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Everything posted by Nightside
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[KSP 1.8+] Kerbal Konstructs (Continued)
Nightside replied to NathanKell's topic in KSP1 Mod Releases
It should work. You may need to provide more info. -
Hey @Caerfinon, I'm working on something similar, and have a question you might know. When making these missions do you have to hardcode ever origin/destination combo or does Contract Configurator have a way to create missions with arbitrary pairs?
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[1.12.x] AFBW Revived (Joystick & controller mod)
Nightside replied to linuxgurugamer's topic in KSP1 Mod Releases
I think I had this issue as well with a Logitech Stick. Don't Think I found a solution. Sorry it's been a while. -
Sounds like you are up to something really cool! I can't answer your question but may a modding moderator like @Angel-125 or @Snark will opine.
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Back after a long break to confirm that this does still work in 1.12.3. The SpaceDock entry has been updated to reflect this. I've been playing with a data set that does include real runways and I have plans to update to mod to support airports with multiple runways at their Actual(TM) orientation and Length (where this data is available).
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I have a script that will generate a Kerbal Konstructs runway config file for Real Solar System based on open source GIS data. Currently I'm just bringing in a few hundred sites which seems to be no problem, but I'm considering importing all like 50,000 airports in the world (with multiple runways, where data is available. This could mean over 100,000 -200,000 config files the way I have it organized. Is there a good/bad way to deal with large numbers of files, and folders? Is it better to combine more into each file? Currently I'm creating a folder for each airport with a couple of related config files inside. Is there any efficiency to be gained by not breaking things out this way? EDIT: Should mention this mod is ONLY configs, no models or anything, so file sizes are all very small.
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Ambitious! Look forward to seeing what you come up with!
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Check out Parallax for some cool looking stuff.
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Limits Of Magnetic Acceleration Tubes
Nightside replied to Spacescifi's topic in Science & Spaceflight
Probably still pretty radioactive down there though, no? -
For Questions That Don't Merit Their Own Thread
Nightside replied to Skyler4856's topic in Science & Spaceflight
last as in previous - or last as in final? -
looks like a giant eyeball
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[KSP 1.8+] Kerbal Konstructs (Continued)
Nightside replied to NathanKell's topic in KSP1 Mod Releases
double check you have all the dependencies -
Astra Rocket 3 Kodiak Alaska Spaceport Mod Development
Nightside replied to Kion's topic in KSP1 Mod Development
Nice! -
in settings you can manually set wind direction and speed.
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Well the 2nd stage is completely protected from airflow by the fairing, so that might simplify it's design a bit.
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Well at least he has his little hole digging project to keep him busy. That’s going well right?
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Mars Rover Perseverance Discussion Thread
Nightside replied to cubinator's topic in Science & Spaceflight
Mars Scorecard Humans: 0 Robots: +1 Martians: ??? -
Mars Rover Perseverance Discussion Thread
Nightside replied to cubinator's topic in Science & Spaceflight
Why peanuts? (I do have some, don't worry) -
Mars Rover Perseverance Discussion Thread
Nightside replied to cubinator's topic in Science & Spaceflight
It my DIY version of this: -
Mars Rover Perseverance Discussion Thread
Nightside replied to cubinator's topic in Science & Spaceflight
Double streaming https://www.nasa.gov/nasalive backed with: