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purpleivan

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Everything posted by purpleivan

  1. Depends one the outcome I guess, the "One Shot" might be good for a successful mission, the "50m/s Short" or the "Get Out and Push" for a rage inducing, didn't quite make it one.
  2. I'm having to take a break from KSP for a while due to a painful arm, but I'll take a look at this once I'm back up and running again.
  3. I'm actually taking a break from KSP art (and playing the game as well) as I'm resting up my right (mouse) arm, due to it being painful for a while. Looking forward to revealing me "truth" once my arm's not being a pain in the neck... er I mean arm.
  4. I think at most I've juggled 4 or 5 missions concurrently. When I'm juggling it's almost always in a career game. Quite often in career I'll have 3 mission running at the same time. Today I had an Eve mission return to Kerbin while a Jool ship was hopping between moons, with a mission to Eeloo on its long trek there. Almost forgot bringing home the long duration Kerbin space station crew.
  5. I know I've mentioned this one in several threads but the most ridiculous mission of mine was the flight of the Eve Party Boat. The not so simple task of a four kerbals in a hitchhiker can flight to the surface of Eve and back. I know this kind of thing could be done in smaller simpler ways, but I went for the time honoured technique of Moar Boosters. Starting with putting this monstrosity of a lander into Kerbin orbit 1/3 fueled Then a bunch of launches to fuel it and added a couple of tugs, to use the power of 12 nukes to push it to Eve. Good thing this was in the days of re-entry heating not being a real issue. Finally putting the apartment block sized lander and its four brave crew on the surface. Then taking off, leaving a nice pristine landing site. To make it back into orbit. Then meet up with one of the tugs for the trip home.
  6. Hmmmm... let me think. The system needs planet "99", a mysterious cream coloured planet with a massive brown alien structure sticking out of it. After all it has pistachio (Minmus), chocolate (Bop), tutti frutti (Pol), chocolate with choc chip (Moho) and strawberry (Duna)
  7. Yet more images from my 1.3 career game. A return vehicle sent up to bring back home the crew of a couple of Kerbin orbiting stations. One of the crew of the Eve 1 inspecting the topping up with fuel for the long trip ahead. Fuel kindly supplied by the fuel section of a contract Minmus station. Eve 1 will be dropping of a comms relay and and Eve rover, while the crew gets to land on Gilly to mine for fuel for the trip home. After a couple of years on the surface Mun Base 2 is back in Mun orbit, ready to refuel then return home. Some luck guy got to take this little speedster out to plant flags at the end of the runway for returning spaceplane navigation. Talking of which, a spaceplane in orbit. Then later when picking up the engineer from a contract Mun ISRU vehicle in Kerbin orbit. Another spaceplane enabled crew return mission, this time from a contract station which had an insane mono specification. At least it had some LF and LO to top up its visitor.
  8. I've not been to Eeloo in a career game, although I'm thinking of doing that now (internet... why do you keep putting ideas in my head). Actually I think I've only ever been there twice in in sandbox because it takes so long to get there and when you do there's just Eeloo. At least with Jool you get rewarded with a system of its own to explore. On second thoughts one of the two trips I made there didn't take that long as it was an entry to a challenge and I zoomed past the surface 4km below at 31km/s.
  9. I'm thinking of taking a crack at Tylo but to avoid a massively asparagused launch vehicle I'm thinking of using two or three launches to assemble a single vehicle bound for Tylo. The rules don't mention anything about an entry having to be a single launch but I thought I should ask. So multiple launches with in orbit assembly... yay or nay?
  10. If the OP is referring to the EULA then having given it a quick look at, it seems like pretty standard fare, so I don't see what the fuss is about. As others have said, it would help is the OP would post a reference to the sections of it they were most offended by.
  11. Quick question about "Stayin' Alive"... the rule says that living space is for the "transfer to and from Duna". Is this the transfer to and from Duna orbit, or does the extra accommodation have to go down to the Duna surface as well?
  12. Please tell me that has the vessel name Chuf Chuf or Mitsy
  13. If your problem is having too little fuel for a return, try the following. If you a re using a single vehicle to go from the surface of Mun back to Kerbin, consider rendezvousing with an orbiter (Apollo style) for the trip back. If you already use an orbiter for the return then do you have the upper part of the lander detachable with its own engine to return to Mun orbit (again Apollo style). As yours is a career game then an image of you tech tree to show what parts you have available would be useful. Welcome to the game BTW
  14. Those pesky kerbals getting in the way of a nice Apollo photo again.
  15. Just minutes ago a clearly exasperated NASA press officer cracked open the door of the press office and threw out a handful of copies of a photograph and a debriefing of an Apollo astronaut. The door was slammed shut before the waiting press could ask questions. It was reported by some in attendance that the sound of laughter, possibly manic, was heard from within the press office moments later. "Dave was taking a core extraction by the rover while I took a series of pan photos. I was looking down sun towards the LEM when a rover, ah, not ours shot past as I was about to take the shot. I took a moment to shift my position, to try and get it better in the frame when it stopped moving. Not just the rover either, the, ah... whatever it was that was driving it sat there motionless. Then this other thing, I don't know if we've given them a name officially, but the critters we've been running into up there, well it shot into view from my right side, flying along on some kinda rocket pack I guess. Anyway, this little critter, well I guess he was trying to catch up with that rover of theirs and ah, he must have misjudged the velocity and it smashed straight through what looked like a solar array perched on top of the thing. There was debris flying all over, made a hell of a mess I can tell you. Well the critter on the rocket pack, the collision must have threw him of balance and it hit the ground going at a heck of speed, it was painful to watch. That thing kept rolling and bouncing along kicking up dust and small rocks until it came to stop just past the ALSEP. I thought that little critter must have been done for, but after a moment it just hops up onto its feet like it was nothing. Then it was that ones turn to make like a statue while that rover of theirs comes over to it. When it drew up next to it, that little guy hops up on to it and just like that its sitting in the empty seat. After that they headed of towards Hadley Delta, didn't see them again after that. I gotta say though, whatever they make their suits from, I wouldn't mind a piece of it."
  16. No... but I have air dropped a vehicle to the inland VAB on a mobile launcher, driven it to the pad, then launched it for a Mun return mission. Thinking I might want to take a crack at a rooftop launch sometime.
  17. Just happened to me, although for a different reason... power cut. The power went out just as I was about to dock a fuel ship with a vehicle bound for Eve, when the power returned I found that I was unable to load my save. Renaming the quicksave.sfs to persistent.sfs saved my little guys bacon.
  18. Some more career mode pics... been a busy time around the red planet. Val aligns orbital plane with the 2nd manned Duna lander for a contract rendezvous. 2nd manned Duna lander testing a separator for a contract (shame I didn't test the inflatable heatshield first). Took the 2nd manned Duna lander for a trip to Ike. Seen here after return to orbit awaiting rendezvous with the transfer vehicle before making the trip home. Sending an engineer up to a contract Mun mining vessel (would have been a lot cheaper to have remembered to put him in it in the first place). Val prepares to drop of a rover at Duna.
  19. Due to requests for more evidence of the interaction of the crew of manned moon missions with alien creatures and their technology, a new photograph documenting one of these encounters was released today. A statement by one of the mission's astronauts taken shortly after their return to Earth. "On the way out to Station 6 we saw these big boulders on the lower slopes of the North Massif, which Jack wanted a closer look at. But from a distance we could see those little guys had beaten us to it. The boulders were on a steep slope, which made it a struggle dismounting the rover and that vehicle of theirs was parked right on it, leaned over about 15 degrees. I don't know if their technology is better at handling that kinda angle for a landing site or if they're just not too careful about where they put down, but it didn't look safe to me. We'd been collecting samples from the boulder for about 10 minutes when I noticed one of those little guys hanging on to the hatch of the vehicle. That darn thing started swaying around with that fella hanging on, 'til it let go and dropped down onto the surface. Once it dropped off it stabilised, though it look like it'd slid about 10 feet down the slope. After that we decided to keep to our side of the boulder, just in case that guy started playing Tarzan again. As we were leaving for Station 7 I looked over to the boulder and saw that little fella standing by it. Looked like he was taking a dust sample from the big sloping side of it. After a couple seconds it shot up on one of those rocket packs of theirs, heading back to their vehicle and I could see what it had been up to. It'd scrawled what look like letters, something like "Kracy" in the dust. Not something I woulda done, but I guess they just wanted to leave their mark behind."
  20. For many of the images (exterior ones) as much as practical I tried to match positioning of the main elements with those in the screenshot of the movie I was using as reference.
  21. You only need a small vehicle to do a Duna trip In my career game I took this vehicle from Kerbin orbit. The large tank with the Poodle engine at the back end was actually intended to finish the burn into Kerbin orbit, but a lot of fuel was in it when I made it to orbit, enough for the burn to Duna and for some of the braking into orbit. The lander was pretty small, with the Science Jr module plus the little tank of fuel on top, being jettisoned just after liftoff. The fuel was used for the descent burn bu had enough in it for about the first 20 seconds or so of the ascent. The trip back to Kerbin was courtesy of a small single nuke vehicle that was rendezvoused with in Duna orbit. This actually had enough Delta-v to make the trip to Duna and back.
  22. I've ended up using mono to complete burns a few times... even resorted to getting out and pushing on a couple, to get those last few m/s of delta-v. One thing that's a bit puzzling about the video is why there's mono (and a lot of it) on the vehicle, given that there's a pretty huge reaction wheel included for for the vehicle's size. I don't think I've ever put RCS on anything I wasn't going to dock and even then if the vehicle's of the space golf cart variety, I tend to leave the RCS at home.
  23. I see your 2 kerbal monster and raise you with this 4 kerbal monstrosity... big enough that legs weren't an option, had to use a bunch of huge wheels instead. Unfortunately for the purposes of this thread, it actually worked. On second thoughts, given the tortuous flight to get it partially fueled into Kerbin orbit, then all the fueling flights to fill it, plus sending up a couple of huge tugs to push it to Eve, I think this is the 2nd stupidest thing I've ever done in KSP.
  24. Not quite the same thing, as I didn't burn halfway there or decelerate with anything other than atmospheric friction, but I've entered a couple of "get to planet X in the shortest time" challenges. My chosen technique involved some very broken, back of an envelope calculations involving working out how many degrees of arc the target planet would travel through in the time that the expected delta-v would get me there directly, then add a bit for my inevitable errors, then do a bunch of high speed course correction burns after the big one. This was not an accurate method... at all, but worked well enough for my purposes. The good old days of getting to Duna in 16 days courtesy of the lack of damage from atmospheric friction
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