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KSP2 Release Notes
Everything posted by NateDaBeast
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1.1 64bit always crashing
NateDaBeast replied to eroglu994's topic in KSP1 Technical Support (PC, modded installs)
Would like to add that now I am experiencing the crashes people are talking about in the VAB. -
Game was kind of ruined for me because of 1.1 The crashes were horrendous so instead of most of my time playing KSP whenever I game, I now play other games. Hopefully they can fix most of the bugs but it looks like they took a break. So smart when your game is broken for a lot of players.
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1.1 64bit always crashing
NateDaBeast replied to eroglu994's topic in KSP1 Technical Support (PC, modded installs)
I think my computer just got used to the over usage of resources lol I took out some mods I don't always use and now keep around 30 mods running. Which is sad because I ran about the same before or more on 1.0.5 and didn't receive any crashes. Was told we should be able to run even more mods. Now I run less than before. -
1.1 64bit always crashing
NateDaBeast replied to eroglu994's topic in KSP1 Technical Support (PC, modded installs)
I'm not getting any crashes really anymore but the VAB becomes very laggy sometimes when removing, placing or moving parts around. My computer is also "screaming" constantly when playing KSP. Thanks SQUAD Devs -
I've tested this and it almost completely works, the only problem I have is the Graphs and Tables part wont list anything. What I mean below(Not sure why it says year 47 and such because it's only Year 1 and Day 113 in my game): I also do have the signal enabled in case that's what someone believes is the problem.
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Not getting crashes anymore but still freezing up sometimes as of 1.1.1 I will be testing 1.1.2 in a bit.
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Yea I know that tends to happen with other mods, but it's even when you run vanilla when its ridiculous for the memory usage.
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I did a reinstall last night, and my computer is about 3 years old also. Hopefully it is a memory leak bug and they fix it because it's annoying not being able to play KSP modded when I'm not even running a lot of part mods.
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Running any mods ? How many if you are ?
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Windows 8.1 64-bit 16GB
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I just want to know if I'm going to need to spend an additional $60 to buy more RAM to stop KSP from crashing from Memory/RAM loss just so I can play the game.
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I've made bug reports already and have been trying to help, I know it's annoying to see someone just complain without sending the errors to Squad.
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I'm still having issues after 1.1.1 makes me mad that I can't play KSP without crashing or building in the VAB and freezing up when removing or placing parts I run a lot less mods than I did in 1.0.5 and now with 1.1 & 1.1.1 it's become worse. One thing I noticed is that when running KSP my RAM usage goes to 6.7GB/16GB when just in the VAB...
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1.1 64bit always crashing
NateDaBeast replied to eroglu994's topic in KSP1 Technical Support (PC, modded installs)
Thanks Squad !!! ::::)))) -
1.1 64bit always crashing
NateDaBeast replied to eroglu994's topic in KSP1 Technical Support (PC, modded installs)
Did the new 1.1.1 update fix it at all or anything ??? -
Not getting anything on the screens
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There's been a good amount of report about crashing with mods usually so hopefully when 1.1.1 is released this week sometime it'll fix the issues reported ! If you're running Vanilla KSP it should run fine I imagine.
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1.1 64bit always crashing
NateDaBeast replied to eroglu994's topic in KSP1 Technical Support (PC, modded installs)
I think when they release they have the fix ready. Saw Romfarer say: Status changed from Not Fixed to Ready to Test % Done changed from 50 to 80 Added a fix for yet another crash theory. Hopefully it'll come out tomorrow !!! Have been dying to play KSP -
1.1 64bit always crashing
NateDaBeast replied to eroglu994's topic in KSP1 Technical Support (PC, modded installs)
Hopefully this will include the fixes for our problems. -
Can't wait for this to be updated to 1.1 ! Any update on a release date ?
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1.1 64bit always crashing
NateDaBeast replied to eroglu994's topic in KSP1 Technical Support (PC, modded installs)
Similar issue with me, ibanix told me to join this thread. If I read correctly on one of the bugs on the bugtracker that they will be releasing a new build for 1.1 hopefully fixing all the issues reported ? Any ETA on this ?