

Cheesecake
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Everything posted by Cheesecake
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What does it mean 'Min sun angle' and 'Max sun angle' on orbital telescopes?
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You can use it in a 2.7 system. I tested some rockets in JNSQ.
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Read the last page and your question will be answered.
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Please don`t pester the modder. If a day, a week or a month... It is his mod and he alone decide when it keep going on. Why missing? It works with the newest KSP-versions. So you can use this mod.
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OK, thanks. This was only a question. But what about my other question? Say a part has a specific experiment. In the right-click-menu is onla a Button like "Log Data" and then I can`t save this data because the stock-window for experiments opened with the report. From here I can`t save the data.
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I like the new Science-System but I have a question: does now every mod with Scienceparts need a config for Kerbalism? Because I used KNES and there are some probes with integrated Telemetry reports. But they can`t be stored because there is not enough space on hard drive even tough there is a buildin-space of 512.00kb in the probe. Also: is the new time-using-science-system conflicting with Nehemia Engneering Orbital Science or is it compatible?
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It`s a known issue that clouds are not shown in the main-menue. But you can ignore this. So long it works ingame everything is OK.
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I know that you mean the ship but Beale did a revamp not long ago. What exactly would you see in a new version of Soyuz (ship)?
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[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
Cheesecake replied to Thomas P.'s topic in KSP1 Mod Releases
When it`s done. -
Why? Beale revamped the Soyuz not long ago.
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[1.5.X] Capsule Corp. Endeavour - MADV (Mars Base Camp Patch 1)
Cheesecake replied to Gabu's topic in KSP1 Mod Releases
Do you mean an adapter? There isn`t one. As Decoupler you can add any decoupler you can find.- 18 replies
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It is RemoteTech compaible but has only one Groundstation like on stock-Kerbin. You can add Groundstations yourself. There are some configs like SETI which you can get for example.
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You can fix this yourself. Go into the craftfiles (config) and you will find something like this:
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@GalileoAfter removing the SigmaRandomPlugin the issue is gone.
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Yes, I went back to 1.7.0 but I did a completly new install with completly deleting the old folders/new DLC. So I can exclude this.
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Found an issue. Everytime I go on EVA a parachute is shown (look picture below). I use KSP 1.7.0 and only JNSQ with dependencies, KJR and TweakScale: Log: KSP.log
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parts [1.10.x] SDHI Service Module System (V4.0.4 / 11 October 2020)
Cheesecake replied to sumghai's topic in KSP1 Mod Releases
Which parts exactly don`t appear? Which KSP-Version? Do you have the newest Dependencies? Did you install SDHI correctly? -
KZResizableFairingbaseSlim
Cheesecake posted a topic in KSP1 Technical Support (PC, modded installs)
In some craft-files I used a Procedural fairing base. It looks like an original part from PF but it is more flat/slim and isn`t directly from PF-Mod. Partname is KZResizableFairingbaseSlim which is the same name-art PF uses (KZResizable...). Does anyone know which mod this part add to the game? -
Thats because in reality the crew doesn`t leave the capsule at the side-hatch. They leave it at the top hatch. Thats because the capsule can fall over and then the side hatch is blocked. This can happen in KSP too.
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Shuttle Orbiter Construction Kit - Dev Thread
Cheesecake replied to benjee10's topic in KSP1 Mod Development
Forgot to say: I play 2.5x and it works very well. -
New to Modding
Cheesecake replied to doodlemh's topic in KSP1 General Mod Development Help and Support
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Shuttle Orbiter Construction Kit - Dev Thread
Cheesecake replied to benjee10's topic in KSP1 Mod Development
1. Yes, it`s a little bit too light. 2. You can use autostruts or KJR. 3. CoM does not to be in the middle of the shuttle. It`s related to the CoL. For me I made a testflight today and reentry and landing works very well. No need to change something in the mass allocation.