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NotDavidTenant

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    Curious George
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    Under Eve's Grape Soda Oceans

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  1. Would you ever consider adding a variety of electric propulsion methods? Currently there is only one usable electric propeller in the entire modding community and I think adding a couple more would be pretty awesome.
  2. Currently in my sandbox playthrough I'm colonising Laythe. I use extra-planetary launchpads and a plethora of other mods. At what point do you think I should allow myself to spawn in a kerbal konstructs launch site? I was origionally thinking after I surpass 200 on-world residents. But I figure I need more requirements as that seems a little too easy. I need more input. Like, maybe how many drilling facilities should be required? Or how many trucks/transport vehicles should I have?
  3. Currently in my sandbox playthrough I'm colonising Laythe. I use extra-planetary launchpads and a plethora of other mods. At what point do you think I should allow myself to spawn in a kerbal konstructs launch site? I was origionally thinking after I surpass 200 on-world residents. But I figure I need more requirements as that seems a little too easy. I need more input. Like, maybe how many drilling facilities should be required? Or how many trucks/transport vehicles should I have?
  4. An audible sonic boom when a part surpasses the sound barrier would be a nice touch. It would add a bit more realism and satisfaction.
  5. Does the latest version add anything or is it just an update for 1.3?
  6. I know I'm not the only one having trouble giving orders to my distant probes. I can't increase relay size with tweakscale either.
  7. OH, I didn't know you could combine them. Thats good to know.
  8. How do you generate force for jumps? I see the option though its always been at zero in my experience.
  9. Been begging for this for the last 2 years lol. Just crossing my fingers that the dev's (what's left of them) take some time and put one into the game. It would be LIT.
  10. So ah, 1.2? ayyy??? Pls though, I love this mod. Its the actual excrements.
  11. Squad has implemented many amazing features, much more content than I had ever hoped for. One final part, however; is missing...an electric driven propeller. I believe that this should be part of the stock game because it would allow players to create solar powered atmospheric probes on bodies with atmospheres. Although mods provide an alternative I think this would make a fantastic addition to the base game. Thank you.
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