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Everything posted by Nightside
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To follow up on what @HebaruSan said, yes it works, I installed it following the instructions above just yesterday. The primary functionality works great, but some little things, like hyperlinks don’t seem to work, and windows folder paths are hardcoded for some reason. big thanks to whoever wrote the instructions
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make sure they aren't upside down (hard to tell with some small wheels)
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KSP 1 on Steam Deck?
Nightside replied to WhichwayJanus's topic in KSP1 Gameplay Questions and Tutorials
sorry, I have no answer for the OP. Is there any existing master thread for KSP on steam deck? -
Uh oh, station is offline now
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[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
Nightside replied to Gameslinx's topic in KSP1 Mod Releases
There’s no config. You need to create a new blockmap.png with additional custom block outs- 3,158 replies
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[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
Nightside replied to Gameslinx's topic in KSP1 Mod Releases
Don't install the "_Scatters" folder.- 3,158 replies
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[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
Nightside replied to Gameslinx's topic in KSP1 Mod Releases
@Gameslinx - Do parallax scatter models need to be .mu files? Or would .obj work (like kopernicus scatters)?- 3,158 replies
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[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
Nightside replied to Gameslinx's topic in KSP1 Mod Releases
Figured it out: CTRL+P Next question: Is there documentation of the values anywhere?- 3,158 replies
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[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
Nightside replied to Gameslinx's topic in KSP1 Mod Releases
for the tinkerers - How to access and use the scatterUI? Figured it out: CTRL+P- 3,158 replies
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[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
Nightside replied to Gameslinx's topic in KSP1 Mod Releases
Thanks- 3,158 replies
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totm dec 2023 Artemis Discussion Thread
Nightside replied to Nightside's topic in Science & Spaceflight
As the saying goes: "Aim for the South Pole, even if you miss you'll end up on the moon." - Jebidiah Kerman -
I think that is a question only you can answer… so what is it?
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The James Webb Space Telescope and stuff
Nightside replied to Streetwind's topic in Science & Spaceflight
Will they have an L2 postmark?- 869 replies
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What does Russia need to operate it's section of the ISS, aren't its modules pretty much self contained stations? Does it produce enough power on its own? How about the US/International section? Obviously it needs a propulsion unit, although it seems like Cygnus is able to provide that capability.
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[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
Nightside replied to Gameslinx's topic in KSP1 Mod Releases
I agree with that assessment, there is an alternate solution - going super dense where the scatters sort of merge and overlap. with the right models I think it could look good. Fun to play with in any case Thanks for your work on this!- 3,158 replies
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[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
Nightside replied to Gameslinx's topic in KSP1 Mod Releases
I'm interested in seeing where this goes. I was experimenting with creating actual cities with scatter at the locations of city lights, but Kopernicus's scatter definition wasn't reliable when trying to target the city lights locations. Might be able to do better with the next version of Parallax.- 3,158 replies
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[KSP 1.8+] Kerbal Konstructs (Continued)
Nightside replied to NathanKell's topic in KSP1 Mod Releases
I think the "hireable kerbal" minigame aspect of this mod has been mostly neglected for several years and multiple maintainers.