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minepagan

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Everything posted by minepagan

  1. Well, there *is* a tech tree mod that is for just that purpose! CWP (Cold War Progression) is designed to let you live out the space race in KSP in semi-realistic detail! And it's fully compatible with BDB, Tantares, and other mods! *shameless self-plug complete, we now return to your regularly schedualed programming* (Also, @Beale gave me permission to clog up his thread advertise for testers here before, so I figured he'd be OK with it, but if he isn't I'll remove it)
  2. IIRC the M-1, E-1, and HG-3 are all planned. But, considering Skylab isn't even finished, and he has a lot of wip projects alot closer to completion (Block IV, AJ260, ect.) I think its OK if we have to wait a while.
  3. Because then he'd have to make 2 - one animated one just for skylab, and one like he's planning for the free-flying version (the LEM lab)
  4. Any releases before 1.1 will work, otherwise you'd have to see if there's a way to roll back PRs on the github master....if you do that far enough, you will get to the point where the tree rebalance was a seprate patch. If you deleted that patch, you'd be fine and it would not affect your game. Otherwise, the only way would be to manually go through each part's CFG and change it back to what it was. Sorry mate.
  5. This post? lol ninja'd Yeah, either way pictures would be nice. The only time I've experienced bugs even remotely similar to this is with the Skylab airlock, but that is known. Also with, as Cobalt said, with very small parts like the tiny decoupler for Explorer.
  6. Well, have you tried installing 1.0.1? It was a hotfix released shortly after 1.0. If that dosen't work, I really can't help you without more info, like a video or your output log or at least screenshots. It might be a stock bug, or it might just be that version of the mod isn't compatible with 1.2.2. If it is the glitch I am thinking of, it may also be caused by improper installation. A picture of the contents of your gamedata folder ([ksp directory]/gamedata) would help to verify that it is installed properly. Also, enough with the one sentence responses.
  7. Ok, are there any specific parts it happens to? Also, what version of KSP are you using? What release of BDB?
  8. That is helpful. When you say "go back" do you mean revert, or just exit? Also, knowing what game and mod version, and what parts it happens to, would be even more helpful. Edit: Also, knowing what other mods you have installed helps.
  9. It depends. What were you using? If you were using the last full release (on spacedock)....it will break your game. The tech tree was completely rebalanced. But, if you are/were using one of the versions from the Github, it may or may not. Make sure you have Community Resource Pack and B9 Partswitch installed (IIRC they are both included)
  10. FAR is not supported. Also, IIRC Vostok isn't in New Tantares, so I doubt much will be done about it. Sad, I liked that little thing.
  11. You just have to type it; it's the stuff like "img" in brackets. (I can't show you b/c the forums freak out) You can do it on your own, but some websites (like imgur) make it for you.
  12. Nvm, I figured it out based on what you said, thanks! You have to use the BBcode, and then highlight the code and make that a link.
  13. I'm not having problems adding images to posts: the problem is making the image a link to something.
  14. (not really sure where to post this) I seem to be having an issue making an image into a link. Now, if you'd click on either of the images in my signature you'd see that they are links, and they work. But, for some reason, I am unable to add an image to a post and then make it a link. As a matter of fact, the "Link" button does absolutely nothing if I have an image highlighted. Any help would be appreciated.
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