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KSP2 Release Notes
Everything posted by OrbitalBuzzsaw
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Ask a stupid question, Get a stupid answer back.
OrbitalBuzzsaw replied to ThatKerbal's topic in Forum Games!
USE YOUR FACE How do I be Alive? -
Stock Communications System: What's the Word Now?
OrbitalBuzzsaw replied to Geschosskopf's topic in KSP1 Discussion
Yes. Microsats deployed by SSTO's sit in 80km orbits - 22 of them! -
I quick load. I... RELEASE THE KRAKEN!
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[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
OrbitalBuzzsaw replied to rbray89's topic in KSP1 Mod Releases
How to disable city lights? -
Mk3 Expansion - [KSP 1.12x] Version 1.6 [10/5/21]
OrbitalBuzzsaw replied to SuicidalInsanity's topic in KSP1 Mod Development
Ahh - Can't live without NF-All-Of-It, but it's causing problems- 862 replies
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Mk3 Expansion - [KSP 1.12x] Version 1.6 [10/5/21]
OrbitalBuzzsaw replied to SuicidalInsanity's topic in KSP1 Mod Development
@SuicidalInsanity WHY IS THE NUCLEAR ROCKET (BOTH MK2 AND MK3) LH2 POWERED AND NOT LF POWERED WHY??- 862 replies
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[1.4.x] Stock Launch Pad V1.0.2 (Abandoned)
OrbitalBuzzsaw replied to sciencepanda's topic in KSP1 Mod Releases
Look at that! Cool! -
[1.3.0->1.5.*] Kerbin Rover Off-road vehicles
OrbitalBuzzsaw replied to TiktaalikDreaming's topic in KSP1 Mod Releases
Oh couldn't tell- 33 replies
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Post here with a link to your YouTube Page! My new channel MisterBooster - https://www.youtube.com/channel/UCSovSG3uYRBpnXHmHIZUrwg
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Do something nobody has done before
OrbitalBuzzsaw replied to quasarrgames's topic in KSP1 Challenges & Mission ideas
I don't have a pic, but I think I'm the first person with a working game and no Output.Txt log -
[1.3.0->1.5.*] Kerbin Rover Off-road vehicles
OrbitalBuzzsaw replied to TiktaalikDreaming's topic in KSP1 Mod Releases
I meant the resized one- 33 replies
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[1.3.0->1.5.*] Kerbin Rover Off-road vehicles
OrbitalBuzzsaw replied to TiktaalikDreaming's topic in KSP1 Mod Releases
OK - It's good as it is - But if you resize it, it should still fit within a CRG-50 MK3 CargoBay- 33 replies
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I've no problem with it, but I wish they gave em' different last names other than Kerman! It begins.
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[1.2.2] TWSA's Payload Adapters!
OrbitalBuzzsaw replied to Tristonwilson12's topic in KSP1 Mod Releases
This is cool. Could you make some that are just a tad narrower at the bottom so you can do fairings straight up? -
[1.3.0->1.5.*] Kerbin Rover Off-road vehicles
OrbitalBuzzsaw replied to TiktaalikDreaming's topic in KSP1 Mod Releases
Please make it bigger- 33 replies
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Perhaps a statue of his avatar fighting a Kraken?
- 131 replies
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- 3
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- easter egg
- thank you
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(and 1 more)
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Official FAR Craft Repository
OrbitalBuzzsaw replied to tetryds's topic in KSP1 The Spacecraft Exchange
B9 is good in the new version -
Minmus encounters can easily cost 1200m/s dV if you don't launch into the right orbit. And getting EVA's back into craft on Minmus takes >10min sometimes