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Everything posted by Galileo
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Galileo replied to Galileo's topic in KSP1 Mod Releases
It is the same issue, but metalOre isn't the cause, afaik. I tested individually with each resource, and it's just broken- 7,371 replies
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[KSP 1.3.1] Stock Size Real Solar System [0.0.3.1]
Galileo replied to Galileo's topic in KSP1 Mod Releases
No, SSRSS comes with its own cloud cfgs. It's not compatible with SVE. When I update this weekend, I will include city lights- 598 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Galileo replied to Galileo's topic in KSP1 Mod Releases
We actually just came to this realization ourselves. For now, just use scansat- 7,371 replies
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The version on CKAN is not for 1.3. When you see OPM-Galileo on CKAN, then it will be updated. Looking at you screenshots on SVT thread, you are looking at a lot of 1.2.2 mods though you are playing in 1.3. I highly recommend you only use 1.3 version of mods so you don't waste modders times by reporting issues by using outdated, unsupported versions
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[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Send a screenshot of your gamedata folder and your logs if you need help finding your logs, read this -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
I have no idea what you are talking about. Screenshots, Logs? -
[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
Galileo replied to Ger_space's topic in KSP1 Mod Releases
I have recieved some complaints about the same thing in the GPP thread. Mostly people are getting trapped in buildings around KSC and having to force quit. I'll see if I can get some logs together for you from them. -
[KSP 1.6.1] Stock Visual Terrain [v2.2.0] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Yes, there must be something wrong with way you are launching your game. Check that you are launching in x64 bit. I see you are new to the forums. Typically, coming to a thread and saying "this is broke" without providing any info at all would probably yield very little support. Read this and return if you continue to see the crash after trying x64 bit.- 1,019 replies
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- kopernicus
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[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
Galileo replied to Thomas P.'s topic in KSP1 Mod Releases
That was in an old version of GPP and does nothing. It is used with Kopernicus Expansion, though the code and ramp texture included in GPP does not work. It was merely there as a placeholder. It has been completely removed in the later versions of GPP. Also, the procedural gas giant plugin for Kopernicus Expansions is not an easy alternative to creating a texture. In fact, it won't create a texture for you at all, so if you are hoping for it to make a procedural texture for you, it doesn't do that. It merely warps a small ramp texture using noise to create an effect. -
Gaelean Space Agency: Mission Patches, Screenshots and other Artwork!
Galileo replied to ThreePounds's topic in KSP Fan Works
I'm gonna follow this love those patches... a lot -
[KSP 1.6.1] Stock Visual Terrain [v2.2.0] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Spacedock is fine. Servers go down every now and then, but that's all. I recommend using the one that is for the version of ksp you are using.- 1,019 replies
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[KSP 1.6.1] Stock Visual Terrain [v2.2.0] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
It's been gone for over a year now. It's a long story. I'm sure if you search the forums you'll find answers though- 1,019 replies
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[KSP 1.6.1] Stock Visual Terrain [v2.2.0] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Kerbalstuff is defunct. It is gone for good.- 1,019 replies
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[KSP 1.6.1] Stock Visual Terrain [v2.2.0] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
No, it shouldn't. Not too bad anyway- 1,019 replies
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[KSP 1.6.1] Stock Visual Terrain [v2.2.0] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
No and mine definitely doesn't look like that.- 1,019 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Galileo replied to Galileo's topic in KSP1 Mod Releases
@JadeOfMaar Sometimes, its what needs to be done unfortunately. I wouldn't go from planet pack to planet pack calling it a bug though. There is nothing I can do in GPP, or another planet pack dev can do that can fix an lingering issue of another mod. Have you brought it up with the dev of BTW?- 7,371 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Galileo replied to Galileo's topic in KSP1 Mod Releases
yeah.. I always get them confused- 7,371 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Galileo replied to Galileo's topic in KSP1 Mod Releases
do you have Better Time Warp installed?- 7,371 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Galileo replied to Galileo's topic in KSP1 Mod Releases
KSC is next to a n inactive volcano, but besides that, no plans.- 7,371 replies
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[KSP 1.6.1] Stock Visual Terrain [v2.2.0] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Yep, just looked and you're right. I fixed it a long time ago, but I guess my recent edits brought it back. It will be fixed next update. Thanks- 1,019 replies
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