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KSP2 Release Notes
Everything posted by JPLRepo
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[1.12.x] ResearchBodies V1.13.0 (15th May 2022)
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
depends how far away they are from the telescope. They all have ranges. So if it's too far away, you can't see it... so you have to move it further out in the solar system. and yes you can change this. it's in the cfg files. -
Is there a penalty when using cheats?
JPLRepo replied to jaunco325's topic in KSP1 Gameplay Questions and Tutorials
The game doesn't. Only your Conscience . -
Suggest updating to the latest version of KSP and the mod. I only support the latest version.
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Official API Documentation KSP 1.12.0
JPLRepo replied to JPLRepo's topic in KSP1 C# Plugin Development Help and Support
No sorry there isn't. No there isn't. If you want to start modding, I recommend using the latest version. -
[1.12.x] Tarsier Space Technology with Galaxies (V7.13) 12th Sep 2021
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
Do you mean what bodies and galaxies appear in the telescope UI? It should show only ones you have discovered already or ones that are part of an active contract depending what option you select in the UI in career games. In sandbox games you should see them all all the time. I couldn't find anything in your log.. but if you are still having issues with a particular save if you can share that save file then I can try to figure out what is going on. -
KSP 1.8 Part Icon Shaders for custom Shaders
JPLRepo replied to Shadowmage's topic in KSP1 Modelling and Texturing Discussion
This didn't make it into 1.8.x. sorry about that. That said, the materials can be changed for a part with a small piece of code. The AvailablePart for your part has a reference to the iconPrefab template object. You could search this for renderers/materials and replace them as you so desire. EDIT: Though reading your comment again now, I'm not sure it's understood what you are asking for. Do you want to be able to specify your own materials to be used instead of the masked 3d objects shaders? Do you want to be able to map your own shaders to one of the stock masked 3d objects shaders? -
[1.12.x] Tarsier Space Technology with Galaxies (V7.13) 12th Sep 2021
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
Nope. 7.9 will only work with KSP 1.8.x -
[1.12.x] Tarsier Space Technology with Galaxies (V7.13) 12th Sep 2021
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
V7.9 published. Fixes the broken chem cam. Fixes bodies not showing up in the bodies list in the telescope UI in career games. -
[1.12.x] Tarsier Space Technology with Galaxies (V7.13) 12th Sep 2021
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
Ah yea.. Because something changed in KSP 1.8 that I missed. I'll release a patch. Yeah, I've reproduced the problem. I will release a patch. Should be. But you can change it in TSTMMKopernicus.cfg file in the TST folder in gamedata. -
Do you have AMD graphics card?
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No they shouldn’t. Almost all mods that have been updated already to work with 1.8.0 should work fine in 1.8.1.
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Deployed surface experiments spamming tiny science
JPLRepo replied to archnem's topic in Breaking Ground Support
This was fixed in 1.8 update. There is also an ability to delete all messages in the messages app as well now. -
The message spam was fixed in 1.8. There is also an ability to delete all messages in the message app now as well.
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Long Term Science...Biome Specific?
JPLRepo replied to traisjames's topic in Breaking Ground Discussion
They are per celestial body as Vanamonde said already. You can deploy more that one of each experiment on the same celestial body but they generate diminishing returns of science. -
The Surface Features and Deployed Science have contracts. There are no contracts for Robotics.
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1.8 changelog: * Add alternators (producing electric charge) on LiquidFuel Robotic Rotors.
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Deployed science message spam fix?
JPLRepo replied to Jeff Benefiel's topic in Breaking Ground Discussion
From changelog: * Fix Deployed Science Log and Message system spam. They were always meant to send every 10% of the data. So the bug was fixed and it’s now working as designed. -
[1.12.x] ResearchBodies V1.13.0 (15th May 2022)
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
No it won’t. As it’s targetted to .Net 4.6 which KSP 1.7.3 does not support. -
[1.12.x] TAC - Life Support v0.18.0 - Release 19th Sep 2021
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
I saw someone complaining in another thread, not in this one where they’d get help, about the TAC parts not showing up? Is anyone else having this issue with 1.8? -
[1.9.x] Persistent Trails Continued... V1.10 (8th Mar 2020)
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
Yeah sorry