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linuxgurugamer

Bug Hunter
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Everything posted by linuxgurugamer

  1. What version of the game are you playing? Also, please check the settings to be sure that it is enabled for the various launchsites
  2. New release, 0.5.2 Added new launch sites and airfields (from the Making History) as recognizable launch sites
  3. Thanks for doing that check. I'll have to take a look I see the problem, it has the runway and launchpad hard-coded. Shouldn't be too hard to fix
  4. Interesting idea, but no time now. Canyou open an issue on Github for this?
  5. That pic helps. Ill take another look tomorrow
  6. In the menu: Settings->Compatible KSP Versions Then click the checkbox for 1.4 and hit Save
  7. Ummm, because it is on CKAN????? If you aren't seeing it, then it may be because you are running 1.4.3 or 1.4.4, and you haven't told CKAN to allow all 1.4 mods to be seen as compatible
  8. The code he posted was newer than the source code on github He was posting debug builds without the accompanying source
  9. No, it's that they weren't released with the source code and a license.
  10. @nightingale One of your contact packs, the FieldResearch, is generating errors (spamming the log), see this image: I took a look, and it appears the errors are coming from the HardScience.cfg. When I looked into that, I saw: scienceSubjectsTemp1 = DifficultScienceSubjects().Where(s => s.Biome() == @biome) scienceSubjectsTemp2 = @scienceSubjectsTemp1.Where(s => s.Situation() == @situation) scienceSubjects = @scienceSubjectsTemp2.Where(s => s.CollectedScience() == 0.0 && s.Experiment() != asteroidSample).Random(3) I'm wondering what the DifficultScienceSubjects() is, I can't find any documentation on it on the wiki. I suspect that it is returning null, which would generate the displayed error. Edit: Got more details from the log: ArgumentException: 'RA' is not a valid CelestialBody. at ContractConfigurator.ConfigNodeUtil.ParseCelestialBodyValue (System.String celestialName) [0x00000] in <filename unknown>:0 at ContractConfigurator.Util.Science.GetBiome (.ScienceSubject subject) [0x00000] in <filename unknown>:0 at ContractConfigurator.ExpressionParser.Method`2[ScienceSubject,ContractConfigurator.Biome].Invoke (.ScienceSubject obj) [0x00000] in <filename unknown>:0 at ContractConfigurator.ExpressionParser.Method`2[ScienceSubject,ContractConfigurator.Biome].Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0 at ContractConfigurator.ExpressionParser.ExpressionParser`1[ScienceSubject].ParseMethod[ScienceSubject] (ContractConfigurator.ExpressionParser.Token token, .ScienceSubject obj, Boolean isFunction) [0x00000] in <filename unknown>:0 Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0 at ContractConfigurator.ExpressionParser.ExpressionParser`1[T].ParseVarOrIdentifier (ContractConfigurator.ExpressionParser.Token token) [0x00000] in <filename unknown>:0 Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0 at ContractConfigurator.ExpressionParser.ExpressionParser`1[ScienceSubject].ParseMethod[ScienceSubject] (ContractConfigurator.ExpressionParser.Token token, .ScienceSubject obj, Boolean isFunction) [0x00000] in <filename unknown>:0 Rethrow as Exception: Error parsing statement. Error occurred near '*': DifficultScienceSubjects().Where(s => s.Biome() == @biome) ...............................................* <-- HERE at ContractConfigurator.ExpressionParser.ExpressionParser`1[T].ParseExpression (System.String key, System.String expression, ContractConfigurator.ExpressionParser.DataNode dataNode) [0x00000] in <filename unknown>:0 at ContractConfigurator.ExpressionParser.ExpressionParser`1[T].ExecuteExpression (System.String key, System.String expression, ContractConfigurator.ExpressionParser.DataNode dataNode) [0x00000] in <filename unknown>:0 at ContractConfigurator.ConfigNodeUtil.ParseSingleValue[ScienceSubject] (System.String key, System.String stringValue, Boolean allowExpression) [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0 at ContractConfigurator.ConfigNodeUtil.ParseValue[List`1] (.ConfigNode configNode, System.String key, Boolean allowExpression) [0x00000] in <filename unknown>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) ContractConfigurator.LoggingUtil:LogException(Exception) ContractConfigurator.ConfigNodeUtil:ParseValue(ConfigNode, String, Action`1, IContractConfiguratorFactory, List`1, Func`2) ContractConfigurator.ConfigNodeUtil:ParseValue(ConfigNode, String, Action`1, IContractConfiguratorFactory, Func`2) ContractConfigurator.DeferredLoadUtil:ExecuteLoad(DeferredLoadObject`1) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) ContractConfigurator.<UpdateNonDeterministicValuesIterator>d__30:MoveNext() System.Linq.<CreateConcatIterator>c__Iterator1`1:MoveNext() ContractConfigurator.<GenerateContract>d__33:MoveNext() ContractConfigurator.<ContractEnumerator>d__32:MoveNext() ContractConfigurator.ContractPreLoader:Update()
  11. Both. As few mods as possible, then create a new sandbox and do the same sequence of events. A complete list of all the events and a full copy of the save directory would be very useful I was unable to replicate it, not sure if I had done it exactly the way you had done it
  12. Nice feat, but I'm not a fan of the cheat menu. That's all.
  13. New beta, 1.2.0: https://github.com/linuxgurugamer/LLL-Continued/releases/tag/1.2.0 Updated for 1.4 Replaced Firespitter with IFS Removed ModuleManager dll Removed Firespitter plugins Updated ModuleRCX to ModuleRCSFX and added in effects Please note the following: This REQUIRES Interstellar Fuel Switch, it is not included in the file This REQUIRES ModuleManager, it is not included in the file
  14. Look for a mod called BOSS which will take supersized screenshots
  15. Not a stupid question, but you just hit the nail on the head. That would require a IVA
  16. I'm going to be looking at updating this mod soon. I'll be replacing the fuel switch stuff with IFS instead, hope that will fix the tank problem.
  17. Seems like everyone can calm down. This was compounded by his post being delayed. Good example of how the written word can easily be misinterpreted online. And yes, I've done it as well
  18. This is something I call a GOK, short for God Only Knows. A one time event usually isn't a bug, but if it's repeatable, then it might be.
  19. Then maybe he should read the thread. His comments were rude and irrelevant to the thread at hand. See post below
  20. Do you play with mods? How about providing a log file? and the VPN is irrelevent, KSP is not a networked game. Calling something a bug, especially without any supporting info, is hasty. Also, since this has no signifigence to the original thread, you would be better off asking for help in a new thread.
  21. Sounds like my mod: Integrated Stack Decouplers does exactly what you want
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