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Svm420

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Everything posted by Svm420

  1. Awesome to see this release an amazing mod that you don't know how much you needed till you use it. No more chasing tiny parts down on my 100 part ship. So much nicer!
  2. What would the functional difference in these two? I guess that might help me understand my problem. Also I have never heard of < or > working is that not the case? @PART [*]:HAS[!INTERNAL[]] { foo } @PART [*]:HAS[!INTERNAL [*]] { foo }
  3. oh wait, that's not what you are trying to do.... derp... how do you get parts with 2 internal modules? I thought all stock parts had just one "INTERNAL" module The patch I tried wasn't clean and hit parts it wasn't supposed to. I am asking for help to tighten my search so it only hits the nessasry parts. KIS needs all all crewed vessel to have Iva for the inventory to work properly. Maybe I am using VSR as it seemed to hit parts that added an Iva change.
  4. Okay I give up I have tried everything I can think of. I am trying to get my KIS iva fix patch perfect. I want to target parts without the INTERNAL node at all and without having any other INTERNAL node already. I always seem to get some parts with 2 INTERNAL nodes the normal and placeholder. I tried to make a patch to clean up instead, and just remove the placeholder from parts with placeholder INTERNAL and any other INTERNAL, but end up losing all placeholder INTERNALs instead of targeting just parts with 2 INTERNAL nodes. Thanks @PART [*]:HAS[#CrewCapacity [*],~CrewCapacity[0],!INTERNAL[],!INTERNAL [*]]:FINAL { INTERNAL { name = Placeholder } } and this was my attempted clean up. @PART [*]:HAS[@INTERNAL[Placeholder],@INTERNAL [*]]:FINAL { !INTERNAL:HAS[#name[Placeholder]] {} }
  5. Thank you! If only the creators had so much time to spare for documentation
  6. Hello I am trying to adjust aeroFXDensityExponent to get what I had in previous versions of KSP. I play on a re-sized system 3.7x SO orbital velocity is ~4500m/s. I want the flame FX to start as soon or with a 1-3km of entering the atmosphere. I don't know the variable relationship so I have no idea where to raise or lower it and what effect that will ave advice to greatly appreciated? Thanks!
  7. Does nothing ever get locked around here? What is the purpose of this thread? This is still productive? How is win 64 not just not another banned topic? What benefit to the community is there to have threads like this?
  8. Is there a way to configure/setup the RWs to not gain any momentum back except when activating the resource consumption method? This would be closest to reality for me. Love this mod so much.
  9. What did the cause end up being? I have this same thing happening and haven't figured out where it is coming from.
  10. Wow conceited much? So It is not advisable to combine NF pack with Vens pack?
  11. Was getting some NREs when manipulating certain parts in SPH. I will get logs if I run into it again.
  12. Love this mod been in my gamedata since the day I found it . Don't know how you feel about requests Ven, so feel free to ignore this if you don't take them. I would love to see either a compatible texture for this mod or just your our vision of the backseat and flight package. I love those two parts and they just clash so much with your much better texture and style. I use bother currently, but dare not post screenshot due to the texture clash. Love the so much mod that's why I ask. Thank you!
  13. Any chance of an update I believe this mod has some issues in the editor now.
  14. It can take hours for a modder to code a fix when one is needed. Please try to take more than a minute to make a bug post. It helps everyone involved. Look here for info
  15. Thank you! Acts like this are what I love most about the kerbal community
  16. Thing is I tried only Pparts and this and it breaks. So till we get a fixed version I am stuck not playing :/
  17. I find it strange, but it must be it was compiled against the wrong KSPAPIE and had the right one included because I have 1.7.5 with RF, but I have the glitch with Pparts. Please update soon it's impossible for me to play without this mod and Ppart as I remove all other fuel atnks form stock and mods to save ram. Thank you!
  18. Do the blades spin on the intake? I saw that in VSR and thought it looked really nice.
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