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BT Industries

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Everything posted by BT Industries

  1. Sweet!!! Sounds amazing. Quick question about this... Will you make the non BDA fighting places still crumble. Because it would be cool to be able to blow up skyscrapers, airports, etc.
  2. The download is not working??? This is what comes up... Please fix because I am dying to check out the new helipad, runway and hanger pieces. Thanks.
  3. This is epic can't wait. Just a quick question... Could you please make some Boat Docks and Harbours? Continue with the great work I really like the sound of.... Thanks
  4. For now I recommend And sorry for my lack of replies I have been very busy lately.
  5. This mod along with Maritime Pack are being updated, head over to the forum in my signature for more information.
  6. I'll add a list of people who are working on this mod to the OP.
  7. It is a plane design proposed to NASA by Northrop Grumman as part of NASA's greener plane project. Just another cool photo of it.
  8. The trees in KSC ++ look really weird. They have a white outline around them and are are two 2d images crossed together in and X formation, Is it meant to be like that? So... I just deleted the trees folder and now it doesn't appear in the Space Center View?
  9. This is the most beautiful command bridge I have seen.
  10. Hey how about this experimental plane Would be amazing if it had cargo bays.
  11. The parts will look the same so you will have seen them before (except for some new switchable textures). I can not update any parts with animation until 1.1 because of Unity 5 Exactly sorry for the wait though Firespitter will no longer be a dependency unless you want to be able to switch textures. The mod will pretty much work by itself unless you want extra features like sinking and texture switching. The mod will have a bunch of MM patches to check what other mods you have installed and add features to parts accordingly.
  12. Yes work is going nicely I have a working buoyancy system and have started working on adding other features/learning.
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