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linuxgurugamer

Bug Hunter
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Everything posted by linuxgurugamer

  1. New Release, 0.5.3: Fixed issue where KIS wa showing up all the time, even when KIS wasn't installed Added scrolling window when greater than 12 items in list Added basic settings page to control whether list is shown when entering editor
  2. I will need to think about the Research Bodies support. There are two problems, one practical, one philosophical. The practical one is how difficult it will be to integrate. This isn't a simple MM patch, it will be somewhat extensive coding. The second is that I made a decision a long time ago to not support projects that don't have the possibility of being forked; in other words, the license @JPLRepo is using for his code is an All Rights Reserved license. This mean that if for whatever reason he decides to stop support, everyone is out of luck since no one will be able to take it over. In the IT field, there is a phrase which says "How many buses away from disaster are we". This is referring to the idea that if a single person is the only one with critical knowledge of a process, it is possible that a bus could hit him and in addition to killing him, kill the company because the knowledge is lost. An ARR license by a single person is a single bus away from dying. I respect his decision to use the license, it's my decision not to support or use the mod. The reason for this is that a long time ago I wrote some code for an a mod which was later abandoned. I offered to take it over, but the author just ignored me for whatever reason, since the mod had an ARR, the mod is now totally dead. I'm not going to get myself into that situation again. I will look at the code, if it's not more than a few minutes of my time, I'll think about doing it, otherwise, probably not.
  3. New release, 2.3.6.1 Fixed nullref when no comms are available, affected positioning of dropdown button
  4. Have you read the entire thread? And I don't understand what you are saying; I can only assume that english isn't your first language. because that second sentence doesn't make sense. This isn't an MMO, and frankly, since you mentioned WOT, you do know that WOT mods are much more version dependent than KSP mods? Go ahead and ask a WOT mod author for support of an outdated mod; the nicest thing that will happen is you will be told to get the current version
  5. That's the game itself. I'm not about to start playing with font sizes. Look to see if the game has a way to control the standard font. Do you have any idea what you are suggesting/asking? What differentiates between a "comms", "science" and "surveillance" satellite? Would you allow a single satellite to count towards two or three of these? What is an "unlocked" planet/moon? This is not KCT. speak to that mod's author about this. This is reasonable, but I'm not sure if it's really worth it. I'll think about it.
  6. Thanks to the reports, I was able to fix it fairly quickly. New release, 2.3.6: Fixed nullrefs in orbit when no control
  7. In the settings (Hit esc, go to custom settings, click in BetterTimeWarp) you can set the default save delay
  8. that has already been removed, it was a leftover debugging statement. It can be ignored.
  9. So a question about the definition of a modpack. When one mod depends on another, quite often the dependency is bundled in, to make it easier to install. This isn't a problem with CKAN, since it ignores those extra directories. Would this practice be included in the ban?
  10. I wasn't meaning that, but feel free to move it to a new thread if you feel it's best
  11. One more thing about CKAN. And I may ruffle some feathers, but please read the whole post: CKAN isn't perfect. But it's a lot better than anything else available for KSP. Anytime I read about an author who doesn't like ckan, I get the feeling that the author just doesn't want to take the time to be consistent. Whether it is constantly changing file names, directories, or anything else. Even changing the version ingredients method. All of my mods that I have written and maintain are CKAN compliant. Even KW Rocketry, which has two different modes of okay, is done in ckan. I actually have more trouble with people doing manual installs than with CKAN installs. I challenge any mod author (other than Roverdude) to show why a good ckan file can't be made for their mod. I support the CKAN project, not only with my time, but on Patreon as well. So I am putting both my time and money where my mouth is. I have found that CKAN is more consistent in installs than doing it manually. And when you have over 200 mods installed, it a big time saver. One more thing is the AVC .version files. People need to keep them up to date and correct. It helps both CKAN and the AVC mod keep things correct.
  12. That is easy to address. Allown mod packs which are ONLY the CKAN file. That will allow people to create a bundle, but also addresses the problem of the mods being uptodate
  13. First, regarding the tool tips, we don't have control of the layers, those tool tips are in the game itself. Second, KIS Tools should only very there if KIS is installed, I'll have to double check that. And it should only be green when at least one tool is availanle. Finally the KIS being green when checking a selected part of the ship IS a bug, I'll get it fixed, probable Sunday evening I'm also going to change the name of that check from KIS Tools to KIS Tools in Inventory. I'm also going to add a simple settings page which will control whether it is active or not upon entry to the editor One more change will be to allow a checklist to be available in flight. The final change I need to make is to have the checklist scrollable, in case a checklist is too long.
  14. Or, maybe you could and send them to me for inclusion??? oh, and you forgot a few. all of the following countries have launched rockets into space: China National Space Administration (People's Republic of China) European Space Agency, (Various European Nations) Iranian Space Agency, (Iran) Israeli Space Agency, (Israel) Italian Space Agency, (Italy) Korea Aerospace Research Institute, (North Korea) Korea Aerospace Research Institute, (South Korea) Indian Space Research Organization, (India) Japan Aerospace Exploration Agency, (Japan) National Aeronautics and Space Administration (United States) National Center of Space Research, (France) National Space Agency of Ukraine, (Ukraine) Russian Federal Space Agency, (Russia)
  15. I'm making progress, actually using this to develop a library module for me to use elsewhere. Would it be ok if I make a change to have the settings loaded in a class, rather than directly in the mainline? This way I could have everything use the same loading code, rather than two different ways of loading data from the file.
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