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KSP2 Release Notes
Everything posted by linuxgurugamer
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[1.2.2] B9 Aerospace | Release 6.2.1 (Old Thread)
linuxgurugamer replied to bac9's topic in KSP1 Mod Releases
It appeared that the extra node was coming from Community Tech Tree. At least, the node I saw which he posted was from there. Thinking about it, though, it probably wasn't, since KW doesn't insert it's node if CTT is there, so it must be coming from somewhere else. @DrScarlett please zip up your entire GameData directory and get it to me, I have some tools which will help me find the bad node.- 4,460 replies
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PR done to the dev branch, as reqeusted
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I've just finished testing, and everything looks ok. I think the user reporting the problem only installed the DLL from my file and not the whole mod, I'm waiting to hear back from him. I'll update the posting to indicate that you need the whole mod installed first
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I've gotten a report that this doesn't work, that it ihas an exception in the log. I'll work on it this evening
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[1.2, 1.3] KW Rocketry Redux 3.1.1.1 released
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Well, that would explain some of the errors. I see you are running 1.2 on Windows Are you using CKAN? If on 1.1.3, and using CKAN, you can install it directly from CKAN. If on 1.2, wait until Friday, when there is supposed to be a release for 1.2 -
[1.12.x] Community Tech Tree (August 13)
linuxgurugamer replied to Nertea's topic in KSP1 Mod Releases
@Nertea Would just like to say how enjoyable the game is for me when I use this. I started using it about 3 months ago, really improves it. Looking forward to the release -
[1.2, 1.3] KW Rocketry Redux 3.1.1.1 released
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
I'll delete it -
[1.12.x] Community Tech Tree (August 13)
linuxgurugamer replied to Nertea's topic in KSP1 Mod Releases
Don't forget to change the anyToUnlock = True to anyToUnlock = False Thanks -
[1.12.x] Community Tech Tree (August 13)
linuxgurugamer replied to Nertea's topic in KSP1 Mod Releases
Ummm. ok :-) The latest commit seems to be version 3.0, for 1.2. At least that is what I just got when I cloned it. Regarding the additional parent for the experimentalRocketery. I'm not sure how to proceed. Should I wait for a consensus, or just submit a PR with the change? -
[1.12.x] Community Tech Tree (August 13)
linuxgurugamer replied to Nertea's topic in KSP1 Mod Releases
[1.1.3] Community Tech Tree [2.4, last updated 18/04/16]. So no. Interesting. I downloaded the entire repo from Git and had a 3.0 release. I suppose it is not yet ready for release -
[1.12.x] Community Tech Tree (August 13)
linuxgurugamer replied to Nertea's topic in KSP1 Mod Releases
BTW, is there an official 3.0 release file? If so where, I was unable to find it. -
[1.12.x] Community Tech Tree (August 13)
linuxgurugamer replied to Nertea's topic in KSP1 Mod Releases
Well, KW has a MM patch to use the CTT node instead of it's own if CTT is available. If not, KW puts in it's own experimentalRocketry node I'm asking if it would make sense to add an additional parent to this node, similar to the way that KW does. -
[1.12.x] Community Tech Tree (August 13)
linuxgurugamer replied to Nertea's topic in KSP1 Mod Releases
It's not an incompatibliity, the user seems to have a problem. Regardless, would anyone like to comment on adding the additional parent to it? -
[1.2, 1.3] KW Rocketry Redux 3.1.1.1 released
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Turns out there is a 3.0 version of CTT which is for 1.2 I just tested with it and KW, and the patches worked properly. I don't know where the regular download is, but I just zipped it up for you here: https://www.dropbox.com/s/0krhh2mrm0t0mlo/CTT-3.0.zip?dl=0 The folder inside till be called CommunityTechTree, just move it into the GameData directory. Make sure any older version has been deleted -
Wondering why VOID wasn't in the survey? So, who uses VOID?
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[1.2, 1.3] KW Rocketry Redux 3.1.1.1 released
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
GameData/CommunityTechTree But I'd advise you to leave it and live with the extra nodes right now, removing that can cause other problems -
[1.2, 1.3] KW Rocketry Redux 3.1.1.1 released
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
That being said, I'm going to look into this, it appears there is a more recent version which might be updated. If you used ckan, then it might have been pulled in that way depending on other mods Quite possibly. -
[1.2, 1.3] KW Rocketry Redux 3.1.1.1 released
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
You are using Community Tech Tree, which has not been updated for 1.2 -
[1.12.x] Community Tech Tree (August 13)
linuxgurugamer replied to Nertea's topic in KSP1 Mod Releases
An incompatibility has been brought to my attention regarding the CTT & KWRocketry. Specifically, the ExperimentalRocketry node. KW has a slightly more strict mode for unlocking it, I was wondering if there would be any objection to change the CTT node to the following (following from KW) : RDNode { id = experimentalRocketry title = Experimental Rocketry description = The closer the top of your rocket is to the stars on the launchpad, the easier it is to reach them. Well, that's the theory. cost = 1000 hideEmpty = False nodeName = ct_experimentalRocketry anyToUnlock = False icon = RDicon_rocketry-veryHeavy pos = -952,1635,-1 scale = 0.6 Parent { parentID = veryHeavyRocketry lineFrom = RIGHT lineTo = LEFT } Parent { parentID = highPerformanceFuelSystems lineFrom = RIGHT lineTo = LEFT } } -
[1.2, 1.3] KW Rocketry Redux 3.1.1.1 released
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Actually, I need that log. It looks like you have another mod installed which is also added the ExperimentalRocketry node -
[1.2, 1.3] KW Rocketry Redux 3.1.1.1 released
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
To get me the log: If on windows: One is a detailed log file (henceforth output_log.txt) that (I believe) is created by Unity, and it differs for each OS; KSP_Data/output_log.txt for Windows,or KSP_Data_x64/output_log.txt if runnin g64 bit Player.log for Mac, and I believe something similar for Linux. T. However, I see the problem, will fix it this evening.