JoE Smash Posted July 16, 2018 Share Posted July 16, 2018 YAY! (Hoping it still works...lol!) Link to comment Share on other sites More sharing options...
Dnarbnellih2 Posted October 4, 2018 Share Posted October 4, 2018 So does this mod work with 1.4.x or just 1.3.1? Also, would this be by any means practical for an RSS/RO install? Like maybe from orbit or the moon but what about on Earth? Link to comment Share on other sites More sharing options...
Hoff Posted November 20, 2018 Share Posted November 20, 2018 I'm having a problem with loading it, what is the version required? Link to comment Share on other sites More sharing options...
FreeThinker Posted November 21, 2018 Share Posted November 21, 2018 It probably needs a recompile, I will look what I can do. Link to comment Share on other sites More sharing options...
Hoff Posted November 24, 2018 Share Posted November 24, 2018 Thanks! Link to comment Share on other sites More sharing options...
RussellMMO Posted December 2, 2018 Share Posted December 2, 2018 Does this still work for current versions? Link to comment Share on other sites More sharing options...
AReallySadPerson Posted December 7, 2018 Share Posted December 7, 2018 (edited) On 12/2/2018 at 1:50 AM, RussellMMO said: Does this still work for current versions? On 10/4/2018 at 3:55 PM, Dnarbnellih2 said: So does this mod work with 1.4.x or just 1.3.1? Also, would this be by any means practical for an RSS/RO install? Like maybe from orbit or the moon but what about on Earth? Crashes my game on start up, Im on version 1.5.1 Edited December 7, 2018 by AReallySadPerson Link to comment Share on other sites More sharing options...
Northstar1989 Posted April 26, 2019 Author Share Posted April 26, 2019 (edited) On 12/6/2018 at 8:48 PM, AReallySadPerson said: Crashes my game on start up, Im on version 1.5.1 Sorry about that. The mod needs a recompile. However, seeing as I haven't even had time/energy to play KSP for severally months now (drama+backstabbing at work, trying to get into medical schools, night classes, and going back to grad school soon) I'm not going to be able to keep up with maintenance of this mod. I would love to hand it off to someone else.. @FreeThinker would you be interested? Any other volunteers? Edited April 26, 2019 by Northstar1989 Link to comment Share on other sites More sharing options...
SoraHjort Posted June 22, 2019 Share Posted June 22, 2019 In what way would it need to be recompiled? Not quite volunteering persay, just curious as to for what language and what kind of changes/updates would be needed. Link to comment Share on other sites More sharing options...
Fireheart318 Posted June 26, 2019 Share Posted June 26, 2019 @linuxgurugamer, @FreeThinker, would either of you be interested in picking this mod up? Link to comment Share on other sites More sharing options...
linuxgurugamer Posted June 26, 2019 Share Posted June 26, 2019 10 minutes ago, Fireheart318 said: @linuxgurugamer, @FreeThinker, would either of you be interested in picking this mod up? No interest in this, sorry Link to comment Share on other sites More sharing options...
MasterTrooper05 Posted August 14, 2019 Share Posted August 14, 2019 (edited) it keeps crashing and i don't know how to fix it, i have tried removing all my mods and just leaving module manager but nothing worked im on 1.7.3 btw Edited August 14, 2019 by MasterTrooper05 Link to comment Share on other sites More sharing options...
FreeThinker Posted August 15, 2019 Share Posted August 15, 2019 (edited) @Fireheart318 @Northstar1989 here you go: Download Version 1.3.1 for Kerbal Space Program 1.7.3 from here Released on 2019-08-15 Compiled against KSP 1.7.3 note: I uploaded the Source code to github Edited August 15, 2019 by FreeThinker Link to comment Share on other sites More sharing options...
FreeThinker Posted August 15, 2019 Share Posted August 15, 2019 (edited) I gonna have to integrate some proper tweakscale support as it currently has the same part added 5 times, which is just silly I willl also fix power consumption so that you need more then a tiny battery to launch the vessels Edited August 16, 2019 by FreeThinker Link to comment Share on other sites More sharing options...
FreeThinker Posted August 16, 2019 Share Posted August 16, 2019 seems like vessel under acceleration only receive force of about the length of a frame (0.02 sec) durring launch. that means power consumption is all wrong. Link to comment Share on other sites More sharing options...
MonKerbal Posted October 10, 2019 Share Posted October 10, 2019 Forgive me if if this is a dumb question, but how do i power these? In all the videos i was watching with people showing this mod off, i cant seem to figure how to provide power. Unless im missing a mod that might be needed for it to work, i dont think i have the parts needed in order to successfully launch anything. Link to comment Share on other sites More sharing options...
SqrlGrlDawn Posted March 18, 2020 Share Posted March 18, 2020 the networking units dont do anything for me, are they just for decoration? Link to comment Share on other sites More sharing options...
linuxgurugamer Posted July 30, 2020 Share Posted July 30, 2020 I'm in the process of adopting this mod, new thread is here: Link to comment Share on other sites More sharing options...
Vanamonde Posted February 1, 2021 Share Posted February 1, 2021 Thread closed by OP's request. Link to comment Share on other sites More sharing options...
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