

Cheesecake
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Everything posted by Cheesecake
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[1.7.2] KK Launchers - Delta, Atlas Pack
Cheesecake replied to Kartoffelkuchen's topic in KSP1 Mod Releases
Did you install Launchers Pack correctly? -
[1.7.2] KK Launchers - Delta, Atlas Pack
Cheesecake replied to Kartoffelkuchen's topic in KSP1 Mod Releases
You need the firespitter-version for KSP 1.4.x. -
Read this page and you will find an answer.
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The window IS the Sequencer. You set the End-position and ready.
- 306 replies
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- canadarm2
- inverse kinematics
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Rightclick at the Rootpart of the arm and then choose the UI.
- 306 replies
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- canadarm2
- inverse kinematics
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@damonvvWill the RTG be separate parts? That would make it modular and align it with Coatl Aerospace. Also: has the core a Textureswitch like Coatl Aerospace?
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[1.7.2] KK Launchers - Delta, Atlas Pack
Cheesecake replied to Kartoffelkuchen's topic in KSP1 Mod Releases
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@AlphaMensaeI had the same issue with some arms. They didn`t retract. I`m not at home in the moment but I can check which not work in the evening.
- 2,304 replies
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- launch pad
- saturn
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[1.7.2] KK Launchers - Delta, Atlas Pack
Cheesecake replied to Kartoffelkuchen's topic in KSP1 Mod Releases
Older versions (before 5.2) has firespitter. But I don`t know if there is a burned texture and if it works in newer ksp-versions. In every case you must youse the correct version of firespitter. -
[1.7.2] KK Launchers - Delta, Atlas Pack
Cheesecake replied to Kartoffelkuchen's topic in KSP1 Mod Releases
For TextureSwitching you need Firespitter. But Kartoffelkuchen changed to the new Stock-Texture-Switching. There is no chance to switch the Texture inflight, only in VAB/SPH. -
'MK1-2 Pod' IVA Replacement by ASET[v0.3]
Cheesecake replied to alexustas's topic in KSP1 Mod Development
Career-Mode? Are your Kerbals on higher levels? -
Sigma Dimensions help
Cheesecake replied to golkaidakhaana's topic in KSP1 Technical Support (PC, modded installs)
Then you should use a version for 1.5.x because the newest SD is for 1.6.x -
Sigma Dimensions help
Cheesecake replied to golkaidakhaana's topic in KSP1 Technical Support (PC, modded installs)
Do you have Kopernicus and Modular Flight integrator (bundled with Kopernicus)? With this 2 mods ist works. I have a working Savegame in 1.6 with Sigma Dimensions. Edit: You can post in the Sigma-Dimensions-Thread too. It isn`t closed and Sigma is still active. -
Sigma Dimensions help
Cheesecake replied to golkaidakhaana's topic in KSP1 Technical Support (PC, modded installs)
You need to copy the entiere Sigma-Folder into GameData. There is no need to put the settings.cfg into GameData because it is in GameData/Sigma/SigmaDimensions. You must only chnage the parameters inside this config. Download SigmaDimensions and put in your GameData (as you do with any other mods in ksp). Also you need Kopernicus and Modular Flight integrator and MooduleManager. Next you go into the settings.cfg and change your required parameters. Start the game. Ready. I suggest for the first time you change only one parameter and look how it works. -
Sigma Dimensions help
Cheesecake replied to golkaidakhaana's topic in KSP1 Technical Support (PC, modded installs)
Description is on github. You need to change the settings in the config which is delivered with Sigma. If your System should be 2.5x you must change Resize to Resize = 2.5. 1 is stock. So for a 100km Atmosphere heigt (stock is 70km) you must change to Atmosphere = 1.4286 because 70km x 1.4286 =~100km Note: change the settings in the config effects the entire kerbol-system. If you only want to change te parameter you must write a new config. I`m at work so I have no access to my configs but can send you later. -
Mods don't show up?!?
Cheesecake replied to max17's topic in KSP1 Technical Support (PC, modded installs)
MechjebForAll is only a config to bring MJ-Modul to all Pods/Probecores. So if MechjebForAll is installed you don`t need the MJ-Computer anymore. So you need Mechjeb + MechjebForAll both. Or only MJ. MechjebForAll without MJ does nothing.