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Everything posted by Dafni
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Dafni replied to sDaZe's topic in KSP1 Mod Development
Nice mod! How about getting it on to CKAN? Any plans for that?- 2,401 replies
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- real solar system
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Cupcake's Dropship Dealership...
Dafni replied to Cupcake...'s topic in KSP1 The Spacecraft Exchange
Yes, they are. The only mods I ever found in Cupcakes videos and ships are visual mods like EVE and scatterer etc, maybe some camera/recording mods, and probably he uses something like MJ or KER while building his creations to get the numbers. Some of his older and outdated combat VTOLS used the scope from BD Armory. Other than that, completely stock crafts. I downloaded many of them, and they all just worked, no part mods required, and thats one of the many nice aspects of these small and functional ships. -
This! On top of the clean and modded installs I keep one with just the editor/hangar mods, for building and testing craft. I dont need all the eyecandy mods for that, saves some load time and memory resources.
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Cupcake's Dropship Dealership...
Dafni replied to Cupcake...'s topic in KSP1 The Spacecraft Exchange
Cool! A Cupcake submarine! That Mindy/Mork chassis looks nice everywhere! -
Kerbal Space Program patch 1.1.2 is now live!
Dafni commented on KasperVld's article in Developer Articles
I suspect just that will happen. I remember how I was playing the demo and waiting for 1.0 to buy the full one, so as I could get the finished game. yeah, right. of course I appreciate the support and updates, but hotfix patches shortly after release and all these things seem kinda weird to me. -
Kerbal Space Program patch 1.1.1 is now live!
Dafni commented on KasperVld's article in Developer Articles
oh man, how I hate to hear this. I planned to test it as soon as I got home, now I dont even feel like playing KSP until this gets fixed. bummer -
[1.12.x] JSI Advanced Transparent Pods (V0.1.24.0) 12th Sep 2021
Dafni replied to JPLRepo's topic in KSP1 Mod Releases
Excellent! Thank you for this!! -
Thank you. Now I feel kinda dumb for not figuring this out myself
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Thank you. I own the game from steam, however I move my KSP folders to a different location and maintain different installs of different versions. Is there a way to do this without having to go through steam? Sorry for bothering you and thanks again.
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Could you please explain to me in more detail how to do these 2 things exactly? I run Win8 and Nvidia stuff too. Many thanks in advance
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17 dollars? Really? Wow, man I would pay more for KSP without even thinking twice. It turned out to be one of my best investments ever, fun per dollar wise. My son plays shooters, they are more expensive and sometimes they even charge you for add-ons and stuff, and these games usually become obsolete when a new version comes out. And that said, I would even pay for 1.1 all over again when it is properly finished For you it might not be worth 40 bucks, but I disagree. Thinking back on how much we used to pay for crappy console games and all that, KSP is a steal in my book. But yeah, like others said, wait for discounts and sales if those extra 17 bucks is really such an issue for you. It would be a shame if you miss out on that amazing game just because of a few bucks. And if your economic situation is so tough that 17 extra dollars are really a deal breaker for you, shoot me a PM and we find a way. I'm not rich, but I am prepared to help you out so you and your folks get to enjoy the Kerbal way. cheers Daf
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Cupcake's Dropship Dealership...
Dafni replied to Cupcake...'s topic in KSP1 The Spacecraft Exchange
The Gnat Mk2 looks nice. Efficient. I like the engines/intakes like that. And you found a nice way to omit the gear issue Man, the other day I spent a good hour watching some of your vids together with my son. Sometimes you just need to go back to those beauties. Some of those videos are AMAZING! The editing, the flying, I even dig most of the music, it always fits so well. Thanks for all this work. -
That SU27 is nice!
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What mod would you like to see integrated in KSP
Dafni replied to gilflo's topic in KSP1 Mods Discussions
Maybe something like Precise Node? -
MJ should have this too!
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Can anybody put this on the 1.1 CKAN please??
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For what its worth, for me the new icons and UI and everything looks much crisper now. Might be your hardware.
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Was there an update that swapped 64-bit back to non-default?
Dafni replied to jpinard's topic in KSP1 Discussion
Silent update? Please!? Is this to be expected around here?? Many players copy their KSP out of the steam folders etc, would be nice if there was some transparency on updates. How many digits has that built number again? And if its still not enough just add another digit, but no silent updates please, thats unacceptable in my opinion -
Definitely. And the red ones are oxygen again
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Ahhh, one of my all time favorites
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Cupcake's Dropship Dealership...
Dafni replied to Cupcake...'s topic in KSP1 The Spacecraft Exchange
Just a heads up for you dropship fans: The Tui seems to work fine for me in a completely stock 1.1 install, as do the Sprite and Tadpole clones I have in use, even though they use clipped landing gear. I also felt the aerodynamics are a bit easier on those slanted Mk2 chassis designs, but that might be subjective. The plan is to test the rest of the fleet over the weekend. -
Constant crashing
Dafni replied to TampaPowers's topic in KSP1 Technical Support (PC, unmodded installs)
Same situation here now. Happens when I delete a whole ship in the editor too, like when I click on "new". Glad it seems to be a systematic bug, ie something fixable, instead of a local issue in my computer or anything. Hope for a hotfix soon!