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Everything posted by Galileo
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[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Well I just removed the code because I couldn't get it to work. Now, if a rat removes a wall in the maze, then we have bigger issues Can someone test the downloads on the website and let me know if it works well for you and if the speeds are OK? -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
I never did test that google bar lol whoops! -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Created a new skybox if anyone is interested. Its more subtle than others but i like it https://www.dropbox.com/s/fexr40nlfswnwj6/Galileo's Skybox.zip?dl=0 Enjoy! -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
Galileo replied to Nereid's topic in KSP1 Mod Releases
You can assign your kerbal ribbons manually -
[1.6.1] Reentry Particle Effect 1.4 (2019-02-12)
Galileo replied to pizzaoverhead's topic in KSP1 Mod Releases
@pizzaoverhead looks like someone downloaded this IRL. -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
For anyone interested, one of my classes required me to build a website so I decided it was a perfect opportunity to create a site dedicated to SVE, SVT, and Galileo's Sun Flares, Its very rudimentary and simple as I don't have a ton of experience with html and css but I'm learning! All downloads will be hosted there as well. So without further adieu, I give you, WWW.STOCKVISUALMODS.COM complete with a small forum for troubleshooting questions no I don't require them unless its needed, and I think sigma requires kopernicus so that doesn't change anything. -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
ill have to look and see. -
White Kerbin Bug
Galileo replied to AlmostNASA's topic in KSP1 Technical Support (PC, modded installs)
what does? -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
I believe it's just sve. It may only be the high resolution version. I don't really know tbh as I don't use Ckan. I know minmus disappears and there is a moire effect on Kerbin etc etc. Hopefully it gets fixed soon. The white kerbin when exiting to main menu is just bug with kopernicus I think. It might not be a bug and might be caused by my incompetency. Dunno. As long as it's not like that in game, it's cool with me -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
https://spacedock.info/mod/250/T-MEME (The most essential mod ever) -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
The atmos are no longer included in any of the downloads. And i removed the main volume clouds and replaced them with volumetric clouds on the Kerbin main cloud texture that follow the detail so it's more realistic and maybe a little more performance friendly -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Dont install via ckan. It's broken atm -
White Kerbin Bug
Galileo replied to AlmostNASA's topic in KSP1 Technical Support (PC, modded installs)
Was it working before and just randomly did this? Edit I just saw you installed via ckan. SVE doesn't work from CKAN. Install it manually -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Its called tmeme. (the most essential mod ever) -
[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
I think he means the aero effects- 2,401 replies
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- rss
- real solar system
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[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
That looks great! -
Do you really expect answers talking to someone like that? If I were Squad I'd ignore you just because of your attitude. If you don't completely understand the process of porting a pc game to console, you shouldn't jump down someone's throat. Consoles present their own set of issue and limitations. You think this game didnt have its issues when launched on PC? Of course it did, like any game ever. You need to practice some patience and be grateful. The optimizations and fixes will come. And instead of getting on here, cussing and whining, try acting like an adult and ask nicely. Maybe get on the bug tracker and report a bug? Dont bring your Xbox live language to the forum, kids play this game. I know you wouldn't ask your waiter "where the F is my food" and if you do I'm sure you have had a good helping of saliva mixed in. I understand you are a paying customer but regardless if your issue is justified or not, you don't talk like that to a group of hard working devs. Grow up.
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[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
https://imgur.com/a/pi7J0 There should be a few in this album. Jool looks a little different now -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
I liked it, so I put a ring on it. -
[KSP 1.6.1] Stock Visual Terrain [v2.2.0] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
In the next update.....- 1,019 replies
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- kopernicus
- svt
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[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
AH fInally I get to play...and until the imgur album is fixed, I'm gonna flood my own page! Muahahahaha! -
[WIP][1.0.5]* RSS Visual Enhancements (RVE)
Galileo replied to pingopete's topic in KSP1 Mod Development
you can also use SSRSS scatterer cfgs to add scatterer to more planets than just earth