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KSP2 Release Notes
Everything posted by linuxgurugamer
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[1.12.x] Click Through Blocker - NEW DEPENDENCY
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
New release, 0.1.2 Added code to work around stock bug where the editor ignores the lock when the ActionGroup pane is shown This change was needed to support Action Groups Extended. Note that this is a bit of a hack, and you will see a blue flash under the mouse in the Action Groups pane when the mouse is over a part -
New release, 0.0.14 Added warning message if patch file is missing (when deactivating an existing patch) Fixed location of ActiveMMPatches (was assuming it was in modname/PatchManager/ActiveMMPatches) Added some minor verbage to the log file to help mod authors in debugging It will probably show up in CKAN in the next few hours, in the meantime, you can download it directly from Github
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Send me your files via PM, I'll take a look
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That's just poor coding, not poor language design
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This has caused more errors than I can shake a stick at
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I came across this variable one time: $wgaff I can't type it here, but it got past a lot of code reviews before someone realized what it was
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Simple shell script to clean out a set of directories every night. It went something like this: for d in $dirs; do rm -fr $d/ * done Yup. You guessed it. This was run by cron every night. Next morning, computer was dead, totally unresponsive, looking at the dusk showed no files. That darned extra space deleted everything on the disk. We didn't realize what happened, so we restored from backups, re installed the SAME script. Next day, same thing, and that's when we realized what was going on. The script had passed a code review as well, no one caught it. That was a looonnngggg time ago
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[1.9.x] QuizTech Aero Pack Continued
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Make sure you have all the dependencies installed. -
Kerbal Space Program: Making History Expansion - Release Date Announcement
linuxgurugamer replied to SQUAD's topic in 2018
And now, the new release of WifeMods 101- 444 replies
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Looking into an issue with AGExt, I found that this call: EditorLogic.fetch.Lock(false, false, false, "abcd")' Doesn't lock the mouse clicks when the Action Groups pane is selected. This means that there is apparently no way to block the clicks on a window from selecting a part underneath. I saw this same behaviour in MechJeb, didn't look at any other mods. Anybody have any ideas how to prevent the mouse clicks from falling through?
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Click-thru GUI
linuxgurugamer replied to codepoet's topic in KSP1 C# Plugin Development Help and Support
@sarbian Just came across something as part of debugging my ClickThroughBlocker. This code: https://github.com/MuMech/MechJeb2/blob/29d9b1ba7e75a325476b9a4f5712d1970c09b840/MechJeb2/MechJebCore.cs#L1136-L1147 works in the Editor, EXCEPT when Action Groups are selected. When Action Groups are selected, the mechjeb window doesn't block clicks from falling through to the parts underneath. Would you have any ideas how to fix this? I'll open an issue on Github, would really like to get this figured out -
[1.8.1+] KSP Craft Organizer - VAB/SPH tags + craft searching
linuxgurugamer replied to Ker_nale's topic in KSP1 Mod Releases
Doesn't look like I'll be getting to this anytime soon. I may at least get it recompiled for 1.4 when it drops. It's on my list of potential adoptees -
(1.4.5) Jet Sounds Continued 1.2
linuxgurugamer replied to Patrick_the_big's topic in KSP1 Mod Releases
His MM is up to date, according to the log It already is- 84 replies
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(1.4.5) Jet Sounds Continued 1.2
linuxgurugamer replied to Patrick_the_big's topic in KSP1 Mod Releases
Log file, please- 84 replies
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Kerbal Space Program: Making History Expansion - Release Date Announcement
linuxgurugamer replied to SQUAD's topic in 2018
You mean that Vanilla Real World isn't a game? I'm crushed- 444 replies
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Kerbal Space Program: Making History Expansion - Release Date Announcement
linuxgurugamer replied to SQUAD's topic in 2018
Occupy your mind with dreams of how great it's going to be- 444 replies
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