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KSP2 Release Notes
Posts posted by VenomousRequiem
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9 minutes ago, mark7 said:
Fine, good things always appear late.
BTW, I prefer realistic textures~But it is just me.
Isn't the goal of this supposed to be stock alike?
Also, any chance of there being a Dragon Rider spacecraft? I'll provide the Falcon 9 so you don't have to worry about that, but payloads for said Falcon 9 I'd prefer to use yours.
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@Shadowmage What are you using as the second(Or third, if you fancy) stage for the Soyuz rocket? I think the real engine is... RD-0110?
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All this stuff about Black Arrow's scale... what about this?
The one on bottom is a Castor 30 from BDB, the one on top is a Castor 30XL from Tantares. 30XL and it's not even half the size of a more realistically scaled Castor 30.
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1 hour ago, davidy12 said:
I made it surface attach, but it really got screwed up. Still, it works.
But it's really wonky.I'll take a look at it, Cobalt is busy.
I was given a list of things to do so I'd better get started... you're all lucky I love this job.
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17 hours ago, drekerb42 said:
Oh (don't ask for it, don't ask for it) I uh can't wait...
If you notice, I changed it so it's not red anymore. There's an actual plan for Apollo parts now.
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1 minute ago, drekerb42 said:
Why is Apollo in red (in the roadmap)? @CobaltWolf There isn't a Saturn/Apollo part in sight.
It's red because the list of parts needed needs expanded upon. It's not being cancelled. Yet...
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Just now, legoclone09 said:
That..... That is wonderful! I love that! I NEED THAT!!!
Yeah, they're pretty cool to play with.
Speaking of trolling...
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2 minutes ago, Sgt.Shutesie said:
I peed in his cornflakes. This is true...
Just now, GDJ said:He peed in mine too. I know it was him.
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1 minute ago, akron said:
It's not April yet
Probably because this isn't a joke.
100%
Serious
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Just now, akron said:
Well, I'm not as dexterous with Maya, but you're welcome to ask me questions if you want to continue development.
Thanks for all you work @CobaltWolf! Sorry about all the stress and insanity!
Cobalt accidentally dropped a magnet on his hard drive before he could transfer it all... I'm afraid this is the end of BDB.
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Just now, TimothyC said:
I am sorry to hear that, but would like to thank you for the work you have done. I know that MkSheppard had a few questions for you and I think he'd like to get them off before you totally close up shop.
Too late, shop's closed!
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Just now, davidy12 said:
*PRAYS HE'S KIDDING*
No, I'm afraid this is very real.
He's transferring all assets over to me, but I'm not good at this so don't expect anything from now on.
I'll keep things working though. Sorry about your Saturn.
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1 minute ago, davidy12 said:
WHY!?!?!?!?! PLZ TELL ME YOUR KIDDING!!!!!!!
No, it's real.
Effective tomorrow morning.
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10 minutes ago, davidy12 said:
Both!!! But Pioneer 1 is what I'm looking forward to.
UPDATE:
Pioneer 1 and 4 cancelled.
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What's to lose? It'll run better and look more realistic! I wonder if there's a way to have it produce smoke for only like 30 seconds in the upper atmosphere like real life. That'd be sick.
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4 minutes ago, Jso said:
I don't know what you're talking about.
I meant cutting out the smoke effects from the RP configs of the engines like FS10 displayed.
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@fs10inator That's a really good idea but that sounds like a lot of work to change every single RP config.
@Jso if you work your magic and like PM me the updated configs I'll make sure they get into the next release.
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10 minutes ago, CommanderSpock said:
is this a 2.5 m or 3.75 m stack?
2.5m, but with the KSP having issues sometimes it reverts back to the 3.66m real scale it was modeled at.
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1 minute ago, Theysen said:
Yes, I always go with a full vanilla install for testing, dropped the SSTU folder into GameData, installed ModuleManager (sorry about forgetting this, I'm stupid - although it did apply 0 changes) right now but it still keeps happening. Log says the same.
I'm having the literal same issue. I wanna see the new stuff!
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Just now, Wuwuk said:
Yes I mean CKAN.
All my modes installed via scan.
If you set manually will not be updated automatically.
I mean, you'd have a better time installing manually. You miss out in such a large variety of mods when only using CKAN! It's missing so much. It's not like mods update too terribly often anyways, I say start doing things manually.
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1 minute ago, Wuwuk said:
Can not update Tantares through scan, scan tries to download through kerbalstaff (which was closed).
When will the fixed link in the scan?You mean CKAN? Did you try downloading and installing manually? There's a link in the OP.
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3 hours ago, RaendyLeBeau said:
hi kartoffelkuchen,
its a very great mod part start ! congrats. - really good approach to keep low memory footprint. - Viel Spaß!
cheers !!
Was this meant for Kerbalized Rocket Engines? KK hasn't made anything on this thread.
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3 hours ago, fs10inator said:
UPDATE 10:
Still trying to figure out how I could remove smoke effects from RP engine config files without using SmokeScreen in game.
Did you try asking on the RP thread?
[1.12.5] Bluedog Design Bureau - Stockalike Saturn, Apollo, and more! (v1.13.0 "Забытый" 13/Aug/2023)
in KSP1 Mod Releases
Posted
Nova: cancelled.