ferram4 Posted September 15, 2014 Share Posted September 15, 2014 (edited) The Colliders Strike Back------------------What it does:This disables an optimization / improvement made early in KSP's history that disabled all intra-vessel part collisions. Parts will not collide with themselves (to avoid issues with landing gear or cargo bays that are dependent on this functioning well), but will collide with other parts on the vessel where they previously did not. Part-clippers beware! This can be used for experiments into the nature of collisions, avoid issues with payloads clipping through payload fairings / cargo bays, and general mayhem. Download v1.0.1 from KerbalStuff!Download v1.0.1 from Github!Source at GithubLicensed MITWarning:This has the capacity to destroy any vehicle that includes part clipping as an integral part of the design. Any and all vehicles launched / created before this was installed may spontaneously explode if they are dependent on intra-vessel collisions being disabled. It will also make part-induced framerate drops and time slowdowns a lot nastier, due to the extra expense of all the collider calculations. You have been warned. Edited October 7, 2014 by ferram4 Quote Link to comment Share on other sites More sharing options...
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