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Everything posted by Cerberus738
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[1.1.3] FlagRotate - Adjust flag orientation
Cerberus738 replied to xEvilReeperx's topic in KSP1 Mod Releases
Thanks buddy! Much appreciates. Just a simple quality of life improvement. -
[1.1.3] FlagRotate - Adjust flag orientation
Cerberus738 replied to xEvilReeperx's topic in KSP1 Mod Releases
I can't rotate the flags either. The options show up when right click the flag but it doesn't move. -
Hey roverdude! I was having some trouble saving some settings so i went into the persistence file and found this. Was trying to set lack of EC to make kerbs grouchy! it refused to save the setting for veteran kerbals! I bolded the lines i find questionable! LIFE_SUPPORT_CONFIG { HabMultiplier = 5 BaseHabTime = 1 ECAmount = 0.01 EVAEffect = 5 EVAEffectVets = 5 EVATime = 21600 HomeWorldAltitude = 25000 NoHomeEffect = 2 NoHomeEffectVets = 2 NoSupplyEffect = 5 NoSupplyEffectVets = 5 SupplyTime = 324000 ECTime = 324000 ECEffectVets = 324000 NoECEffectVets = 324000 NoECEffect = 1 WasteAmount = 0.00075 ReplacementPartAmount = 0 EnableRecyclers = True HabRange = 150 VetNames = Jebediah,Valentina,Bill,Bob, }
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I made a file that uses the following MM lines to remove KRND from ModularFuelTanks parts. //Remove KRnDModule from fuel tanks with ModuleFuelTank @PART[*]:HAS[@MODULE[ModuleFuelTanks]]:FINAL { !MODULE[KRnDModule]{} } It wouldn't work until i put the @ in front of MODULE[ModuleFuelTanks]. But it works now! I'm so excited!
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Don't the Russians use automated rockets? The computer does the launch. Rendezvous. And docking. Pretty much mechJeb.
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So i found an error with the NCS adapter. In the editor you set the LFO tanks 45% and 55% and all looks good. Then at launch it goes back to the original 80 units of liquid fuel which is supposed to be the max for the whole piece as well as having oxidizer tank too. PICTURES:
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Dude those are wonderful replicas. Do they cloak too??
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[1.12.x] Transfer Window Planner v1.8.0.0 (April 11)
Cerberus738 replied to TriggerAu's topic in KSP1 Mod Releases
The window comes up for me whenever an alarm goes off. The alarm dialog and TWP dialog both pop up. Also happens when hitting exit to menu button at space center. -
So seems I found the exact mod I want. Problem is... Won't work in 1.1 sad panda. Thanks for the response @Streetwind. I ended up adding sas level 3 to the core and moved it up in the tech tree.
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Hi everyone. Just wondering how i would write an MM config to add sas module to the stayputnik probe. I would like to unlock it with the tech tree as i unlock the other probe cores with SAS abilities. So have the stayputnik as is when you first unlock it (no SAS) and then when you get the next probe core with SAS have it added to the stayputnik. Then the next core with prograde and retrograde hold have that added to the stayputnik. Does the make sense? I really like the stayputnik core but its kinda useless without SAS abilities. Thanks in advance!!!
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Think you need KIS to do that. KAS just gives you pipes and winches.
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Flying and scanning/photography of ?
Cerberus738 replied to stk2008's topic in KSP1 Mods Discussions
No mod I'm aware of but I like that idea! There are docking camera mods but not sure if res would be high enough. Camera on satellites too! Kerbal privacy? I think not! -
I LOL'd at that... Good one!
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So i was out bounty hunting in some asteroids and guess who shows up in his pimped out Anaconda.... http://steamcommunity.com/sharedfiles/filedetails/?id=625374007
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Yeah was about to report that.... makes me a sad panda.
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Stock ore to EL metal converter
Cerberus738 replied to imaspacestation's topic in KSP1 Mods Discussions
I wonder if this might be what you are looking for? There is a mod there that changes EL to use the stock Ore instead of Metal ore. so you only have to mine stock ore. No conversion necessary! -
[old thread] Trajectories : atmospheric predictions
Cerberus738 replied to Youen's topic in KSP1 Mod Releases
awesome! -
Well we appreciate the mod! It takes as long as it takes!!
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i have had this error too. before update going from action groups to crew page would cause crew page to disappear but could back to parts. after update i can use the crew page but the parts list disappears. reloading the VAB makes the problem stop until you click action groups again.
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[old thread] Trajectories : atmospheric predictions
Cerberus738 replied to Youen's topic in KSP1 Mod Releases
I also hope this mod gets updated! it's so lovely!