-
Posts
24,937 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by linuxgurugamer
-
Can you post an image and/or a craft file showing the problem? Thanks
-
hi all, There was a problem with the patch I submitted and included in 7.4.2, in that some (?) animations were continously active. I think i got it fixed, would appreciate some other people testing it before I submit it to Roverdude: https://www.dropbox.com/s/31lk4uedv55rz92/Firespitter-7.4.2a-beta.zip?dl=0 changes are on Github
-
[1.2.2] B9 Aerospace | Release 6.2.1 (Old Thread)
linuxgurugamer replied to bac9's topic in KSP1 Mod Releases
Hi, I think I got it fixed, but before I submit it for inclusion, I'd appreciate some of you testing this: https://www.dropbox.com/s/31lk4uedv55rz92/Firespitter-7.4.2a-beta.zip?dl=0- 4,460 replies
-
- 2
-
If someone wants to revive it, they can always start a new thread
-
Most likely not
-
[1.2.2] B9 Aerospace | Release 6.2.1 (Old Thread)
linuxgurugamer replied to bac9's topic in KSP1 Mod Releases
Hi all, I'm looking into this problem now- 4,460 replies
-
- 3
-
[1.2.X] Horizon Aeronautics - Zenit 3SLB Redux
linuxgurugamer replied to Delta_8930's topic in KSP1 Mod Releases
Just an FYI, I just verified that spacedoc says 1.2.2 -
[1.12.x] DeepFreeze (v0.31.0) 12th Sep 2021
linuxgurugamer replied to JPLRepo's topic in KSP1 Mod Releases
Sorry. I'll take care of it LGG -
[1.8-1.12] TextureReplacer 4.5.3 (8.2.2022)
linuxgurugamer replied to shaw's topic in KSP1 Mod Releases
I've created a PR on Github for both repos up there -
[1.8-1.12] TextureReplacer 4.5.3 (8.2.2022)
linuxgurugamer replied to shaw's topic in KSP1 Mod Releases
Ok. So I'm assuming that the problem is that you are unloading textures from RAM after the game has loaded. So this is causing a problem for me. Since buttons are very small, how about adding the following line to the code: if (texture == null || !texInfo.isReadable) continue; // Following is added line if (texture.width <= 38 && texture.height <= 38) continue; This solves the problem for me, and still allows you to unload most of the textures. -
[1.8-1.12] TextureReplacer 4.5.3 (8.2.2022)
linuxgurugamer replied to shaw's topic in KSP1 Mod Releases
So i did some more digging, and found that the following code is causing the problem for me. This is in Loader.cs, around line 294: foreach (GameDatabase.TextureInfo texInfo in texInfos) { Texture2D texture = texInfo.texture; if (texture == null || !texInfo.isReadable) continue; // Unload texture from RAM (a.k.a. "make it unreadable") unless set otherwise. if (isUnloadingEnabled.Value && !keepLoaded.Any(r => r.IsMatch(texture.name))) { try { texture.GetPixel(0, 0); } catch (UnityException) { continue; } memorySpared += textureSize(texture); texture.Apply(false, true); texInfo.isReadable = false; Util.log("Unloaded {0}", texture.name); } } -
[1.8-1.12] TextureReplacer 4.5.3 (8.2.2022)
linuxgurugamer replied to shaw's topic in KSP1 Mod Releases
@shaw @RangeMachine It seems that Texture Replacer is interfering with a mod I've written to control the stock toolbar. I'm using a Rect for the new toolbar, and multiple Rect's inside for each button, and GUI.Button. When Texture Replacer is installed, it just isn't displaying. I see from my debugging that my code is being executed properly. When I remove Texture Replacer, it works. This happens on all screens. Any ideas? -
[1.2.X] Horizon Aeronautics - Zenit 3SLB Redux
linuxgurugamer replied to Delta_8930's topic in KSP1 Mod Releases
No need to pull it off. just let me know when it is fixed, and I'll get the process going again. it isn't hurting, just not available Thanks -
[1.12.x] DeepFreeze (v0.31.0) 12th Sep 2021
linuxgurugamer replied to JPLRepo's topic in KSP1 Mod Releases
You need to get the Tech-KSP Utils updated for 1.2.2, so that CKAN will allow installs -
[1.0.5]-[1.4.4] BZ-1 Radial Attachment Point
linuxgurugamer replied to Joonatan1998's topic in KSP1 Mod Releases
Could you get the Spacedock support updated to 1.2.2? -
[1.2.X] Horizon Aeronautics - Zenit 3SLB Redux
linuxgurugamer replied to Delta_8930's topic in KSP1 Mod Releases
@MeCripp, @Delta_8930 The problems listed above are significant, especially the numerous .DS_Store directories, which is making it impossible for CKAN to process the file -
[1.2.X] Horizon Aeronautics - Zenit 3SLB Redux
linuxgurugamer replied to Delta_8930's topic in KSP1 Mod Releases
Nice mod, a few problems while working on the Netkan file: The zip file has a __MACOSX directory which probably shouldn't be there There are .DS_Store directories in various places No .version file. Still listed as 1.2.1 on Spacedock -
Another release, I forgot to remove a file relate to KIS 0.3.5