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KSP2 Release Notes
Everything posted by linuxgurugamer
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[1.12.x] SpaceTux Industries Recycled Parts
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Regarding inventory slots, look at the mod : re the mass, compare the mass to the mk1-3, as a ratio of the number of kerbals. Also, don’t forget that making it lighter might make it unstable on recently, you should check that. If you do come up with a reasonable revised mass, let me know and I may use it. Re. The abort motors, if they aren’t in the staging, then they can’t be activated quickly, as you need to do in an abort. If there are engines I don’t want to use, I just move them to the top of the staging list to avoid accidental staging -
Check the Thumbs folder in the main game directory
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The Soundtracks of Melodysheep: A Music Mod
linuxgurugamer replied to Kerbal Productions's topic in KSP1 Mod Releases
I’ve added a listing for this to the Soundtrack Editor Forked page- 17 replies
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- music mods
- kerbal productions
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[1.X.X] Old Parts Redux - For all your nostalgic needs!
linuxgurugamer replied to TriggeredSnake's topic in KSP1 Mod Releases
Looking forward to it. -
Among other things, yes. But it's more the CPU, the nVME doesn't save too much time compared to a regular ssd
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My main career is about 230 mods. Takes about 3 1/2 minutes to start. Gotta love SSDs, and a fast machine