord2 Posted April 22, 2016 Share Posted April 22, 2016 If I keep hitting refresh, KSPRC for 1.1 will release sooner, right? Right? :-D Seriously, though. The artistic direction of this mod is fantastic. Love it. Quote Link to comment Share on other sites More sharing options...
KimKerman Posted April 22, 2016 Share Posted April 22, 2016 @mmccord2 I feel the same way... Hitting refresh every 5 minute or so, hoping to the [1.0.5] turn into [1.1] Quote Link to comment Share on other sites More sharing options...
SkyKaptn Posted April 22, 2016 Share Posted April 22, 2016 1 hour ago, mmccord2 said: If I keep hitting refresh, KSPRC for 1.1 will release sooner, right? Right? :-D Seriously, though. The artistic direction of this mod is fantastic. Love it. My heart skips a little each time a new post is available in this thread Quote Link to comment Share on other sites More sharing options...
Son_of_Flynn Posted April 22, 2016 Share Posted April 22, 2016 31 minutes ago, SkyKaptn said: My heart skips a little each time a new post is available in this thread Same! Quote Link to comment Share on other sites More sharing options...
iDInkeD06 Posted April 22, 2016 Share Posted April 22, 2016 19 hours ago, gamerscircle said: i have a question: It is possible to only get the LensFlare for my career? If so, what parts do I need? I think you could just use the one asset avaible in the mod files, but i think too that's a better to wait for the latest release to know if 1.1 broke this or anything Quote Link to comment Share on other sites More sharing options...
Synthesis Posted April 22, 2016 Share Posted April 22, 2016 1 hour ago, SkyKaptn said: My heart skips a little each time a new post is available in this thread Since I'm going to have to restart my campaign from scratch (since my 1.0.5 save isn't compatible), this is pretty much the last thing I'm waiting on. Very, very excited. I've spent about ten minutes with 1.1 so far, heheh. Quote Link to comment Share on other sites More sharing options...
Son_of_Flynn Posted April 22, 2016 Share Posted April 22, 2016 Same Synthesis, I have all my mods and career ready and setup for when this gem is ready. Quote Link to comment Share on other sites More sharing options...
HafCoJoe Posted April 22, 2016 Share Posted April 22, 2016 (edited) An artist's hand cannot be pushed Edited April 22, 2016 by Avera9eJoe Quote Link to comment Share on other sites More sharing options...
SaintWacko Posted April 22, 2016 Share Posted April 22, 2016 1 hour ago, Avera9eJoe said: An artist's hand cannot be pushed No, but it can be eagerly stared at! Quote Link to comment Share on other sites More sharing options...
HafCoJoe Posted April 22, 2016 Share Posted April 22, 2016 19 minutes ago, SaintWacko said: No, but it can be eagerly stared at! True words! Are you a fan of Bob Ross by any chance? Quote Link to comment Share on other sites More sharing options...
Holyvision Posted April 23, 2016 Share Posted April 23, 2016 (edited) //<...sips Saturday-morning coffee...> It's getting quite cramped in this elevator! #HypeElevator? (Edit: Jeb is convening emergency meeting to discuss logic of elevator vs train for hype applications. Argument is elevators move vertically. Bill says logic: "questionable at best".) Edited April 23, 2016 by Holyvision Quote Link to comment Share on other sites More sharing options...
jofwu Posted April 23, 2016 Share Posted April 23, 2016 So I came across this album on Reddit yesterday: https://imgur.com/a/n4eHU.Those were taken using SVE, but the source says they are using "Proot's planet textures". I assume that means the planet textures from KSPRC? KSPRC itself isn't for me. I really just want some pretty planets and clouds, so KSPRC takes things too far for my tastes. But I REALLY love the look of the planets in these screenshots. The Eve and Jool in particular are much better than the default SVE versions. I don't suppose anyone can point out how I might get things looking like these screenshots? I've got SVE installed via CKAN right now. I assumed I would need to download KSPRC and copy certain files over manually... But I dug through the KSPRC folder and can't figure it out. Quote Link to comment Share on other sites More sharing options...
Probus Posted April 23, 2016 Share Posted April 23, 2016 This is really awesome. Especially now that I have it working with 1.1, but I am wondering one thing about the graphics. There looks to be floaty particles all around the space center that look a bit like cottonwood drifting by. Can that be turned off? Quote Link to comment Share on other sites More sharing options...
Nhawks17 Posted April 23, 2016 Share Posted April 23, 2016 3 hours ago, jofwu said: So I came across this album on Reddit yesterday: https://imgur.com/a/n4eHU.Those were taken using SVE, but the source says they are using "Proot's planet textures". I assume that means the planet textures from KSPRC? KSPRC itself isn't for me. I really just want some pretty planets and clouds, so KSPRC takes things too far for my tastes. But I REALLY love the look of the planets in these screenshots. The Eve and Jool in particular are much better than the default SVE versions. I don't suppose anyone can point out how I might get things looking like these screenshots? I've got SVE installed via CKAN right now. I assumed I would need to download KSPRC and copy certain files over manually... But I dug through the KSPRC folder and can't figure it out. Just download KSPRC and use the textures that are in the Texture Replacer folder and you'll get the new planet textures Quote Link to comment Share on other sites More sharing options...
Synthesis Posted April 23, 2016 Share Posted April 23, 2016 1 hour ago, Probus said: This is really awesome. Especially now that I have it working with 1.1, but I am wondering one thing about the graphics. There looks to be floaty particles all around the space center that look a bit like cottonwood drifting by. Can that be turned off? May I ask how you got it working on 1.1? I wouldn't mind getting it working this weekend myself even if it takes a little bit of fiddling, but obviously I can't fault the creators for not wanting to rush their work. ): Quote Link to comment Share on other sites More sharing options...
Probus Posted April 23, 2016 Share Posted April 23, 2016 3 minutes ago, Synthesis said: May I ask how you got it working on 1.1? I wouldn't mind getting it working this weekend myself even if it takes a little bit of fiddling, but obviously I can't fault the creators for not wanting to rush their work. ): Well... It was not that easy as I had a bit of trial and error. If one of the creators gives me the OK, I will post how its done. I don't want them getting bombarded with questions that might slow their work on this beautiful mod. Quote Link to comment Share on other sites More sharing options...
Proot Posted April 23, 2016 Author Share Posted April 23, 2016 @OhioBob has been helping me with the mod. He gave me accurate data to improve the Scatterer atmospheres. Now they are better than ever, but I need to re-tweak some configs (specially for Eve). The collisions with terrain scatters are working again for most of the bodies! but sadly I can't find the problem with Kerbin. I'll probably leave that for the next version... I need to tweak some minor changes yet. The update will be probably ready for tomorrow. Quote Link to comment Share on other sites More sharing options...
Synthesis Posted April 23, 2016 Share Posted April 23, 2016 (edited) 2 minutes ago, Probus said: Well... It was not that easy as I had a bit of trial and error. If one of the creators gives me the OK, I will post how its done. I don't want them getting bombarded with questions that might slow their work on this beautiful mod. Ah, I see--I wasn't aware it wasn't available knowledge yet. That's fine, I have plenty of other stuff to play (like everyone else). If Proot does put out the update tomorrow that's fine with me--it'd just be nice to get a heads up on it. Edited April 23, 2016 by Synthesis Quote Link to comment Share on other sites More sharing options...
Probus Posted April 23, 2016 Share Posted April 23, 2016 @Synthesis Here is a shot of what it looks like right now: Spoiler https://www.dropbox.com/s/92yt77yyrwdm3gv/screenshot33.png?dl=0 Quote Link to comment Share on other sites More sharing options...
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