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Everything posted by tg626
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[1.3.x-1.9.x] Craft Manager - search, sort, tag & share your craft
tg626 replied to katateochi's topic in KSP1 Mod Releases
Weird tho because it was usually M$ browsers that gave me headaches...- 236 replies
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- search & sort
- craft list
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[1.3.x-1.9.x] Craft Manager - search, sort, tag & share your craft
tg626 replied to katateochi's topic in KSP1 Mod Releases
Yes, I see that for a split second and then the screen I posted. Firefox 70.0.1 if that makes a difference. EDIT: It does make a difference... Chrome, Edge, even Internet Exploder all work ok.- 236 replies
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- search & sort
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[1.3.x-1.9.x] Craft Manager - search, sort, tag & share your craft
tg626 replied to katateochi's topic in KSP1 Mod Releases
- 236 replies
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- search & sort
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[1.3.x-1.9.x] Craft Manager - search, sort, tag & share your craft
tg626 replied to katateochi's topic in KSP1 Mod Releases
Download link on the site is borked. Gives http 500 error...- 236 replies
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This still works in v1.8.1 so I updated the title.
- 137 replies
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- sound effects
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New 1.8.x compatible version is now available. See Original Post for Links and Details. > > > BUG REPORTS GO HERE!!! < < < (I cannae fix what I dinnae know aboot)
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It's been brought to my attention (I still Kerbal, but not at all like I used to) that some parts in T.R.A.I.L.S. are not working in the latest version of KSP (1.8.x) I'll be looking into this in the next few days. At a glance, it appears they've moves some things around, for no discernible reason, so I need to update the configs.
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Mods with wrong .NET Target Framework
tg626 replied to Tonka Crash's topic in KSP1 C# Plugin Development Help and Support
@Tonka Crash what version of VS did you use? I'll have to reinstall it (system reformat) to recompile and release a bug fix. -
[1.4][1.7.7] GravityTurn continued - Automated Efficient Launches
tg626 replied to AndyMt's topic in KSP1 Mod Releases
It's definitely not static Pa - I guess dynamic would make sense. -
[1.4][1.7.7] GravityTurn continued - Automated Efficient Launches
tg626 replied to AndyMt's topic in KSP1 Mod Releases
Quick question, what units are being used for Fairing jettison, it doesn't seem to be KPa or Pa. -
Ok -Meanwhile in other news: https://drive.google.com/open?id=1VjVZE1R3YEtaRNxKBjWskk-DdQmnf-go Crash that happened after a vehicle blew up on the pad and I attempted to "Revert to Vehicle Assembly Building" And here's the log from that same crash (let me know if you want a "crashless" log too) https://drive.google.com/open?id=1S5ZXtl0pXUjNW0IoiHpBnWZoXz5wNk0M
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Well, you could just buy another copy and maybe giver the key to a friend or family member. Personally I gave a key to my grandson, and I have both the KSP store version and the Steam version.
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- making history expansion
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[1.4][1.7.7] GravityTurn continued - Automated Efficient Launches
tg626 replied to AndyMt's topic in KSP1 Mod Releases
Seemed to work ok for me. The only issue I had was that it won't relinquish control when I click abort. -
Stood in a field of short green ladders, apparently... Hooray for v1.4!
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As the title says. It seems that the Next/Prev function that's assigned to the TAB key can't be changed (maybe the ONLY key that can't be changed). Or Am I blind? (A real possibility even tho I went over the key binds pages over and over again) If you know where it can be altered, a screenshot would be AWESOME! Extra credit for circles and arrows! TIA.
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[1.1.2] Kerbal Optical Alignment System v1.0.3 (5-22-2016)
tg626 replied to tg626's topic in KSP1 Mod Releases
Unlikely - the camera system was significantly altered in KSP and I don't have the inclination or time to grind my head into a bloody stump to figure it out yet again.- 32 replies
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- camera
- docking aids
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@T-10a, it's actually a standard tank, reskinned using the textures from the Renaissance mod.
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Correct. I use my own names for the parts (the internal names at least) and so you should see 2 "Gemini like" capsules etc. I believe my set has unique decouplers, adaptors, the Big G-LES, and 1205 SRMs with greater gimbal range. This is going to sound rude, but you goofed up something. We need a screenshot of your GameData directory to really help more. And I mean screenshot, not a reply with I put it in GameData, we need to see it.
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No. But I would be more then happy to accept submission of any compatibility patches from the community.