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KSP2 Release Notes
Everything posted by linuxgurugamer
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[1.12.x] Launch Numbering Templated
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
New release, 0.5.2 Added new launch sites and airfields (from the Making History) as recognizable launch sites -
[1.12.x] Launch Numbering Templated
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Thanks for doing that check. I'll have to take a look I see the problem, it has the runway and launchpad hard-coded. Shouldn't be too hard to fix -
[1.12.x] Crew R&R - Crew Rest & Rotation
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Interesting idea, but no time now. Canyou open an issue on Github for this? -
That pic helps. Ill take another look tomorrow
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[WIP] Infernal Robotics - Next
linuxgurugamer replied to Rudolf Meier's topic in KSP1 Mod Development
The code he posted was newer than the source code on github He was posting debug builds without the accompanying source -
[WIP] Infernal Robotics - Next
linuxgurugamer replied to Rudolf Meier's topic in KSP1 Mod Development
No, it's that they weren't released with the source code and a license. -
[1.10.1+] Contract Configurator [v1.30.5] [2020-10-05]
linuxgurugamer replied to nightingale's topic in KSP1 Mod Releases
@nightingale One of your contact packs, the FieldResearch, is generating errors (spamming the log), see this image: I took a look, and it appears the errors are coming from the HardScience.cfg. When I looked into that, I saw: scienceSubjectsTemp1 = DifficultScienceSubjects().Where(s => s.Biome() == @biome) scienceSubjectsTemp2 = @scienceSubjectsTemp1.Where(s => s.Situation() == @situation) scienceSubjects = @scienceSubjectsTemp2.Where(s => s.CollectedScience() == 0.0 && s.Experiment() != asteroidSample).Random(3) I'm wondering what the DifficultScienceSubjects() is, I can't find any documentation on it on the wiki. I suspect that it is returning null, which would generate the displayed error. Edit: Got more details from the log: ArgumentException: 'RA' is not a valid CelestialBody. at ContractConfigurator.ConfigNodeUtil.ParseCelestialBodyValue (System.String celestialName) [0x00000] in <filename unknown>:0 at ContractConfigurator.Util.Science.GetBiome (.ScienceSubject subject) [0x00000] in <filename unknown>:0 at ContractConfigurator.ExpressionParser.Method`2[ScienceSubject,ContractConfigurator.Biome].Invoke (.ScienceSubject obj) [0x00000] in <filename unknown>:0 at ContractConfigurator.ExpressionParser.Method`2[ScienceSubject,ContractConfigurator.Biome].Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0 at ContractConfigurator.ExpressionParser.ExpressionParser`1[ScienceSubject].ParseMethod[ScienceSubject] (ContractConfigurator.ExpressionParser.Token token, .ScienceSubject obj, Boolean isFunction) [0x00000] in <filename unknown>:0 Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0 at ContractConfigurator.ExpressionParser.ExpressionParser`1[T].ParseVarOrIdentifier (ContractConfigurator.ExpressionParser.Token token) [0x00000] in <filename unknown>:0 Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0 at ContractConfigurator.ExpressionParser.ExpressionParser`1[ScienceSubject].ParseMethod[ScienceSubject] (ContractConfigurator.ExpressionParser.Token token, .ScienceSubject obj, Boolean isFunction) [0x00000] in <filename unknown>:0 Rethrow as Exception: Error parsing statement. Error occurred near '*': DifficultScienceSubjects().Where(s => s.Biome() == @biome) ...............................................* <-- HERE at ContractConfigurator.ExpressionParser.ExpressionParser`1[T].ParseExpression (System.String key, System.String expression, ContractConfigurator.ExpressionParser.DataNode dataNode) [0x00000] in <filename unknown>:0 at ContractConfigurator.ExpressionParser.ExpressionParser`1[T].ExecuteExpression (System.String key, System.String expression, ContractConfigurator.ExpressionParser.DataNode dataNode) [0x00000] in <filename unknown>:0 at ContractConfigurator.ConfigNodeUtil.ParseSingleValue[ScienceSubject] (System.String key, System.String stringValue, Boolean allowExpression) [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0 at ContractConfigurator.ConfigNodeUtil.ParseValue[List`1] (.ConfigNode configNode, System.String key, Boolean allowExpression) [0x00000] in <filename unknown>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) ContractConfigurator.LoggingUtil:LogException(Exception) ContractConfigurator.ConfigNodeUtil:ParseValue(ConfigNode, String, Action`1, IContractConfiguratorFactory, List`1, Func`2) ContractConfigurator.ConfigNodeUtil:ParseValue(ConfigNode, String, Action`1, IContractConfiguratorFactory, Func`2) ContractConfigurator.DeferredLoadUtil:ExecuteLoad(DeferredLoadObject`1) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) ContractConfigurator.<UpdateNonDeterministicValuesIterator>d__30:MoveNext() System.Linq.<CreateConcatIterator>c__Iterator1`1:MoveNext() ContractConfigurator.<GenerateContract>d__33:MoveNext() ContractConfigurator.<ContractEnumerator>d__32:MoveNext() ContractConfigurator.ContractPreLoader:Update()- 5,225 replies
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Both. As few mods as possible, then create a new sandbox and do the same sequence of events. A complete list of all the events and a full copy of the save directory would be very useful I was unable to replicate it, not sure if I had done it exactly the way you had done it
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Nuclear engine to orbit
linuxgurugamer replied to Flying dutchman's topic in KSP1 The Spacecraft Exchange
Nice feat, but I'm not a fan of the cheat menu. That's all. -
[1.2.2 / 1.3] Career Evolution Contract Pack
linuxgurugamer replied to pap1723's topic in KSP1 Mod Releases
What @Pleb said. sorry -
New beta, 1.2.0: https://github.com/linuxgurugamer/LLL-Continued/releases/tag/1.2.0 Updated for 1.4 Replaced Firespitter with IFS Removed ModuleManager dll Removed Firespitter plugins Updated ModuleRCX to ModuleRCSFX and added in effects Please note the following: This REQUIRES Interstellar Fuel Switch, it is not included in the file This REQUIRES ModuleManager, it is not included in the file
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Look for a mod called BOSS which will take supersized screenshots
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[1.12.x] Through The Eyes of a Kerbal
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Not a stupid question, but you just hit the nail on the head. That would require a IVA -
Navball icons disappearing?
linuxgurugamer replied to Rocket In My Pocket's topic in KSP1 Gameplay Questions and Tutorials
Seems like everyone can calm down. This was compounded by his post being delayed. Good example of how the written word can easily be misinterpreted online. And yes, I've done it as well -
Navball icons disappearing?
linuxgurugamer replied to Rocket In My Pocket's topic in KSP1 Gameplay Questions and Tutorials
This is something I call a GOK, short for God Only Knows. A one time event usually isn't a bug, but if it's repeatable, then it might be. -
Navball icons disappearing?
linuxgurugamer replied to Rocket In My Pocket's topic in KSP1 Gameplay Questions and Tutorials
Then maybe he should read the thread. His comments were rude and irrelevant to the thread at hand. See post below -
Navball icons disappearing?
linuxgurugamer replied to Rocket In My Pocket's topic in KSP1 Gameplay Questions and Tutorials
Do you play with mods? How about providing a log file? and the VPN is irrelevent, KSP is not a networked game. Calling something a bug, especially without any supporting info, is hasty. Also, since this has no signifigence to the original thread, you would be better off asking for help in a new thread. -
I wasn't able to get it to fail. So, can you do it again, in a minimal a game as possible, and send me a save file Also, I was wondering if the success chance was 100% for all the jumps.