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  1. Description This mod adds one small gas giant, the titular planet Helvica, and its moons to the space between the orbits of Duna and Dres. While it may not be as far from Kerbin as Jool or gas giants added by other mods, Helvica does have one trick up its sleeve: It orbits in a retrograde direction. Because of this, you will have to carefully plan your trip in order to get an encounter. It has a few other features as well, including large rings, three moons, one submoon, PlanetShine and DistantObjectEnhancement support, and multiple science biomes for each body. As for compatibility with
  2. Howdy. hey yeah, if any of yall wanna... playtest my soon-to-be fully released mod... :flushed: now you can! If you want to... that is. :flushed: (my other planet pack was bad, i think i owe something decent for that existing) Alright enough with the cringe SUPPORT: EVE AND SCATTERER Planned support: SIGMA REPLACEMENTS: SKYBOX PLANETARY GUIDE (spoilers!!! :face-vomiting:) DOWNLOAD:https://drive.google.com/drive/folders/10yJD7_1iwvTE6RTlB46CvBSJ05tZlM9y?usp=sharing (SCATTERER NOW MERGED IN DOWNLOAD) No Bounds is not compatible with any visual mods other than the ones pro
  3. About This is a small planet pack I've lately put all of my effort in, the main goal was to make it as good as possible. It adds a super weapon near Dres named "Dreskiller base" as the weapon threatens to destroy Dres. In case you didn't know, this was inspired by the Starkiller base from Star Wars. I hope you like it The time has come, it's time to get rid of this rock called Dres, Wait what is Dres? Anyways, this snowy superweapon is a whole new place to explore! Screenshots Download -Dependencies: --Kopernicus (Continued) --ModuleMana
  4. The Vulture System The Vulture Star is a main sequence star similar but more massive to Kerbol. It holds 6 planets, all with individual backstories. The Vulture System is my first ever full Kerbal Space Program project, taking about a month to complete. Github Repo Donate Bodies The Vulture System has 6 planets and 13 moons, making for a total of 19 celestial bodies in total. Features 19 detailed bodies with their own individual stories and high amounts of care put into creation. Two gas giants with detailed moons. Hints toward life and the previous existenc
  5. CORELIAN - 1.0.5 RELEASE A new home for Dres The system: This mod adds a new ringed gas giant, the eponymous Corelian, to the Kerbal system. It sits right where Dres used to, though with less inclination and eccentricity to make it less inconvenient to travel to. The worlds: Corelian: A pink, ringed gas giant a bit smaller than Jool. 4700km in radius with a gravity of 0.84g; 64% the mass of Jool Thale: a dense, lumpy, Pol-sized body with a fast rotation rate and a close, somewhat irregular orbit. Baseline radius of 52km, with some areas nearly 30km above that. Baseline
  6. Hello everyone! The KSP Forums have a wealth of great resources for how to develop your own planet pack. But despite these resources, planet making can still be a very confusing process. This page is for people who are new to or curious about Kopernicus and planet-making in KSP. Anyone can contribute questions regarding the subject matter, and other developers are welcome to help answer those questions. Before posting a question here, I highly recommend you check out the following page: I will try to help whenever I can. I might not know the answers to some things: I have been dev
  7. FINAL DAWN CC BY-NC-ND 4.0 Final Dawn is the second and best mod I've published so far. The universe has met it's end, but life keeps struggling: as do the kerbals. As two of the blackest stars collided, heat was released and a system was born. Eager to finally have a place to live again, a desert world was terraformed in the greatest mission to terraform yet. All that's left to do, is to rediscover ancient technology, and to rediscover a system forgotten. Final Dawn, being set around a white dwarf, is very hard relative to other planet packs. Approach with cauti
  8. THE MINOR PLANETS EXPANSION - 1.0.5 This One's for the Little Guys! I have worked on this mod for a few months now. It all started after I failed to find a mod that added analogues to various minor planets that was on par with something like OPM, or at the very least compatible, and the few mods I did find were all outdated. I took it upon myself to make a mod myself that would fill in these missing niches in the Stock+OPM system. Particularly, asteroids, comets, centaurs, and dwarf planets. I wrote down a list of nine objects, and now, four months later, I have now created my first planet p
  9. EXTRASOLAR License: Creative Commons Attribution-NonCommercial-ShareAlike DESCRIPTION: The Extrasolar mod adds the red dwarf star "Valentine" in orbit around Kerbol. Orbiting Valentine are several new planets and moons to discover. Because Valentine is so far away, you will probably have to download some mods in order to make the trip easier. DO NOT INSTALL THIS FROM CKAN! LIST OF CELESTIAL BODIES: SCREENSHOTS: DOWNLOAD ON SPACEDOCK CHANGE LOG:
  10. Edge of Eternity The stars have come and gone, but eternity has only just begun Trillions of years ago, the ICS Mercury departed to set up the first extrasolar colony. As it was en route, it encountered a temporal wormhole, into which it was pulled, hurling it both into the far future and untold distances away. In order to avoid the unstable wormhole's imminent collapse, the crew had no choice but to press forward on a journey far longer than the Mercury was ever meant to travel. Over the decades, more and more of the ship had to be cannibalized until they finally reached their des
  11. Hello Everyone! R3dst0ne_ here. I just set up an account because I have a dream to make a planet pack. There's one thing stopping this: None of the tutorials are up to date. And while there's probably a deep web kopernicus guide that is, the ones that aren't sketchy are all YEARS old. Aand... I'm too lazy to look for them. Which is why I came here in the first place. But despite my pointless babbling, I'm posting here to try and make a planet pack. and a halfway decent one at that. My idea is rather complicated, too. the name will be "Dawn." Dawn wil
  12. Kerbal Mythology I've always thought about how the Kerbals see deities and other religious/mythological figures, and there isn't really much to go by in the game other than Moho and Bop. I took it upon myself to make a chart of mythological figures that I think the Kerbals may have worshipped. (In a way, this is a continuation of this forum thread). This is by no means a "standard" for Kerbal mythology, as I don't really expect most people to care too much about it anyway, meaning that these names and definitions are open. However, I did think it would be cool to share my idea
  13. What is this? The final part of my Light Levels (LL/2L) series It adds in two stars with a handful of planets and moons ready to be explored I also added wormholes for the people who don't want to use interstellar drives ^ you can also remove them easily if you don't want to play with them Bodies: Rigos: A hot and bright A type star, its twice the size of Kerbol and has a decently sized system. Ben: The innermost planet of Rigos, no REALLY innermost. It orbits so close that its shape got distorted. Teros: A really hot and bright Eve like planet, its atmosp
  14. Hello everyone! This is the new thread for my *HEAVILY* WIP Kopernicus mod: You're Hot 'N You're Cold This mod, as of this edit, has been COMPLETELY restructured. YHNYC aims to add in new and unique worlds to challenge your spaceflight technologies, reaching absurdly close AND far distances from Kerbol. There will not be an absurd amount of objects as originally planned, only a few overall. Object Concept List Below: ALERT! CRUDDY CONCEPT ART BELOW THIS LINE. --------------
  15. So... Almost two years ago @Artyomka15 created a wonderful mod. Kolyphemus System is a analogue of the Polyphemus System from movie Avatar. So, it's time to back a legend*! *ORIGINAL THREAD: THE KOLYPHEMUS SYSTEM Mod adds the kerbalized version of Polyphemus and its moons from the movie Avatar Kolyphemus - a blue gas giant with oxygen atmosphere that orbits between Kerbin and Eve (what??) Kalatea - that weird moon is often called "The Space Cheese" due to it's strange shape... Moei - do you love hot chics? I wish you were here Pandoor - a habitable
  16. OUTERSPACE So what is Outer Space? Outer Space is my first Kopernicus planet pack, aiming to bring more challenge in the game. Nothing much at the moment. !WARNING! This mod is in it's early stages, bugs occur! If you experience weird glitches, PM me and i will try to fix it. When is this updated? Updates will happen, but sometimes things can block development time. I can't really tell. Who is in charge of this? @GenesisPlayz (Myself) The lead developer. I'm doing all the coding and stuff. @ModerndayLink Giving me tips in the be
  17. CREDITS: Poodmund - OPM (based off of some OPM configs, and some textures. will change in the future) Caps Lock - help with heightmap and Mesa texture from their Free Texture Dump, WazWaz - EVE, Blackrack - Scatterer (if i forgot to mention you in the credits please tell me) COMPATABILITY - EVE/Scatterer POSSIBLE COMPATABILITY (SOON) : PlanetShine, Distant Object Enhancement UNTESTED COMPATABILITY (not sure if it works): OPM UNCOMPATIBLE: Any mod that replaces the stock system. (untested) Description: Serenity is a Gas giant beyond the reaches of Jool and sometimes
  18. This planet pack is an attempt to create a Planet 9 analog for Kerbal Space Program. FAQ: What does this mod contain? This mod contains one Gas Giant, 3 moons, and one moonlet. How Do I install it? 1. Make sure you've downloaded all this mod's dependencies, (Below) and put them into GameData. 2. Download the .zip file from SpaceDock 3. Drop the folder Planetxpack, NOT HytharaPlanetPack v0.0 into GameData. The correct installation should be: Kerbal Space Program/GameData/PlanetXpack 4. ?????? 5. PROFIT! What does this mod Currently have? T
  19. Welcome to the Golder System, a extremely distant extrasolar system. This planet pack adds 4 ringed planets, and 4 interesting moons. Introducing the system's bodies (minor spoilers): Download Required mods: Kopernicus (most recent version) ModuleManager and ModularFlightIntegrator Recommended mods: BetterTimeWarp - Being a very distant solar system, without this mod, a mission to Golder may take forever! Any warp drive mod - to speed up the journey Enjoy the planet pack! (Future plans coming soon) I'm also op
  20. Well, i guess we're stuck here now. What was supposed to be a mission to a star 100 lightyears from kerbin took the crew 5000 lightyears from home. Now, 25000 years into the future, stranded in deep space, they find a barely habitable world, which they now call home. -------------------------------------------------------------------------------------------------------------------------------------------- The difficulty early game isn't high but even though the planets are stock size the distances inbetween are larger. -------------------------------------------------
  21. I've always wanted another gas giant for the Kerbin System, and after playing with OPM a lot, I decided to try it myself. After all, it's not rocket science, it's astronomy! I mainly made this because, recently, after I started getting interested into modding, I decided to make a planet pack, or at least try to. So, I'll be documenting my efforts here. Disclaimer: Valor is currently very WIP. It's not finished, and there will obviously be problems. Here's the current plan for the system (Ones with check marks are in-game already): √ Valor - Blue Gas Giant
  22. About Real Exoplanets Real Exoplanets (REX) is planet pack that adds several confirmed exoplanets into KSP. As the name implies, all of these exoplanets are real, and all of the planetary systems are located exactly where they are in real life. All of the planets have accurate characteristics and the visual appearance of all exoplanets are based off of our current understanding of planetary science (as well as some artistic license when necessary ). Real Exoplanets is compatible with both Real Solar System and the stock, default solar system. With RSS, REX is properly scaled by a factor o
  23. This mod adds 100 celestial bodies in a cluster orbiting far from the Sun while preserving the stock system. Designed for modded late game exploration, colonisation and other wackiness. Ever since the Kerbalkind learned how to properly look at the night sky, a bright blue light accompanied by a few flickering spots among the stars had always intrigued them. Throughout history, this realm in the deep sky has been associated with mythologies, the Kraken, the multiverse and snacks. As time passed, they realise that the greatest treasure the universe have to offer is right in
  24. What is this? The sequel to the planet pack Low light levels Red. The pack adds in two binary stars and 11 planets and moons. Bodies: Rubo: A white dwarf that was once a mighty star like Kerbol. Loth: A fiery world with oceans of lava that are slowly cooling in the dim light of Rubo. Ufgo: A tidal locked desert with old dried up oceans and ice on the farside. Crof: A small world even more forgotten than Dres. It has a cratered cold surface. Giza: The biggest gas giant in the system, but still small. Most of its mass got lost in the past. Micry
  25. This mod adds the kerbalized version of the Gargantua System from movie Interstellar to your game! The main feature of the mod is the proper black hole/pulsar effects providen by a separate from Kopernicus plugin. So, let's take a look at the system! Kargantua - a supermassive black hole at 1573560320km distance from Kerbol. Gravity - 100g Radius - 80 000km Limmer - a large tidally locked Laythe-like planet. The 90% of the surface on this planet is covered with vast ocean, only The Great Volcano is exposed. Gravity
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