InsaneDruid Posted May 13, 2016 Share Posted May 13, 2016 Advantage? Realism, applicability, beauty. Ladder? should be two parts. A fixed one on the fuel tank, a folding one on the landing leg part, able to fold out. Quote Link to comment Share on other sites More sharing options...
Beale Posted May 13, 2016 Author Share Posted May 13, 2016 (edited) 20 minutes ago, InsaneDruid said: Advantage? Realism, applicability, beauty. Ladder? should be two parts. A fixed one on the fuel tank, a folding one on the landing leg part, able to fold out. It is beautiful sure, but Tantares is never about realism to a large degree - especially when Raidernick's and Bobcat's parts exist. The "Lego" approach is very serious. Basic Legs (Without suspension elements) Improved AO Edited May 13, 2016 by Beale Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted May 13, 2016 Share Posted May 13, 2016 Not having to carry your launchpad to orbit with you is a plus IMO. American Landers best! Dirty commies go home! Quote Link to comment Share on other sites More sharing options...
Beale Posted May 13, 2016 Author Share Posted May 13, 2016 (edited) 5 minutes ago, CobaltWolf said: Not having to carry your launchpad to orbit with you is a plus IMO. American Landers best! Dirty commies go home! Not so much a big plus when Mun surface to orbit is only 640m/s. But, for a serious note. Two stage will not happen. I have to be stubborn and say no. I do not want to do it. Anybody is very welcome to all source model, texture, configs and do as they wish, even make whatever kind of "fork" of the mod they wish Edited May 13, 2016 by Beale Quote Link to comment Share on other sites More sharing options...
Andem Posted May 13, 2016 Share Posted May 13, 2016 20 hours ago, nomadluap said: Has anyone made some ConnectedLivingSpace definitions for these craft? I'd love to use these parts but they don't work with CLS. There is, it's in one of the spoilers in OP. Quote Link to comment Share on other sites More sharing options...
hendrack Posted May 14, 2016 Share Posted May 14, 2016 This mod has some parts to make the LK lander from Tantares a two-stage version: Quote Link to comment Share on other sites More sharing options...
blacsky33 Posted May 14, 2016 Share Posted May 14, 2016 I will update my two parts LK when Beale release his new version of LK , keep cool guyz ^^. Quote Link to comment Share on other sites More sharing options...
InsaneDruid Posted May 14, 2016 Share Posted May 14, 2016 That's cool. Single stage LK is a no go^^ Quote Link to comment Share on other sites More sharing options...
davidy12 Posted May 14, 2016 Share Posted May 14, 2016 @Beale: So will you make it like the ladder in the picture?? Its hard to get it positioned right (for my two stage variant). Try to make it like the ladder in the picture. Quote Link to comment Share on other sites More sharing options...
Beale Posted May 14, 2016 Author Share Posted May 14, 2016 7 hours ago, davidy12 said: @Beale: So will you make it like the ladder in the picture?? Its hard to get it positioned right (for my two stage variant). Try to make it like the ladder in the picture. Ladder is already made. Quote Link to comment Share on other sites More sharing options...
Beale Posted May 15, 2016 Author Share Posted May 15, 2016 LK on Ike Quote Link to comment Share on other sites More sharing options...
hraban Posted May 15, 2016 Share Posted May 15, 2016 Hi all. Under the titel "Mir is calling" a series of pictures. Most of the parts was from Tantares and Contares. Other mods used are BDB, DMagic, Procedural Parts, Coatl and less parts from Squad Quote Link to comment Share on other sites More sharing options...
tjsnh Posted May 16, 2016 Share Posted May 16, 2016 I really dig the scale on the new LK. When/if you do the IVA, would it be possible to get one with only one seat? Quote Link to comment Share on other sites More sharing options...
woo_reentry_is_cool_dude Posted May 16, 2016 Share Posted May 16, 2016 could i get help ? what part to use for lk lander with n-1 block-d fairing ? thanks Quote Link to comment Share on other sites More sharing options...
MrMeeb Posted May 16, 2016 Share Posted May 16, 2016 14 hours ago, hraban said: Hi all. Under the titel "Mir is calling" a series of pictures. Most of the parts was from Tantares and Contares. Other mods used are BDB, DMagic, Procedural Parts, Coatl and less parts from Squad Another Mir joins the party. Great work! Quote Link to comment Share on other sites More sharing options...
Scientia1423 Posted May 16, 2016 Share Posted May 16, 2016 Is this part "Auva.RCS.B" in this mod or is it in another mod? Quote Link to comment Share on other sites More sharing options...
Beale Posted May 16, 2016 Author Share Posted May 16, 2016 20 hours ago, hraban said: Hi all. Under the titel "Mir is calling" a series of pictures. Most of the parts was from Tantares and Contares. Other mods used are BDB, DMagic, Procedural Parts, Coatl and less parts from Squad Probably the best I have seen, beautiful! 8 hours ago, tjsnh said: I really dig the scale on the new LK. When/if you do the IVA, would it be possible to get one with only one seat? I think it will be entirely one seat after some in game playtime. Two is technically possible, but feels not-so-good in gameplay. 8 hours ago, woo_reentry_is_cool_dude said: could i get help ? what part to use for lk lander with n-1 block-d fairing ? thanks I'm not sure what you are asking really. You build the LK like this: (New parts, but practically identical to old). 2 hours ago, Scientia1423 said: Is this part "Auva.RCS.B" in this mod or is it in another mod? It was accidentally removed, sorry, I will update soon enough. Quote Link to comment Share on other sites More sharing options...
Scientia1423 Posted May 16, 2016 Share Posted May 16, 2016 1 hour ago, Beale said: It was accidentally removed, sorry, I will update soon enough. Thanks! Quote Link to comment Share on other sites More sharing options...
kopapaka Posted May 17, 2016 Share Posted May 17, 2016 Quote Link to comment Share on other sites More sharing options...
kerbiloid Posted May 17, 2016 Share Posted May 17, 2016 Today met an UR-700A description, the main opponent for N-1. Just look at its lower stage assemblies (1x3 + 3x2) http://www.russianspaceweb.com/ur700a.html Quote Link to comment Share on other sites More sharing options...
Beale Posted May 17, 2016 Author Share Posted May 17, 2016 9 hours ago, kopapaka said: I have rarely seen the nuclear engine used for anything, let alone a lunar landing! Nice job! 3 hours ago, kerbiloid said: Today met an UR-700A description, the main opponent for N-1. Just look at its lower stage assemblies (1x3 + 3x2) http://www.russianspaceweb.com/ur700a.html It's beautiful, the only problem is this part here: LK Antenna Quote Link to comment Share on other sites More sharing options...
Beale Posted May 17, 2016 Author Share Posted May 17, 2016 (edited) ЛК Beta There is no balancing on these, but you may enjoy the new parts (And let me know of any issues!). Edited May 17, 2016 by Beale Quote Link to comment Share on other sites More sharing options...
Korb Biakustra Posted May 18, 2016 Share Posted May 18, 2016 Am I the only one to have weird issues with docking/chutes (supposedly)? I have a ship with two of these docked together before the launch. The staging is correct, and the ship works correctly when I go from the VAB to the launchpad. However, if I revert the launch to the launchpad, then the chutes deploy automatically (hands off the keyboard) when the game ends loading the ship. If I go back to the VAB and launch, it works again. If I revert again after launch, same issue is back. Also, sometimes, the staging of chutes is messed up after these reverts (but not all the time), although I don't know if this issue comes from the game or the mod. The issue also appeared once after I loaded a ship orbiting the Mun, still with these two docking ports docked together (same ship, actually, just without lower stages). I had to EVA to disarm them, quicksaved, and the issue was fixed. Later, on this very ship, but after I undocked the two parts, I incurred rapid unplanned disassembly on both sub-ships. Weirdly, this was not instantaneous, I could actually pilot both quite a bit before things went south and all bananas (for both ships, on two distinct game sessions). Another time, one of these subships turned out being just the docking chute after a quickload. Nothing else. It was working correctly when I quicksaved. And one last time, the ship just disappeared after I loaded a Kerbal standing next to a lander, which I assume was the result of another RUD. I did not actually do a lot of testing because the only ship I have been flying lately a lot of mod parts (I started a new save and don't have other ships yet). However, considering the unexpected deploys, the fact that the docking chute was the only remaining part in some cases, and that I did not incur any of these issues of preliminary versions of my ship with regular docking ports, the docking/chute makes a good suspect! Quote Link to comment Share on other sites More sharing options...
spacecookie Posted May 18, 2016 Share Posted May 18, 2016 Little komrades are already training with the new LK, thanks as always Beale, this lander is awesome ! ( And I am glad the red star antenna is back ) Quote Link to comment Share on other sites More sharing options...
hendrack Posted May 18, 2016 Share Posted May 18, 2016 The first post still has a link to the Soyuz-TMA parts with black textures. Is it much work to update them, like only the configs? Kinda like those black parts. IIRC there were some issues with docking ports but that was only switching male and female in the configs. Quote Link to comment Share on other sites More sharing options...
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