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Everything posted by minepagan
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[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
minepagan replied to Pak's topic in KSP1 Mod Releases
*beginning shameless plug* I made a post on imgur about the Shuttle Block 2 proposals, it has enough info to at least get you started. https://imgur.com/gallery/Cs6Fo- 2,351 replies
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[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
minepagan replied to Pak's topic in KSP1 Mod Releases
Orange you glad he's making LRBs?- 2,351 replies
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Welcome to BDB! I'm the guy in charge of the kerbalx.com craft repository, which will be able to answer both of your questions. If you download the Apollo CSM+LEM craft (https://kerbalx.com/minepagan/Apollo-CSM+LEM) you will be able to see how the entire Apollo spacecraft is assembled inside its interstage adapter. If you remove the LES tower, you will also be able to see the top of the Command Module, and view how the parachutes are attatched to the mount on it's nose. If you have any more questions about any of the craft, I'd be happy to help! EDIT: Sorry I was a little late to the party, but I still wanna help!
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Kerbal Construction Time/StageRecovery Dev Thread
minepagan replied to magico13's topic in KSP1 Mod Development
I'm having a problem with builds 26 and 25 of KCT. (the most advanced 1.2.2 builds) I'm in charge of setting up mods for a game that is going to be streamed including several people, and in order to use all the planned mods it has to be on 1.2.2. KCT appears to be working fine, however whenever I am in the VAB or SPH and attempt to build a craft it does nothing. No freeze, no crash, no error, nothing. However, when I open the KCT window it always says it will take "0 weeks, 0 hours, 0 minutes" ect. to build, no matter the craft. Output log: https://drive.google.com/file/d/0B42gzqQCWVSGcVBEZTJMdDBCTUE/view?usp=sharing It's in 64 bit on Win7, if it makes any difference. I am going to test and see if it has the problem in an otherwise stock install, but for now here is the modlist: https://docs.google.com/spreadsheets/d/1C1JbOOpgD4JiVqVZUcTTKWFV0CV4jMbxburi1zac72Q/edit?usp=sharing (I'm not using every mod on there, but most of them) -
New release up on Spacedock and Github! Highlights include: revamped Aero tree increased & updated mod support new icons & descriptions There's one thing I don't get though.....why does everyone say this is complicated? Looks simple enough to me.
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[Old Thread] KRE - Kerbal Reusability Expansion
minepagan replied to EmbersArc's topic in KSP1 Mod Releases
Just curious, but does the 1.3 version of this mod work in 1.2.2, or not? I have a savegame I'm trying to put together that has a lot of not-yet-updated mods, and I'd love to still be able to use the deployable wings. -
Yes, it was effectively the same, only it had the ejection seat removed to fit 1 (or 2) more crew
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The old one still works A-OK but a little birdy told me someone is redoing it (not Beale)
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[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
minepagan replied to Pak's topic in KSP1 Mod Releases
No, it means that there is one that is in progress, and will be included in the new update.- 2,351 replies
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[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
minepagan replied to Pak's topic in KSP1 Mod Releases
Um....what?- 2,351 replies
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What about making a generic "container" then? You can stick whatever you want in it, it'll still lool flush, and you would only have 1 part that is multi-functional (even if it can only be used in 1 place). Same could be done with the service module; you could make different sized "pallets" that fit into the bays.
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What about doing this, but with the parachutes? Make LS containers, science experiments, antennas, recyclers, fuel cells, ect. that fit in the slots the parachutes normally go in. Those would be great for a DA Apollo (since you'd have the parachute where the DP is normally). It would also be cool for the LEM Shelter proposals.
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[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
minepagan replied to Pak's topic in KSP1 Mod Releases
You have to change them manually. IIRC there was a mod that added in the ability to toggle gimbal with action groups but I can't remember what it was.- 2,351 replies
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[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
minepagan replied to Pak's topic in KSP1 Mod Releases
If it's not symmetrical, it can't be attached with symmetry...- 2,351 replies
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