-
Posts
116 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Pointblank66
-
I notice a small "problem" with Beta 0.16.1 in 1.3.1. If I install the latest version of this mod I can't seem to be able to swap the textures of the parts that allow it. Yet if I install Beta 0.15 I can swap the textures. I have this problem whether or not I am using the dependencies that are compiled for 1.3.1 or their latests update.
-
Is it possible to lower the level of all the structures in sandbox mode? If so I would like to know how cause I wanna do it for both aesthetic purposes and for a bit of "roleplay"
-
I made a quick lil config for people who use OPM along side the stock system LAUNCHDESTINATIONS { DESTINATION { ID = 0 NAME = Low Kerbin Orbit } DESTINATION { ID = 1 NAME = Keostationary Transfer } DESTINATION { ID = 2 NAME = Munar Intercept } DESTINATION { ID = 3 NAME = Minmus Intercept } DESTINATION { ID = 4 NAME = Kerbin Escape } DESTINATION { ID = 5 NAME = Eve Intercept } DESTINATION { ID = 6 NAME = Duna Intercept } DESTINATION { ID = 7 NAME = Dres Intercept } DESTINATION { ID = 8 NAME = Moho Intercept } DESTINATION { ID = 9 NAME = Jool Intercept } DESTINATION { ID = 10 NAME = Sarnus Intercept } DESTINATION { ID = 11 NAME = Urlum Intercept } DESTINATION { ID = 12 NAME = Neidon Intercept } DESTINATION { ID = 13 NAME = Plock Intercept } } LAUNCHFAMILIES { }
-
Where do I put the Decaying RTG config? couldn't find any instructions for it on the FAQ or in the ReadMe file
-
I noticed that Scatterer and Galileo's rescale have this kind of problem where the effects of scatterer kind of disappears between 160km and 220km of altitude when using Rescale x0.64. And I know Galileo has put up a notice of it on his rescale mod page, but I felt like checking out around which altitude the problem occured. I made screenshot of it at around 205km, just around the altitude where the problem starts to disappear gradually https://drive.google.com/open?id=1_1DU4XAXA8h8fVYJe_y6zy725Oe10rji <-Screenshot EDIT: forgot to mention, this is on ksp 1.3.1
-
totm sep 2021 [1.12] Stockalike Station Parts Redux (August 14, 2024)
Pointblank66 replied to Nertea's topic in KSP1 Mod Releases
Been using this mod since 1.1.3, and I love it, but it's sad to see the cupola in this current build doesn't have the protective shutters on it. Any change you will bring that back? -
[1.3+] Stockalike Station Parts Expansion [retired]
Pointblank66 replied to Nertea's topic in KSP1 Mod Releases
Been using this mod since 1.1.3, and I love it, but it's sad to see the cupola in this current build doesn't have the protective shutters on it. Any change you will bring that back? whoops wrong forum post -
[1.2.2] E.T. - Extreme Textures (RSS)
Pointblank66 replied to ufindbatman's topic in KSP1 Mod Development
I am not sure if this has been asked yet but is there a roadmap or something similar for 1.3.x or 1.4.x, if you have any updates planned at all? -
so I've been re-installing KSP 1.3.1 and all the mods I am using bit by bit to ensure minimum bugs and glitches but I noticed that when ever I install EVE and AVP together (EVE-1.2.2-1 and AVPv3.63) that the moons of all planets, they seem to look like the have an atmosphere, but instead of cloud based it's as if this "atmosphere" has the same texture of the surface of the moons in question. I am not sure if this is a known problem with 1.3.1? if so, is it possible to let AVP only add visuals for the planets themselfs and not the moons they have? https://drive.google.com/open?id=1sn_ethUMuQ4Z-2TTlC0xwsrDP4kJcJBL <-the bug I mentioned. (Mod combination used EVE-1.2.2-1 and AVPv3.63) https://drive.google.com/open?id=1Ard57g0iFPha-W3824P5OSEcVkD1rHBD <-this is without AVP. (Mod combination used EVE-1.2.2-1 and EVE stock config) EDIT: I should mention that in both cases Scatter and Scatter Default config are installed (both v0.0324), since I also use OPM by Galileo
-
1.3.1-3 did work for me, so I ported back to that by deleting the whole Kopernicus and ModularFlightIntegrator maps and replacing them with the ones from version 1.3.1-3
- 310 replies
-
- dimensions
- sigma
-
(and 1 more)
Tagged with:
-
Can the OP or someone else comfirm if Rescale X6.4 is compatible with the latest release of Kopernicus (version 2:release-1.3.1-5 Feb 11 according to the forumthreat and CKAN)? I've had a crash on starting up KSP after I updated Kopernicus and the crashlog vaguely refers to kopernicus being the culprit but I am not sure.
- 310 replies
-
- dimensions
- sigma
-
(and 1 more)
Tagged with:
-
anyone know what approx. the GSO of kerbin is on the 6.4x scale? I looked that the DeltaV map of the Kscale64 mod but I am not sure if it correct?
- 310 replies
-
- dimensions
- sigma
-
(and 1 more)
Tagged with:
-
That is unfortunate. I have been look looking at al the parts tho but I noticed that a lot of BDB tank parts actually allow me to switch to different fuel types. The only tanks that do not allow this are all the Inon tanks(the Inon Engine Mounting Plate part does allow it frankly enough) and the all the sarnus cryogenic tank parts. The sarnus liquid fuel tanks are fine, they are allowed to switch fuel types. Not sure what causes the unlisted tanks to change fuel if there is no compatibility according to RealFuels Stockalike. For now I am using the KW tanks as an alternative tho they do not look the part for the sarnus rockets compared to the intended sarnus tanks
-
I have a problem with this mod in combinations with the Real fuels and Real fuels stockalike mod. It seems that the following Sarnus Cryogenic tanks are not listing the resource of the RF mod and I can't access the RF UI from the right click menu of the listed tanks. Sarnus-SII-47500; Sarnus-SIVB-11300; Sarnus-SIV-3200; Sarnus-SIVC-24960. Is there a way to make these tanks use the resources provided by RF?
-
any chance that we will get the skirt and other comfortable landing stuff, that aren't stand alone yet, as stand alone parts in the near future?
-
Not sure if it has been mentioned already, but is it possible to add the rescaling to a part that does not have it? like for example, I want to rescale one of the parts of Kerbal Enginering Redux, but it does not show the rescale option even with TweakScale installed.
-
Does this mod rescale everything else (parts etc) besides the ksp solar system? or is Realism Overhaul responsible for that?
-
[1.3.1] Docking camera (KURS) (14.feb.18)
Pointblank66 replied to DennyTX's topic in KSP1 Mod Releases
I need the build of the Docking camera(KURS) for KSP version 1.1.3. I downloaded it from Github but the map containing the files are not the same as when I download the current build from CKAN. Anyone here who can help me out?