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Found 91 results

  1. This planet pack is an attempt to create a Planet 9 analog for Kerbal Space Program. FAQ: What does this mod contain? This mod contains one Gas Giant, 3 moons, and one moonlet. How Do I install it? 1. Make sure you've downloaded all this mod's dependencies, (Below) and put them into GameData. 2. Download the .zip file from SpaceDock 3. Drop the folder Planetxpack, NOT HytharaPlanetPack v0.0 into GameData. The correct installation should be: Kerbal Space Program/GameData/PlanetXpack 4. ?????? 5. PROFIT! What does this mod Currently have? The 5 worlds, custom textures for each of them, and biomes for almost all of them. What do you plan on adding next? Science Definitions, better atmosphere's for Hythara, better textures, and more! What Version does this support? 1.8.1. Dependencies: Kopernicus, MIT by Thomas P. ModuleFlightIntegrator, MIT by Sarbian. ModuleManager, CC-SA by ialdaboth, currently maintained by sarbian and Blowfish. Promo Pictures! Hythara, the central gas giant of the system. It has faint rings and is around a third of the size of Jool Riaz, the closest moon to Hythara, the black sooty ring is from ring debri settling onto it's equator. Lowell, a once habitable world similar to laythe now completely frozen over. Gaul, the largest moon in the system, around a quarter of Hythara's size. It has one moonlet, Nemesis. Nemesis, the brownish-reddish moon orbiting Gaul, it's just larger than Gilly. The view from Riaz's Soot biome, Lowell is visible in the background. Lowell's islands from the surface. Nemesis from the surface, Lowell is visible in the background. You can view the whole gallery here: https://imgur.com/a/xUzNtoV KNOWN ISSUES DOWNLOAD (SpaceDock) License:
  2. What is this? The final part of my Light Levels (LL/2L) series It adds in two stars with a handful of planets and moons ready to be explored I also added wormholes for the people who don't want to use interstellar drives ^ you can also remove them easily if you don't want to play with them Bodies: Rigos: A hot and bright A type star, its twice the size of Kerbol and has a decently sized system. Ben: The innermost planet of Rigos, no REALLY innermost. It orbits so close that its shape got distorted. Teros: A really hot and bright Eve like planet, its atmosphere is so thick that almost all engines don't work. (Tip, use propellors) Gert: The only moon of Teros. Its surface has a nice cratered brown color. Termina: A type II gas giant with water clouds, making the planet very white and bright. Erto: Erto is a small cratered minmus sized rock with a grey color. Tempora: Probably the best place for an interstellar colony. It's very similar to Kerbin, but a bit more dry with vast deserts. Gosa: A mega Kerbin disguised as a gas giant. Probably the most Aqua colored planet ever to be found. Lilk: A cracked Icy inner moon of Gosa. Mago: Cold, covered with craters, a thin atmosphere and some interesting cryovolcanoes. Pjotter: The outermost planet of the Rigos system. Visit him now to make him less lonely! Rouger: A gigantic star, If it were placed in the Kerbolar system, it would just fit in the orbit of Jool! Col: A hot selena getting roasted by this ginormous star. Ufer: Very similar to Tylo, but a tad bit bigger. Qualia: A boiling wet moon of Ufer covered in endless oceans. Spol: The perfect place to insta freeze your ice creams in the nitrogen lakes. Rol: It has had a recent asteroid bombardment covering it in craters. Wol: A weird icy moon between the size of Minmus and the Mun and a bit bigger than its counterpart of Rol The series -B2L - you are looking at it right now -3LR - The other part of this series which adds 2 brown dwarfs. -3LB - A pack with a binary white dwarf and magnetar neutron star, and a whole lot of planets to explore Download Github: https://github.com/RJVB09/Blinding-Light-Levels/releases (secondary) Spacedock: https://spacedock.info/mod/2395/Blinding Light Levels Dependencies Kopernicus: (optional) Kopernicus Expansion (Wormholes): (Already combined with download) (optional) EVE: https://github.com/WazWaz/EnvironmentalVisualEnhancements/releases (optional) scatterer: https://spacedock.info/mod/141/scatterer Screenshots Imgur Album: https://imgur.com/a/uhveiKZ Contact For development updates join my discord server! https://discord.gg/gHGupT8 Please report bugs here: https://github.com/RJVB09/Blinding-Light-Levels/issues License https://creativecommons.org/licenses/by-nc-nd/4.0/
  3. About Real Exoplanets Real Exoplanets (REX) is planet pack that adds several confirmed exoplanets into KSP. As the name implies, all of these exoplanets are real, and all of the planetary systems are located exactly where they are in real life. All of the planets have accurate characteristics and the visual appearance of all exoplanets are based off of our current understanding of planetary science (as well as some artistic license when necessary ). Real Exoplanets is compatible with both Real Solar System and the stock, default solar system. With RSS, REX is properly scaled by a factor of 10. DOWNLOAD ON SPACEDOCK OR ON GITHUB Exoplanet List Below is a list of all of the exoplanet systems added into the game by Real Exoplanets. Screenshots Sources Changelog Credits Squad for KSP of course @Thomas P. for Kopernicus @NathanKell for Real Solar System @Pkmniako for being my original inspiration to begin planet modding @ProtoJeb21 for helping me for ages to recreate real life exoplanets that have accurate characteristics Check out this video of someone traveling to Proxima Centauri in Real Exoplanets: License: All Rights Reserved
  4. THE MINOR PLANETS EXPANSION - 1.0.2 This One's for the Little Guys! I have worked on this mod for a few months now. It all started after I failed to find a mod that added analogues to various minor planets that was on par with something like OPM, or at the very least compatible, and the few mods I did find were all outdated. I took it upon myself to make a mod myself that would fill in these missing niches in the Stock+OPM system. Particularly, asteroids, comets, centaurs, and dwarf planets. I wrote down a list of nine objects, and now, four months later, I have now created my first planet pack! All of these new worlds were made from hand-drawn maps, with very little reliance on stealing from real world objects to ensure a stock-alike feel. This mod is made to be used along side OPM, think of it as an unofficial, fan-made expansion pack for OPM. The analogue list: Edas - Eros Vant - Vesta Zore - Psyche Lint/Mikey - 67P Crokslev - Chariklo Geito - Halley's Comet Havous - Haumea Kal - Namaka Ki'KI - Hi'iaka Mracksis - Makemake Flake - MK2 (not really, but it's a moon around a Makemake analogue) Ervo - Eris Archae - Dysnomia Soden - Sedna Lon - No Real-World Analogue Images: SpaceDock Link: https://spacedock.info/mod/2383/Minor Planets Expansion?ga=<Game+3102+'Kerbal+Space+Program'> This mod can also be acquired through CKAN! License - MIT This mod may be updated to host even more minor planets in the future, only time will tell! MPE 1.0.2 update: Polishing the Rock Collection - Ervo atmosphere revamp - Mracksis scaledspace seam fixed - Havous and Soden scaledspace improvements - Several new mystery goo reports - Added special thanks to CaptRobau and Poodmund, for creating and maintaining one of the most iconic KSP planet packs out there! Known bug: 1.8.1 breaks ring shaders for some people, I will look into this
  5. Note: If you had the original InterKalactic mod, this is separate and NOT compatible. This is a separate planet pack entirely, the original has been discontinued. For now, at least. InterKalactic 2 is a remake of InterKalactic; many of the bodies from the original pack are used, but now, there's some story and uniqueness behind InterKalactic 2. IK2 is based off of the premise that Kerbol is expanding into a red giant, and expanding your sights to the stars and planets beyond. I'm aware that in real life these events would take billions of years, but for the sake of this planet pack, we're pretending that these events all happen within a much shorter time frame. InterKalactic 2 has two 'dependencies': Kopernicus and Kerbol++. Kopernicus allows for planets to be modified in KSP, and Kerbol++ is my other planet mod which implements several semi-realism and challenge-based tweaks to planets that are inherited by this pack. Kerbol++ will modify the bodies of every planet except for Kerbol, Ike, Gilly and Eve accordingly. If you want to support this mod or my other projects, you can donate at the following bitcoin address: 15nhma9mEYqhBE5hyCHa4bGUyrAfnaUrxd or PayPal: https://www.paypal.me/clockwork13 You are also welcome to provide your own planet textures if you would like. The bodies in this modpack are currently mostly divided into 2 distinct regions: Kerbol and the InterKalactic Plain, as I have unofficially dubbed it. Kerbol consists of the Kerbol System, with only minor changes by InterKalactic, including an analogy for Planet 9. The InterKalactic Plain currently only consists of one incomplete star system: Sol. It also includes the black hole known as Hawking's Singularity. In between the IKP and Kerbol is another WIP star system, Aartee. While the rest of the Kerbol System remains fairly accessible, the IKP is a tremendously far distance away, and you'll need to be going very fast to reach it. However, once you do, the rest of the InterKalactic star systems become much more within reach, as they will all be much closer to eachother from this point onwards. While IK2 is optimized for KSP 1.3.1, I don't expect it to have any problems running on more recent versions of KSP. Latest Update (0.2): Multiplied Gilly's surface gravity by 10, to account for it's reduced SOI and to make landing a bit less of a headache (now it's 0.05g) Added a black hole named Hawking's Singularity to the InterKalactic Plain, in remembrance of Stephen Hawking. Known Issues: None currently Download on SpaceDock: https://spacedock.info/mod/1750/InterKalactic 2 Download K++ on SpaceDock: https://spacedock.info/mod/1732/Kerbol++ or visit its main thread: You can view the thread of the original InterKalactic here (note that it is not compatible with IK2 or K++): SCREENSHOTS: Sunset on Kerbin Gas planet size comparison; The big one is Korbur (Kerbal's name for Jupiter), the purple one is Korvin, and the green one is Jool Moho on the horizon All 3 of the currently implemented stars from a distance (from right to left: Sol, Kerbol, Aartee) Below, you will find a summary of how the planets have changed. (Changes from Kerbol++ are listed too) Kerbol (The Sun) Kerbol is now many times larger and brighter than before. In addition, it has acquired a reddish hue. Moho Moho is slowly being pulled into the Sun, and as such, it is tidally locked and orbits extremely quickly around the Sun. Moho now possesses Gilly as its moon. If you choose to visit this duo, don't forget radiators. Gilly After being flung through the Kerbol system, Gilly has found home orbiting close Moho. Eve Eve's orbit has been notably elongated. While still not too far from Kerbin, bring some extra fuel if you're going to Eve. Currently, Eve is technically moonless. VoronoiCraters A series of 4 temporary moons orbiting Eve. These are just temporary for testing purposes and will be removed later, so please don't settle them. Kerbin Kerbin has been more or less spared by Kerbol. While Kerbin has been saved from the worst of it, the planet still may experience occasional temperature swings as a result of its increasingly eccentric orbit which wreak havoc on the environment. Kerbin's orbit has slowly been spiraling out, and so it's relatively farther from Kerbol than it would have been otherwise. Mun The Mun orbits extra far from Kerbin now. Minmus The orbit of Minmus is now highly irregular, taking it both closer and farther from Kerbin than previously. Duna Duna has been pushed outwards from the Sun like Kerbin. The Dunian system remains mostly unaffected by the expanding sun otherwise, but has gained a brand new moon, mysteriously. Oogaloo This funnily named moon orbits in between Duna and Ike. It is rather small, just slightly bigger than Gilly. Ike Ike remains unchanged in this pack. Dres Dres has been pushed out a bit as well, but otherwise remains unchanged Jool Vall is now Jool's closest moon, followed by the other bodies in their previous orders. Jool also has a nice set of rings and is much, much bigger. Vall The shephard moon of Jool's rings. Laythe The second closest moon to Jool. Volcanically hyperactive and covered mostly with an ocean. Pol Pol is a distant, irregular moon of Jool. Bop Bop is also a distant, irregular moon of Jool. Eeloo Eeloo remains unchanged by this pack, besides for orbiting much farther from Kerbol. Korvin The elusive, recently discovered 'Planet 9'. Reaching this one is tricky as it has a fairly elliptical and distant orbit. It was discovered after Kerbal scientists studied anomalies found in the orbits of Eeloo and various asteroids. Korvin's two moons are Oceania and Kyel. Oceania This water world has no surface at all, and is heated up by its close proximity orbiting Korvin. Oceania has a fairly thick atmosphere notably similar to that of Kerbin. Kyel A relatively flat and cratered desert orbiting Korvin. Would be great for base building. Kyel has a thin, grey atmosphere. Aartee A high energy star distant from everything else. This is what lies between Kerbol and the InterKalactic Plain. Currently does not host any planets, but is great for solar energy. Sol A welcoming, yellow star, currently the only star in the InterKalactic Plain. Myecl A grey chunk of rock orbiting closest to Sol. Hosts no moons and has little value in colonization, besides for a relative abundance of ore. Alternis A red, ringed desert world orbiting Sol. Currently hosts no moons. A weak potential biological signature has been detected here. Korbur A massive gas giant orbiting farthest from Sol. Hosts just 4 known moons. Ie Korbur's nearest moon. It is very yellow and volcanically active. Contrary to popular belief, it is NOT made out of ice cream. Cryo Cryo consists of a large ocean, but locked under a massive global sheet of ice that is kilometers thick. Klaspen The third moon of Korbur. Heavily cratered. Kallisto Sometimes confused with Klaspen, Kallisto is also dark colored and heavily cratered Hawking's Singularity A black hole in remembrance of Stephen Hawking. Currently has no bodies orbiting it.
  6. EXTRASOLAR License: Creative Commons Attribution-NonCommercial-ShareAlike DESCRIPTION: The Extrasolar mod adds the red dwarf star "Valentine" in orbit around Kerbol. Orbiting Valentine are several new planets and moons to discover. Because Valentine is so far away, you will probably have to download some mods in order to make the trip easier. DO NOT INSTALL THIS FROM CKAN! LIST OF CELESTIAL BODIES: SCREENSHOTS: DOWNLOAD ON SPACEDOCK CHANGE LOG:
  7. This mod adds 100 celestial bodies in a cluster orbiting far from the Sun while preserving the stock system. Designed for modded late game exploration, colonisation and other wackiness. Ever since the Kerbalkind learned how to properly look at the night sky, a bright blue light accompanied by a few flickering spots among the stars had always intrigued them. Throughout history, this realm in the deep sky has been associated with mythologies, the Kraken, the multiverse and snacks. As time passed, they realise that the greatest treasure the universe have to offer is right in their backyard - a neighboring cluster centered around a blue star with multiple yellow and red dwarfs guarding the outer reaches of the system. The more they looked, the more astonishing this system becomes: habitable worlds appeared one by one, documentations of ring systems became more and more detailed, the resolutions of images got higher and higher, and even a brand new protostar had been found. However, questions and mysteries started to pop up among the excitement: an abnormally high amount of friendly worlds near the quaternary red dwarf system, an unyielding planetary nebula around a main sequence star, the capture of some allegedly artificial signals, and an exotic stellar remnant with unknown composition. Nevertheless, this cluster remained silent but inviting, and space programs all over Kerbin began missions toward the stars. After countless missions to Jool, the spirit of the Kerbalkind was ignited once again to venture into The World Beyond, and this system is aptly named The Dawn Cluster. One day, all the boundaries will fall. Star map TWB does not replace the stock system and no changes has been made to it. Star emblems Inner Dawn System Dawn - An A3V class blue star, the center of the cluster that every planet and star orbits. It is quite a lot more massive and a lot brighter than Kerbol. The space near it harbors a large amount of planets. Oblivion System Oblivion - A new protostar orbiting Dawn from a distance with a big accretion disk (which is basically a colossal ring system) and plenty of asteroids. Despite it's unstable system, a few planets have already formed around it. Traverse System Traverse - A M1V orangish red dwarf shrouded by a immense nebula, it orbits roughly in the middle point of Dawn's SOI and holds up a Quadruple system with an very large amount of densely packed habitable worlds. Fragment - A very small M9V red dwarf orbiting Traverse in close binary. Due to it's size it has little effect on the overall structure of the system. Ascension System Ascension - A small M5V red dwarf orbiting Traverse from afar, shining a second dim light onto Traverse’s worlds, and also hosts some planets itself. Eternal - A tiny M8V red dwarf orbiting Ascension in binary Wall System Wall - A dim T4 class brown dwarf with only one companion. Eon System Eon - An outlying G7V yellow dwarf near the edge of the SOI of Dawn Barrier - VERY FAST spinning exotic stellar remnant orbiting Eon, and one of the most mysterious objects within the vicinity of Dawn. THE WORLD BEYOND IS CURRENTLY NOT READY FOR REVIEW AS MANY ASPECTS ARE STILL BEING DEVELOPED/REFINED. PLEASE DO NOT REVIEW THIS MOD UNTIL THIS NOTICE IS REMOVED. CC 4.0 BY-NC-ND INSTALLATION INSTRUCTIONS SUPPORTED MODS The Gold Standard: TWB provides configs for the resources added in TheGoldStandard, so you can mine gold and unobtainium far from home! Community Tech Tree: installing CTT will reposition the antennas on the expanded tech tree. Community Resource Pack: TWB provides configs for ALL the resources added in CRP, so you can harvest them deep in the sky for fun and profit. Sigma LoadingScreens: shows custom loading screen images and loading screen tips if installed. Texture Replacer: you can take off your helmet and breathe in any alien world with a dense oxygen atmosphere. RECOMMENDED MODS Near future technologies: provides a large assortment of parts for your spacecrafts. USI Catalog: Orion drives and warp drives to help you travel between the stars. Poodmund's Milky Way Skybox: extremely nice looking skybox that is used in all the screenshots shown above. Interstellar Extended: for those of you who want to cover interstellar distances in a realistic way. BetterTimeWarp: to make your interstellar journeys feel slightly faster and far more bearable. ESLD Jump Beacons: an alternative method to travel between the stars. COMPATIBILITY TWB is compatible with the following planet packs: Gameslinx's Planet Overhaul (GPO) Outer Planets Mod (OPM) Galileo's Planet Pack (GPP) Grannus Expansion Pack (GEP) Extrasolar* Other_Worlds Reboot (OWR) New Horizons Before Kerbin After Kerbin Whirligig World TWB is NOT meant to played with Principia, but you can install both and see what happens *Extrasolar is known to break the scatterer sunflares in TWB. Check page 9 in this thread for a workaround. KNOWN ISSUES The resource configs in this mod could make the stock KerbNet unusable (crafts that should have KerbNet access don't). This is a problem with KSP itself, and the best solution is to use the mod SCANSat and Waypoint Manager instead, both of which provides better functionality compared to the KerbNet. PLEASE FOLLOW THE INSTRUCTIONS HERE WHEN REPORTING PROBLEMS AND BUGS, OR YOU WILL NOT GET SUPPORT Changelog v1.1.1 "Bridging Azure" Patch 1 2018-10-31 ============================================================================================================================================================================ +custom orbit icons for all stars +4 new flags +more loading screen tips +sunflare licenses +made more references *completely remade Barrier's pulsar jets *increased Dawn's orbital period so it's even more static *corrected AVC version checking, removed version file for each system so now the entire TWB folder have only one central version file *adjusted and recolored the orbits of planets of Eon *disabled new shader on Oblivion's rings so it is much more visible *tilted Amaterasu's ring so it looks nicer, and tilted its moons' orbits *further reduction to asteroid spawn rate for all systems *fixed numerous tpyos v1.1 "Bridging Azure" 2018-08-24 ============================================================================================================================================================================ +Dawn is now made "static" using the new period feature +3 new flags +more loading screen tips +more references *moved the Dawn Cluster much closer to the sun (42Tm to the current 12Tm), and compressed the cluster by moving the stars roughly 10 times closer and shrinking their SOI by 10 times *adjusted the orbit of many objects in accordance of the change above *adjusted the antenna stats, reduced the smallest and largest antennas' range, increased all antenna's EC storage and EC usage *renamed Guardian to Sentry due to the name being already taken by AK *corrected the license on KSPI parts *adjusted asteroid spawn rates for all systems *fixed numerous tpyos v1.0 INITIAL RELEASE "Resuming Odyssey" 2018-05-28 ============================================================================================================================================================================ +sunflares for all stars, including the nebula for Traverse and pulsar like emission for Barrier +Custom biome maps for every planet and a generic map for stars and gas giants +bundled 3 very big antennas for interstellar communication +7 flags for missions +a lot more references *updated texture paths to be compatible with CTTP 1.0.3 *fixed some typos on file names *fixed the orbit remover so it uses a more sensible FOR instead of FINAL *fixed some problems that caused extremely high ambient light v0.9 BETA RELEASE 2018-04-07 ============================================================================================================================================================================ +EVE clouds and auroras applied to all atmospheric bodies, along with some glows to rocky bodies +CRP, EL, TheGoldStandard and FarFutureTechnologies compatible resource config for all bodies +Custom Biomes for Tengu, Hyperion, Horu, Summit, Paradise, Hikari, Wyvern, Kaze, Yama and their moons +normalmaps for gas giants +onDemand loading enabled for all bodies +instead of adding mode key to individual stars, a new config is used to hide the orbit of stars, which will work on any star of any mod +more references *remade and adjusted scatterer values for EVE integration *adjusted gravity on many bodies v0.8 2018-03-18 ============================================================================================================================================================================ Reorganized folder structures (again) +scatterer config for all current 62 atmospheric bodies +support for TextureReplacer's oxygen bodies so you can actually take off your helmet +added AVC files for each star systems +CC BY-NC-ND 4.0 license +more references *border's SMA reduced to be somewhat more reasonable *slightly adjusted star coronas to be more subtle *fixed PQS offset on Sandalphon that sunk the entire terrain under ocean *adjusted Overture and Amaterasu's rings *all of Sora's moons are now on tilted orbit *fixed ambient colors on some planets, and made Horu, Epik and Seraph's extra bright so they glow in the dark *fixed PQS and scaled fading distance v0.7 2018-02-12 ============================================================================================================================================================================ +finished all gas giant textures +finished all sunspot textures and configurations of all stars (besides sunflares) +rings for 16 bodies, including a debris disc for Oblivion +added custom corona for every star (they are still horrible) +more references -due to Ori's glowing effect messes with atmosphere and ring shaders, the glowing effect is removed and replaced with a highly reflective surface *fixed intensityCurve and IVAItensityCurve for the stock sun for Kopernicus 1.3.1-3 *Barrier now spins even faster v0.6 2018-01-28 ============================================================================================================================================================================ +finished texturing for all bodies in the Traverse System: texture for all bodies with a surface for the initial release are complete +finished descriptions for every single body added so far +more references *remade Sandalphon, Nyarlathotep, and Zen (again) v0.5 2017-12-14 ============================================================================================================================================================================ Overhaul of the mod strcture: planned for *MODULAR* release +added textures for all bodies in the Eon, Oblivion and Wall System +finished descriptions for all bodies mentioned above +added all bodies in the Traverse and Ascension System +more references *changed ocean color for Heimdallr *remade Zen *changed descriptions for Dawn so it's just an A class main sequence and not a subdwarf v0.4 2017-12-02 ============================================================================================================================================================================ +added and finished textures for the rest of the bodies in Inner Dawn System +finished descriptions for all the stars +added planets in Wall and Eon System -removed all existing LandControl mod, as the vast majority of them are not working or not working as intended, they are now planned to be added in future updates after the initial release *changed some glitchy terrain textures and smoothed some pixelated terrains *stars' orbits are now invisible *overhauled science value v0.3 2017-11-18 ============================================================================================================================================================================ +added textures for Summit, Gersemi and its moons, all of Hikari's moons and the moons' moons, Fantasy, Wyvern and Guardian, and all of Kaze's moons (Ebott and Basin got completely remade during this time) +added ring to Summit +added and positioned Border +added and positioned the rest of the stars: Traverse, Fragment, Ascension, Eternal, Wall, Eon and Barrier (starlight color not changed) +more references -temporarily removed Raem, Tack and Tiamat, which will be added to another system *remade a lot of really ugly color maps (what WAS I thinking when I made those) *fixed some existing terrible PQS configurations v0.2.1 2017-11-05 ============================================================================================================================================================================ +added textures for Horu and Keter +more references *fixed the rim color on Oblivion *tweaked scaled material gradient for existing bodies *renamed some bodies so those names can be used somewhere else v0.2 2017-11-01 ============================================================================================================================================================================ +added the first actual textures for Tengu and Hyperion +finished all current bodies' descriptions +CTTP dependency +more references *concepts and plans to add a lot more stars and planets than originally intended *moved Dawn further away from the stock Sun and increased SOI *now requires more RAM v0.1.1 2017-10-29 ============================================================================================================================================================================ +finalized the worlds around Dawn, added a few moons such as Zhuque and Asgard and changed positions of some others +more descriptions (and adding references to existing ones) *overhauled atmospheres for Sagen, Zen and Basin *increased Dawn's light intensity and gravity *revamped Oblivion system v0.1 2017-10-25 ============================================================================================================================================================================ +added Oblivion and it's planets +descriptions for a few bodies *repositioned all bodies around Dawn *renamed some bodies *background music for trailer chosen v0.0.3 +added and positioned rest of the planets and moons in the Dawn system +added a patch that gives the stock Sun a intensity curve so it doesn't shine on everything *ocean on Horu and Epik are now very red, but can only be seen in closeup v0.0.2 +added and positioned Horu, Summit, Gersemi, Overture and Hikari ("borrowing" existing textures until the actual ones get made) +added all these bodies' moons v0.0.1 2017-10-02 +initial concept +added Dawn, Tengu and Hyperion (using templates) Credits TWB draws inspirations from many existing planet packs: Gamelinx's Planet Overhaul, Before Kerbin After Kerbin by @Gameslinx Galileo's Planet Pack by @Galileo Kerbal Star Systems by @StarCrusher96 Kolyphemus and Krgantua System by @Artyomka15 The Milky Way Skybox used in the screenshots is created by @Poodmund The scatterer sunflares used are from SunflaresOfMaar created by @JadeOfMaar Some EVE textures are from Astronomer's Visual Pack created by @themaster401 The bundled antenna parts are created by @zzz and @Eleusis La Arwall Thread of the month 2018-06 woohoo! The names of celestials and biomes are most certainly not blatant references to TV/cartoon/anime/games/people/other mods and if you think they are, you are just imagining things
  8. CREDIT TO @daniel l. FOR THE ORIGINAL GEMENI ALSO CREDIT TO @Thomas P. AND HIS DEVELOPMENT CREW FOR KOPERNICUS Gemeni is a mod thought up by @daniel l., and he has let me continue this mod. Now, it changes the Kerbol system into a smaller, binary red dwarf system. List of Planets: Download from SpaceDock License: CC-BY-SA
  9. Hello All!!! I've been working on this mod on and off for about two months now, and I finally got myself to finish it. Dwarf Planets Plus is a mod that (absolutely definitely was not meant to shut up the vesta-lovers and) adds in five extra dwarf planets to the solar system! If you've ever felt that Eeloo and Dres didn't represent Centaur, KBO, and Asteroid Belt objects well, this mod is for you. DPP was meant to be a supplemental mod, meaning that it is designed to work with most planet packs created by the community (including my own mods). Note that the mod currently does not work if you are also using Kerbal Star Systems. If you have any suggestions for future updates, leave them here. Here are some shots of the five objects currently in the mod (more will be inserted in future updates). https://imgur.com/a/wMDVx https://imgur.com/a/9JHBT https://imgur.com/a/ubSlx https://imgur.com/a/Al31t https://imgur.com/a/Vxboc Here is the link to download: https://kerbal.curseforge.com/projects/dwarf-planets-plus Features for the next update: 1: Dwarf Moons (asteroid like moons) 2: Eris analog with 3: Improved Biome Maps 4: Compatibility improvements (to make the mod playable with GPP and KSS, for example) 5: Research Bodies support (maybe) eve support will come after update 2. don't ask for it.
  10. What is this? The sequel to the planet pack Low light levels Red. The pack adds in two binary stars and 11 planets and moons. Bodies: Rubo: A white dwarf that was once a mighty star like Kerbol. Loth: A fiery world with oceans of lava that are slowly cooling in the dim light of Rubo. Ufgo: A tidal locked desert with old dried up oceans and ice on the farside. Crof: A small world even more forgotten than Dres. It has a cratered cold surface. Giza: The biggest gas giant in the system, but still small. Most of its mass got lost in the past. Micry: The only moon still orbiting Giza. It has a cratered dead surface. Zec: A gas giant with strong winds and two very clear bands. Thesi: First moon of Zec, it has a thick atmosphere and small oceans of liquid methane. Pece: An extraordinary asteroid, it is in a binary dance with its partner Poco. Poco: The other asteroid roughly the same as Pece, also orbiting the barycenter. Wilco: One of the most mighty objects in the universe, with the size of the KSC and the name of a scientist his dog. Ria: A cold icy world with a beautiful view of Wilco. Qen: A small asteroid orbiting at big distance from Wilco. The series -3LB - You are looking at it right now... -3LR - The other part of this series which adds 2 brown dwarfs. -B2L - A pack that adds in two blindingly bright stars. Download Github: https://github.com/RJVB09/Low-Light-Levels-Blue/releases (Secondary) Spacedock: https://spacedock.info/mod/2304/Low Light Levels Blue Dependencies Kopernicus: (optional) Sigma Binary (to make Wilco and Rubo binary): https://github.com/StollD/KopernicusExpansion-Continued (optional) EVE: https://github.com/WazWaz/EnvironmentalVisualEnhancements/releases (optional) scatterer (not the 1.8 go to change log and download the latest 1.6 one): https://spacedock.info/mod/141/scatterer Trailer/Kottabos review Note: The trailer may differ from the real mod due to updates Screenshots VE album: https://imgur.com/a/dEWyqwm Contact/Bug reports For development updates on my mods, questions and other things, join my discord server! https://discord.gg/gHGupT8 Please report bugs here: https://github.com/RJVB09/Low-Light-Levels-Blue/issues License Most of my mods are just licensed by this. https://creativecommons.org/licenses/by-nc-nd/4.0/
  11. This is Kerman's Nighmare, a continuation of Toshnika Star System. This planet pack offers two additional solar systems, Axiom, a brown dwarf with a singular planet, and Jebediah's Star, a yellow star with three planets, orbited by three moons. Changes since TSS 1.1 Images DOWNLOAD: https://github.com/toshnika/ToshnikaStarSystem Mod relationships REQUIRED COMPATIBLE RECOMMENDED Kopernicus Extrasolar KSP Interstellar Extended CTTP (bundled) Outer Planets THANKS TO: Squad, for KSP The Kopernicus Devs CTTP contributors AndyDraws, for the inspiration that came from Extrasolar. And all who play with this mod, thanks for the support!
  12. This really needs a better name. This mod is still a work in progress, this version is being released mainly for feedback. Anyway, this is a simple exoplanet mod, working in much the same way as Extrasolar, with a star orbiting Kerbol at great distance, making for reasonable computer resource usage, and a balanced and believable (to kerbal scale at least) distance. As a planet pack, this requires Kopernicus to work. Bodies: There are some known issues, such as the fact that terrain looks wrong from orbit. This is because I didn't add proper texturing for the scaled version, still working on that. Update listing Plans: More planets Make terrain look nicer Fix bugs Science messages OTHER MOD NOTES: Required: Kopernicus Recommended: Better Time Warp Continued KSP Interstellar Extender or another high-tech rocket mod. Compatible (Tested): Extrasolar OPM Download https://github.com/toshnika/ToshnikaStarSystem
  13. Help me stay motivated in my endeavors to create more interesting and diverse mods for KSP. Every little support helps! What is New Horizons? Growing tired of the same planets? Need a new adventure? Welcome to New Horizons Featuring an entirely new roster of planets, and an entirely different solar layout, experience a challenge the Kerbol system has never provided before! Designed to 'freshen-up' the Kerbal experience, this pack reorganizes the entire system and also adds 19 new bodies to discover and explore! NH also aims to challenge it's players, with missions needing tight maneuvering, to decades long voyages to the outer systems. Screenshots New Planetary Layout: Videos: Downloads: Github Mirror - CurseForge Dependency: Kopernicus Optional: Want stock planets to look as nice as New Horizons planets? Try KASE! made to improve the stock system while still keeping it's stock feel and fully compatible with NH! KASE Forum Thread Install Instructions: Please ensure you delete ALL files from previous version when updating, or else serious issues can and will occur. A fresh KSP install is recommended if you are unsure what files need to be removed. Simply Download the .zip file and merge the contents into your KSP game directory. Included Mod Support: Supported Planet Packs: Incompatible Mods: Known Bugs: Changelog: v2.0.1 -Fixed SpaceCenter black screen -Tweaked alot of settings -Fixed alot of stuff -Switched ring shader to new version for asthetics Credits: Sarbian for maintaining ModuleManager Kcreator for making KittopiaTech Gravitasi for updating the Kopernicus/Kittopia plugins BryceSchroeder, Teknoman117, Thomas.P and NathanKell for making & maintaining the Kopernicus plugin this mod relies on. CaptRobau as pulling apart his configs for OPM helped me learn how to use KittopiaTech before the tutorials were created. Dunrana for helping fix my ScienceDefs mistakes. Felger for helping me so much with the atmosphere settings License: New Horizons by KillAshley is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
  14. Dres Moons Mod (1.8.1) What Does this Mod Add? The Dres Moons Mod adds two moons to Dres. Pacito: A small, reddish brown moon that orbits near Dres. It is thought to contain a small amount of iron. Ceric: A small, bluish snowball with a bright orange crater and a very faint ring. Quite the curious world indeed, especially since it (like Eeloo) has no surface scatter. Pictures Download Dependencies: Kopernicus https://spacedock.info/mod/2328/The Dres Moons Mod?ga=+3102+'kerbal+space+program'> All Rights Reserved
  15. So... Almost two years ago @Artyomka15 created a wonderful mod. Kolyphemus System is a analogue of the Polyphemus System from movie Avatar. So, it's time to back a legend*! *ORIGINAL THREAD: THE KOLYPHEMUS SYSTEM Mod adds the kerbalized version of Polyphemus and its moons from the movie Avatar Kolyphemus - a blue gas giant with oxygen atmosphere that orbits between Kerbin and Eve (what??) Kalatea - that weird moon is often called "The Space Cheese" due to it's strange shape... Moei - do you love hot chics? I wish you were here Pandoor - a habitable planet with giant trees, which can be a reason for your lags... Changelog MORE SCREENSHOTS DOWNLOAD FROM SPACEDOCK LICENCE: CC-BY-NC-SA
  16. What is this? The first part of my Light Levels (LL/2L) series It's a planet/"star" pack that adds 3 brown dwarfs 7 planets and 3 moons. Bodies: Brün: A bright brown dwarf that would almost have been a red dwarf, but it wasn't that lucky and still fell into the L class Xing: The first planet of Brün, a cold non-habitable tidal locked water world. Yurff: The second planet of Brün, a Mun sized planet with some special rings and a hilly but cratered surface. Bäz: The third planet of Brün, way farther out there is Bäz. a gas giant half the size and mass of Jool with magnificent rings. Colgo: The icy inner moon of Bäz. Almost similar to Eeloo Æger: The outermost moon of Bäz, it shares similar characteristics with Duna, and it has an extraordinary name. Ømis: The fourth and outermost planet of Brün, Its an icy covered with cracks super Kerbin with a thin atomosphere. Its radius is 1,5 times greater than Kerbin Ve: A small Minmus sized moon orbiting around Ømis with weird surface features Tersa: Another L type brown dwarf, a bit cooler than Brün. Its binary with Iyo Kimau; The inner planet of Tersa. It's a little bit bigger than Kerbin but mostly similar despite the fact it runs on carbon instead of oxygen, with oceans of octane. Jyhe: The outermost planet of Tersa. Its a bit darker than Kimau and has a more Mun like surface with interesting cliffs Iyo: A T type brown dwarf binary with Tersa, its colder and gives off the least amount of light. Gren: A cold selena the size of the Mun, its surface is only visible when Tersa an Iyo are both in the sky. The series -3LR - you are looking at it right now -3LB - A pack with a binary white dwarf and magnetar neutron star, and a whole lot of planets to explore -B2L - A pack that adds in two blindingly bright stars. Download Github: https://github.com/RJVB09/Low-Light-Levels-Red/releases (secondary) Spacedock: https://spacedock.info/mod/2269/Low Light Levels Red Dependencies Kopernicus: (optional) Kopernicus Expansion (footprints): https://github.com/StollD/KopernicusExpansion-Continued (optional) EVE: https://github.com/WazWaz/EnvironmentalVisualEnhancements/releases (optional) scatterer: https://spacedock.info/mod/141/scatterer Trailer/ Kottabos Review The trailer and the review are quite old, things might not be similar to the most recent version Screenshots Contact For development updates join my discord server! https://discord.gg/gHGupT8 Please report bugs here: https://github.com/RJVB09/Low-Light-Levels-Red/issues License https://creativecommons.org/licenses/by-nc-nd/4.0/
  17. Hello! This is Tekcate, a small, simple planet pack that adds three new bodies to the Kerbol System. Keep in mind that this is the first mod I have ever created, so it does have flaws. Kopernicus is necessary for this mod to function. This mod also features full Science Definitions. I would greatly appreciate hearing your feedback! Thanks to KottabosGames for the review. New Worlds Tekcate- An oversized asteroid (or undersized dwarf planet?) orbiting Kerbol between Kerbin and Duna on a moderately eccentric, slightly inclined orbit. It is the size of Minmus at 60 kilometers in radius, and is a dark gray ball of rock and ice. Tekili- Tekcate's primary natural satellite, orbiting quite to its parent. It is a tiny, smooth, and pink moon even smaller than Gilly. Tekili is roughly an eighth the size of Tekcate at 7 kilometers in radius. Tekova- The second, smaller moon of Tekcate, only half the size of Tekili. It orbits much further from its parent on an inclined, elliptical than Tekili and can be called a miniature version of Minmus. Installation Instructions Simply extract the entirely of the .zip file, and insert the "Tekit" folder into KSP's GameData folder. Changelog Thanks to Gameslinx for helping me with terrain scatter. Download Here License is MIT
  18. This mod turns the Kerbol system into a more realistic representation of the Real Solar System. Moho has a new texture, Gilly is moved, and there are more outer planets? Also it's all inclined? That's just part of this mod. Download license = CC-BY-SA
  19. https://strawpoll.com/88sza83w FOR USE WITH SCATTERER, WILL UPDATE TO 1.4.3 WHEN SCATTERER IS LESS BUGGY First Release of the mod Hot Kerbin! It puts Kerbin in the beginnings of a runaway greenhouse effect, and The Mun being mined down to it's core, with an "Atmosphere" made from debris. Download Scatterer is basically a dependency, get it here Kopernicus IS a dependency, as it is with every planet pack, and you can get it here Want pictures? Well here you go! This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.
  20. Skaian System Planet Pack First, I want to thank @The White Guardian for letting me use his mods to learn and @Thomas P. for the Kopernicus Examples, and also Andrew Hussie to make the webcomic this mod is inspired on! This is my first planet pack so there might be some issues with the developement and I might need some help if someone is kind enough to comment (With all the credit). So, this mod is based on the different planets of the webcomic Homestuck by Andrew Hussie, with Skaia being the center of the mod. Spoiler alert for those who are interested in Homestuck. So, let's meet the planets shall we? (Btw I have no idea how to do the posts) First: Skaia! This blue, gassy marble somewhere in the orbit of Duna has the characteristic of being exactly like Kerbin at some point, being a semihabitable planet with no soil. This planet baffles Kerbals by its blueness, and the mysterious influence the planet has on it's moons, changing lumps of rocks into good ol' habitable planets. Next: Typheus, also known as the Land of Wind And Shade! This even bluer marble is one of the satellites of Skaia, scoured mostly flat by past storms, thought to have been provoked by the influence of the moon's primary. It's thought that before these winds cleaned the planet, this moon used to be rainy and cloudy, and maybe it had life, evidenced by the lakes of pure oil dotting the surface of the planet; and it has old ruins of a sewage system, evidencing sapient beings. It's the most coveted planet of the Kerbol system, specially by the United States of Kamerica. So, this it's waht I have managed to make! Future features I want to include (Green mostly done, orange being worked on, red still not made, blue maybe not included) Lands of Heat and Clockwork, of Light and Rain, and Frost and Frogs. Prospit and Derse The Nobles and Trolls planets. So, this is my planet pack! I hope you like it and I would be so grateful if someone reports any bugs (I'ts my first planet pack so it's likely there are) or could help me out writing the code! -Download the mod: -Dropbox Thanks for reading! :o)
  21. Salus: A J1407b Analogue [1.7.3] What does this mod add? Salus: A large gas giant out past Jool with the largest rings Kerbals have ever seen. It is thought that a close encounter with a rogue planet gave its orbit its inclination, as well as its current ring system. Visit soon, they're not expected to last for much longer. They've already begun collapsing into moons. Dauble: An icy world harboring a subsurface ocean, with plumes spraying out world-wide. Dauble is nested inside Salus's rings, providing quite the skyline. Dulus: A small moon orbiting rather close to Dauble. This flattened moon is collecting material from Salus's rings across its equator forming a massive equatorial ridge. Don't slip! Duran: A captured asteroid that orbits far from Salus, well past its rings. It's inclined orbit gives the best possible view of Salus. Be sure to bring your camera! Pictures Download Dependencies: Kopernicus https://spacedock.info/mod/2250/Salus - A J1407b Analogue All Rights Reserved
  22. CURRENTLY IN DEVELOPMENT Screenshots coming soon
  23. Hello, it's Noah the Smol! I'm working on a planet pack I call 'NOPE', or Noah's Planet Expansion. It will include multiple planets, moons and objects to explore! The amount of objects will NOT be as insane as some of my other projects, but there will be a good number(5-6 large planets, and lots of smaller objects). The objects will be in red if they are currently not even started or can't be in the game, orange if they've been barely started, yellow for ~1/2 done and green for done with lastly blue for released or soon to be released. Keep posted for more! Thanks! -NTS
  24. Hi Mates, GRS here... I'm working on this Planet Pack, I call it "Kronos Planet Pack", it'll envelope up to 20 Bodies in total. Red = Not started yet. Yellow = Working on it. Green = Finished. Underlined = Hard Worlds Bodies : Spade = A Ridiculously Inclined Eccentric Moon with mostly Green and Dark Gray. (6 Km, 0.002 Gees) Arkanus = A Super Mohonian that's Super Close to Kerbol/Sun.(400 Km, 1.7 Gees) Lotus = A far away Planet with the size of Minmus .(40 Km, 0.0385 Gees) Orbin = A Desert Super-Kerbinian world with Super Dense Atmospheric pressure.(675 Km, 1.5 Gees, 14 Atm Max Pressure) Nuuma = Moon of Orbin with roughly the size of Mun, maybe bigger...very likely.(225 Km, 0.25 Gees) Kronos = Large Massive Gas Giant with Borderline Mass and Red Colored.(9000 Km, 5 Gees) Shrek = A Minmus sized moon that orbits very closely to Kronos.(75 Km, 0.07 Gees) Aleph = A massive moon of Kronos that looks covered in Lava.(700 Km, 1.2 Gees) Zeruel = Large Super Kerbinian moon with Ocean and Oxygenic Atmosphere.(750 Km, 1.4 Gees, 1 Atm Max Pressure) Terriblis = A Giant world with High Gravity and rich of Copper Sulphate that makes it Very Blue. Baduraks = Largest Moon of Terriblis, and is a Super Tylo type. ---More Spoilers Coming Soon--- Spade Orbin Nuuma Arkanus Lotus Kronos Shrek Aleph Zeruel Thanks for all of you that helped me on these things... And Don't come here to say First !!!
  25. This is the official thread for the Kerbal Galactic Expansion mod. This mod adds new star systems to Kerbal Space Program Prerequisites: Most recent version of Kopernicus. Images: http://imgur.com/a/uEfmo Releases: Release v0.3 is now available on both sites. Changelog: v0.3 - Version: "How the heck does finalizeOrbit work?" Added the Kel system Added the Kernol system Added the Kiris binary system Added a new planet to the Kerbol system Added rings and a corona to Xurbol Moved Kerbol System closer to the Xurbol to minimize floating point errors and orbits shifting Cleaned up the file system Known Issues Xurbol's rings appear extremely dim in the tracking station Xurbol's rings can be seen through it when zoomed out Some planets are have low quality textures Planned Features More star sytems(like 1 or 2, 3 at most) Black hole gamma ray bursts More detailed rings on Xurbol Wormholes(most likely wont happen) SigmaBinary support Expand the Kel system(more planets and maybe binary) Biome maps -Brightness curves on the stars v0.2 - Version: "I guess this is an actual project I'm doing now" Added small asteroid like planet in the asteroid belt named Kre Re-did the Trappist-1 star to have a corona Smoothed out terrain Re-aligned some of the planets to be tidally locked Switched Trappist-1b and c SpaceDock: https://spacedock.info/mod/1232/Kerbal Galactic Expansion GitHub: https://github.com/RyderReed15/KerbalGalacticExpansion/releases If you have any comments or bugs please leave a reply on this thread or on the GitHub repository. License: MIT