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KSP2 Release Notes
Everything posted by linuxgurugamer
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[1.9.x, 1.10.x, 1.11.x, 1.12.x] Part Wizard Continued
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
New minor release, 1.3.7.4 Added dependency checks for clickthroughblocker and toolbarcontroller Verified build before releasing, to avoid previous issues -
[1.11.1] Hullcam VDS Continued
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
New release, 0.1.9.3: Added message to identify current camera when switching Added two new config options, both defaulting to true: DisplayCameraNameWhenSwitching DisplayVesselNameWhenSwitching Added new config option, defaulting to 3 seconds, allowable range is 1-10 MessageDuration Commented out all old references to HullCamera and RESOURCE in the parts -
[1.11.1] Hullcam VDS Continued
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Are you using the minus (-) or equals sign (=) to switch the camera views? -
[1.11.1] Hullcam VDS Continued
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Actually, no, it's not that. HullCamera is not used or needed, I'll remove it. Same with the resource -
[1.12.x] Launch Numbering Templated
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
If a change is detected, any change, then this would give a popup. which would mean that for almost every launch, you would be getting a popup. This is not realistic, I'd at least like to be able to differentiate between insignificant and significant changes. At the very least, I'd want to define a part weight/size, below which the part wouldn't be counted as part of the unique identifiers of the craft -
Hmmm, that shouldn’t be happening.thanks for isolating it, I’ll look at it tomorrow
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Congrats, I was about to tell you. I've updated the OP. CKAN updated
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[1.8.1 - 1.12.5] Interstellar Fuel Switch (IFS) 3.29.5
linuxgurugamer replied to FreeThinker's topic in KSP1 Mod Releases
Thanks.- 1,187 replies
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- fuel switching
- mesh switching
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(and 2 more)
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Log file, please
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[1.9.x, 1.10.x, 1.11.x, 1.12.x] Part Wizard Continued
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
New release, 1.3.7.3 Version bump to fix CKAN and compile issues Sorry for the bad releases, I think I have it solved. -
[1.8.1 - 1.12.5] Interstellar Fuel Switch (IFS) 3.29.5
linuxgurugamer replied to FreeThinker's topic in KSP1 Mod Releases
@FreeThinker I'm replacing Firespitter with this for one of my mods, Would it be ok for me to bundle the current version? I _think_ I only need the dll, but was planning on including what CKAN installs as the core parts. Let me know, thanks- 1,187 replies
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- 1
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- fuel switching
- mesh switching
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(and 2 more)
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Umm, I said WIKI The wiki has better explanations, the official docs which you linked to is rather sparse http://wiki.kerbalspaceprogram.com
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The wiki seems to be missing a few of the available modules. For example, one which I need to use is: ModuleDeployableAntenna and it's not in it
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[1.12.x] Diazo's Landing Height
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Good idea, could you add it as an issue? -
Dogs are cat wannabees. cats are dog wannabees
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[1.11.1] Hullcam VDS Continued
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Current version should work in 1.4.3. log file, please -
[1.7] KVV - Kronal Vessel Viewer = Exploded ship view
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Are you trying to download the correct version of the mod? Go to the Spacedock link, then ckick the Changlog, it will display a list of all previous versions -
Career mode: fixing what's broke
linuxgurugamer replied to Pthigrivi's topic in KSP1 Suggestions & Development Discussion
Take a look at Yongtech tech tree .... I forget the full name, but it's designed to let you make your own tech trees -
[1.8.*] Adjustable Mod Panel, ver 1.5.3
linuxgurugamer replied to Morse's topic in KSP1 Mod Releases
Unless there is a very good reason. There was. But I don't expect any more changes -
ok, I assume you know c# at least? Get a development environment setup, download the mod and see if you can compile it locally
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I really hope you tried to install the latest version into 1.4.1, your post is rather lacking in information. Assuming you are using 1.4, because you didn't read the top of the OP, which specifically says: The new version for KSP 1.4.1 has new dependencies New Dependencies Click Through Blocker ToolbarController
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[1.12.x] Diazo's Landing Height
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
So, you are going to continue them, or was this as one time build? It makes a difference, an unofficial build is not available via CKAN -
[1.9.x, 1.10.x, 1.11.x, 1.12.x] Part Wizard Continued
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Rerelease of 1.3.7.1: Updated code for Toolbarcontroller Added ToolbarRegistration removed blizzy/stock options from settings Compiled by hand to fix resource error -
[1.9.x, 1.10.x, 1.11.x, 1.12.x] Part Wizard Continued
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Very strange, I don't know what happened. But, I've fixed it with a new release: 1.3.7.1: Updated code for Toolbarcontroller Added ToolbarRegistration removed blizzy/stock options from setting There is something wrong with the build, please wait