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linuxgurugamer

Bug Hunter
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Everything posted by linuxgurugamer

  1. So it works right? Please, read my answer and try to understand it. Did I say it works? No Did I give an estimation as to whether it would work or not? Yes The ball is now in your court. You can try it, or not. If you do try it, it would be nice if you posted back your experience as to whether it works for you or not.
  2. Part of the issue is that Action Groups were changed under the hood to support the new Robotics parts This mod is one of several that I'm in the middle of updating for 1.7.1
  3. Probably not. The main issue is that the icons are 24x24, and won't look better if scaled up too much. Besides, I'm rather busy with some bug fixes and enhancements to other mods
  4. @Thomas P. A big thank you for all the work you do for this. Do you have a Paypal or Patreon link? I'd like to send something your way.
  5. Read my signature for a link to learn how to get a logfile
  6. the .version file is only there for AVC, it has nothing to do with the running of the mod. Without a log file, I can't answer this question
  7. Not for this mod. please be careful about suggesting this, apparently 1.7.* is breaking more than I thought
  8. Note that while there aren't wings here, I'm hoping to release the B9 Shuttle style wings in a few days, which will work nicely with this
  9. Forum user @benjee10 made these parts 3 years ago, and is unable to continue. While I am not going to make parts for it (I will accept new part if submitted to me), I updated their configs and releasing it now. original thread: https://forum.kerbalspaceprogram.com/index.php?/topic/148722-12-mk-x-spaceplane-parts-for-ksp-12-1875m-x-37b/ Mk-X Spaceplane Parts The parts are 1.875m wide and the cargo bay has space for 1.25m probes/payloads.  As usual, no pics = no interest, so here are some pics: Includes four parts currently: drone core, RCS slice, cargo bay (in 1.2 only) (2 are stacked together here to make the X-37b) and an LFO tank. The integrated RCS currently only covers roll and pitch so you will need a few additional thrusters to fully balance it for docking. Availability Download: https://spacedock.info/mod/2165/Mk-X Spaceplane Parts Source: https://github.com/linuxgurugamer/Mk-X License: CC-NC-4.0 CKAN availability in progress
  10. It's in progress, you can download it from here for now: https://github.com/linuxgurugamer/Mk-X/releases/tag/0.0.2 I will be making a new thread for this soon
  11. No, but there is QuickStarthttps://spacedock.info/mod/110/QuickStart
  12. Thats actually in the .version file, ill get it fixed soon. Thx
  13. Please put the changelog into a spoiler tag like this:
  14. @cakepie I'd like to request that you stop putting the version number into the DLL name. It means that anytime you change the dll, I will have to update over 100 build scripts because of the hard-coding of the dll name. It's much easier to have the dll in a directory along with a .version file. That doesn't interfere with any references in any other mod which would need to be recompiled. I realize that I'm an edge case, but there are enough modders who do write and maintain multiple mods that this would be beneficial to many people
  15. New release, 0.1.7 Added dependency unBlur Added dependency checks for unblur, clickthroughblocker Replaced code which needless read the disk often with the unBlur clode to both fix blurring and needless reading of the disk Moved Textures directory out of the PluginData
  16. Minor update, 0.1.17.1 Fixed the AYA_ModuleGenericAnimation to allow multiple different modules in a single part
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