

Svm420
Members-
Posts
2,027 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Svm420
-
Heat Pumps v1.3.0 for Real Fuels - May 1, 2017
Svm420 replied to Starwaster's topic in KSP1 Mod Releases
I see the line legacy = true was removed from the part and the EC rate was put to zero what was the reasoning behind that.- 125 replies
-
[1.3.1][Kopernicus] Uncharted Lands v0.5.4 [26Dec17]
Svm420 replied to KillAshley's topic in KSP1 Mod Releases
You misunderstand -
[1.6] Davon Throttle Control systems mod [v088]
Svm420 replied to PrivateFlip's topic in KSP1 Mod Releases
I searched the thread, but didn't turn up anything. Does this work with AJE? I ask specifically because it, along with RealFuels, do not use the either of the stock engine modules. AJE use 3 different modules itself for different engine types, i.e. propellers, jets and rotors. They do however derive from ModuleEnginesFX. So I ask because this looks like the perfect mod for VTOL engine thrust balance and control, and hope compatibility is possible Thanks! -
No you get that when you are not focused on the game window. Here
-
[1.0.4] - RealPlume - Stock Configs v0.8.1 - 2015/281
Svm420 replied to Felger's topic in KSP1 Mod Releases
How about more than 3 days for a mod that is not even finished? -
Why use the mod if you avoid the penalty 100%
-
[1.3.1] Aviation Lights v3.14 [use MOARdV's version instead!]
Svm420 replied to BigNose's topic in KSP1 Mod Releases
False I was mistaken- 799 replies
-
- aviation
- aviationlights
-
(and 1 more)
Tagged with:
-
[Tutorial] Soft-Docking Docking Ports
Svm420 replied to curtquarquesso's topic in KSP1 Mod Development
Is it clipped into the craft? Infernal robotics has a nasty reputation with being deeply clipped into stuff. Otherwise it looks really cool and sounds awesome. -
It is. It is just shaped like the alcor pod the props originate from.
-
OMG yessssss! Great work :D Thank you!
-
Periscope looks awesome great work!
-
Definitely try and get ahold of the devs as now is the time this could be fixed and would be a great improvement for KSP. Matter of fact I recommend PMing NathanKell as he will probably be the mostly likely to respond and understand the issue. You have this feature way to hyped to toss it now . It is just too cool!
- 22,678 replies
-
- totm march 2020
- mod
-
(and 2 more)
Tagged with:
-
[1.3.1][Kopernicus] Uncharted Lands v0.5.4 [26Dec17]
Svm420 replied to KillAshley's topic in KSP1 Mod Releases
FYI The next update of RT fixes this and a lot of other long standing issues. I would say it's the user's responsibility to fix the LAT/LNG of KSC -
Truly the RPM author intended the current RPM pros as demos/proof of concept. Not really to be so heavily used as they are by the community. The reason that is is they were for a long time the only available props for a functional IVA. SOme have come and gone making a more unique IVA, but most haven't put the time in the the ASET author has. THat is why i think for future IVAs why not discontinue the creation of plain RPM and adopt ASET props. Most who are going for a functional IVA via RPM would likely welcome the improvements available with ASET. WOuld anyone be opposed to beale just using ASET instead of RPM/RPM&ASET so he only has to make a stock IVA and 1 functional IVA? IF y I just think it would be a good investment of the future. Also do you make the files available someone else would need to make an IVA for your parts available? I have no idea what someone would need, but I wondered if this was possible to help them help you.
- 22,678 replies
-
- totm march 2020
- mod
-
(and 2 more)
Tagged with:
-
[1.3.1][Kopernicus] Uncharted Lands v0.5.4 [26Dec17]
Svm420 replied to KillAshley's topic in KSP1 Mod Releases
Thanks sigma Also congrats again on the release KA. Take my lack of reading as a sign of how awesome the mod is and how much I want to play it -
[1.3.1][Kopernicus] Uncharted Lands v0.5.4 [26Dec17]
Svm420 replied to KillAshley's topic in KSP1 Mod Releases
I know you just released, but I am curious if after you finish getting this mod fleshed for stock, if you plan to support any system resize mods? I know you will want to finish all the detail for the stock size first, and I wouldn't expect anythIng else as you always make sure your mods are finished and very compatible. Which I love . I just want to know if after that is all said and done if you are going to make a resize. Stock size is just too easy for me. -
Does the new JSIRadar module only work when put on a docking port? Can I place it on say an antenna?
- 2,070 replies
-
- iva
- rasterpropmonitor
-
(and 1 more)
Tagged with:
-
Are you making an RPM version and if so would you consider ASET props instead of the standard RPM props?
- 22,678 replies
-
- totm march 2020
- mod
-
(and 2 more)
Tagged with:
-
Awesome work again. Great job!
-
[1.0.5/1.1] Flight Systems Redux ASET Props and RPM IVA (8 April 2016)
Svm420 replied to MOARdV's topic in KSP1 Mod Releases
Does this use any props from the FASA folder? Or is it just your new props and ASET? I know you use the FASA/Spaces folder. I was just seeing if I could remove FASA/Props to save some ram. Thanks! -
Thanks again the mod is awesome!
-
OMG I love you so much right now . Can I make a request to do the mk1 inline next? Also will you use ASET avionics?
-
[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
Svm420 replied to ferram4's topic in KSP1 Mod Releases
Yes it always has accounted for wing sweep.- 14,073 replies
-
- aerodynamics
- ferram aerospace research
-
(and 1 more)
Tagged with:
-
Strange I have no such issue
- 690 replies
-
- rotation
- persistentrotation
-
(and 1 more)
Tagged with: