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Everything posted by monstah
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What is the avatar of the person above you saying/thinking?
monstah replied to Gojira's topic in Forum Games!
Timewarp to next sunrise... -
-19 WAIT WAT NO I come back from work and it's nearly up to zero again???? Damn you guys!
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Direct measurement of quantum fluctuations
monstah replied to PB666's topic in Science & Spaceflight
Aaaaaaand it's popcorn munching time!! -
Direct measurement of quantum fluctuations
monstah replied to PB666's topic in Science & Spaceflight
A few topics back, people were discussing that someone discovered a magical engine that propelled by pushing against quantum fluctuations, and this forum went ablaze with people who actually have PhDs in physics and people who think they have, bashing heads over wether this was actual science or just the usual press BS. - - - Updated - - - Oh, just for the record, there's no way for me to actually know which of the people had PhDs, but it's clear from the content of this forum that some people are gonna have one. -
What Are Things You've Heard That Made You Facepalm?
monstah replied to michaelsteele3's topic in The Lounge
Unfortunately, still true. I'm not german either, but my nationality has its share of bad stereotypes, too, and I find it sad in either case. Granted, too many of us work hard too keep that stereotype, and as with almost anything, it's the loud minority that gets noticed, right? -
Direct measurement of quantum fluctuations
monstah replied to PB666's topic in Science & Spaceflight
Ah, sigh, not the EMdrives again... -
-76 hue br!
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-76 are we there yet?
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Sometimes a fin or cubic octogonal strut gets in the way after you put the lines and splits one, rendering it useless (i.e., it becomes attached to the fin instead of the tank). Or sometimes I make an adjustment to the fuel line, only to find out I wasn't in symmetry mode and there's a fuel line in one tank only. IMO, that's the most likely; check all your fuel lines! Also, you don't need the first dropped boosters to feed both the next boosters and the central stack; have them feed the next boosters, and the next boosters feed the central stack.
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Nice!
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What is the avatar of the person above you saying/thinking?
monstah replied to Gojira's topic in Forum Games!
FEED ME HUMAN. (some text in non-caps) - - - Updated - - - THERE WILL BE A DAY when I will make a joke, Brainlord Mesomorph will laugh and Mad Rocket Scientist will cringe. And I will screencapture that. -
The last podcast Excel an unfortun cover de Today is Noble, it Jordan to be out th read it ye of faith t me. So, let's that time numbers second y pivot tab them bu that muc think th simulatio stress an not inte knowled After ab [snip longer sample] Yeah. Make sense of -that-
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-72 kick the board
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[WIP] [1.1.2] DIRECT - Super-Heavy Launchers - REVAMP RELEASE
monstah replied to benjee10's topic in KSP1 Mod Development
This description alone is... but then I googled it... BY GOD! -
Tópico De Discussão Geral
monstah replied to EuSouONumero345's topic in Portuguese (Português)
http://forum.kerbalspaceprogram.com/threads/46546-Lista-de-Usu%C3%A1rios%21?p=1716720&viewfull=1#post1716720 http://forum.kerbalspaceprogram.com/threads/46382-T%C3%B3pico-de-Boas-Vindas-Deixe-aqui-seu-oi%21?p=2210873&viewfull=1#post2210873 Não mas pra ser sincero, foram poucas mesmo. -
Ah, acho que é a coisa mais difÃÂcil de aprender nesse jogo, muito pior do que pousar. O principal nessa hora, eu acho, é um bom design de nave: blocos de RCS alinhados com o centro de massa para que a nave não gire quando você quer transladar, ou vice-versa. Tem um mod chamado RCS Build Aid perfeito pra isso, por sinal. Vale lembrar que, na hora da acoplagem, a sua nave já vai estar com o tanque meio vazio, então o centro de massa não vai ser o mesmo.
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Tópico De Discussão Geral
monstah replied to EuSouONumero345's topic in Portuguese (Português)
jup -
NOOOOOOOOOOOOOOOOOOO! But, but... work is precisely where I need this forum the most!! But then, I'll just be arriving at work when the server will be coming back. Thank Spode for the time zones What, you didn't know about that? It's definetely a thing! Now you made me laugh!
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Because the vessel landing could hit one of those rovers, and unless physics is running for them the game will never know. That's what Nietzsche meant (THAT'S a sentence I don't utter everyday ) by "float thru" - - - Updated - - - I suppose you could code it so that collision detection is independent from inter-part structural physics, but then I also suppose it would have to be coded from scratch.
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Conseguir acoplar (OBRIGADO POR ME DESCOBRIR ESSA PALAVRA EM PORTUGUÊS!) pela primeira vez é realmente um feito que dá orgulho na gente. Hoje em dia eu faço quase de olho fechado XD
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Yeah, that's exactly what I was thinking. USI-LS is great for it's simplicity of resource management; the only thing it lacks for permanent settlement is a way to create fertilizer out of something (ore?), with needed infrastructure in place.
- 706 replies