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NateDaBeast

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Everything posted by NateDaBeast

  1. For me I only get the VAB/SPH crash when running a lot of mods like 20+ or 30+. Now I only run about 15 with most of them not taking up that much on the memory. The game should be able to handle lots of mods, more than you could run on 1.0.5 (atleast what I was told & read up on). Now I run less mods than the amount I had on 1.0.5.
  2. Alright I'll try this out ASAP ! I'm currently moving all my games onto my new hard drive.
  3. Can anyone help me with my problem that is few posts up
  4. That's what Felbourn is I opened it up and OSFairings is in it.
  5. I'm having trouble with the fairings deploying with this mod. I have the following mods installed: Filter Extensions ToolBar Advanced SAS For All BahaSP CommunityResourcePack Contract Configurator Felbourn(Believe this is the fairings mod) InterstellarFuelSwitch Launchers Pack (Falcons and Atlas pack) MechJeb Orbital Survey Plus TweakScale Firespitter.dll Module Manager Can I get some help ? Thanks.
  6. Would like to add that now I am experiencing the crashes people are talking about in the VAB.
  7. Not seeing anything coming out of the engines in my game. Don't know what the issue exactly is. Does this mod require real plumes or something ?
  8. Game was kind of ruined for me because of 1.1 The crashes were horrendous so instead of most of my time playing KSP whenever I game, I now play other games. Hopefully they can fix most of the bugs but it looks like they took a break. So smart when your game is broken for a lot of players.
  9. I think my computer just got used to the over usage of resources lol I took out some mods I don't always use and now keep around 30 mods running. Which is sad because I ran about the same before or more on 1.0.5 and didn't receive any crashes. Was told we should be able to run even more mods. Now I run less than before.
  10. I'm not getting any crashes really anymore but the VAB becomes very laggy sometimes when removing, placing or moving parts around. My computer is also "screaming" constantly when playing KSP. Thanks SQUAD Devs
  11. Yea I'm not sure why it's not working, I noticed that whenever I go back to the space center home view, and open up the graphs I can see the time fixed.
  12. I've tested this and it almost completely works, the only problem I have is the Graphs and Tables part wont list anything. What I mean below(Not sure why it says year 47 and such because it's only Year 1 and Day 113 in my game): I also do have the signal enabled in case that's what someone believes is the problem.
  13. Not getting crashes anymore but still freezing up sometimes as of 1.1.1 I will be testing 1.1.2 in a bit.
  14. Yea I know that tends to happen with other mods, but it's even when you run vanilla when its ridiculous for the memory usage.
  15. I did a reinstall last night, and my computer is about 3 years old also. Hopefully it is a memory leak bug and they fix it because it's annoying not being able to play KSP modded when I'm not even running a lot of part mods.
  16. Running any mods ? How many if you are ?
  17. I just want to know if I'm going to need to spend an additional $60 to buy more RAM to stop KSP from crashing from Memory/RAM loss just so I can play the game.
  18. I've made bug reports already and have been trying to help, I know it's annoying to see someone just complain without sending the errors to Squad.
  19. I'm still having issues after 1.1.1 makes me mad that I can't play KSP without crashing or building in the VAB and freezing up when removing or placing parts I run a lot less mods than I did in 1.0.5 and now with 1.1 & 1.1.1 it's become worse. One thing I noticed is that when running KSP my RAM usage goes to 6.7GB/16GB when just in the VAB...
  20. Not getting anything on the screens
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